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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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73 #include "heap-inl.h" | 73 #include "heap-inl.h" |
74 #include "messages.h" | 74 #include "messages.h" |
75 | 75 |
76 namespace v8 { | 76 namespace v8 { |
77 namespace internal { | 77 namespace internal { |
78 | 78 |
79 class V8 : public AllStatic { | 79 class V8 : public AllStatic { |
80 public: | 80 public: |
81 // Global actions. | 81 // Global actions. |
82 | 82 |
83 // If Initialize is called with des == NULL, the | 83 // If Initialize is called with des == NULL, the initial state is |
84 // initial state is created from scratch. If a non-null Deserializer | 84 // created from scratch. If a non-null Deserializer is given, the |
85 // is given, the initial state is created by reading the | 85 // initial state is created by reading the deserialized data into an |
86 // deserialized data into an empty heap. | 86 // empty heap. |
87 static bool Initialize(Deserializer* des); | 87 static bool Initialize(Deserializer* des); |
88 static void TearDown(); | 88 static void TearDown(); |
89 static bool IsRunning() { return is_running_; } | 89 static bool IsRunning() { return is_running_; } |
90 // To be dead you have to have lived | 90 // To be dead you have to have lived |
91 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } | 91 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } |
92 static void SetFatalError(); | 92 static void SetFatalError(); |
93 | 93 |
94 // Report process out of memory. Implementation found in api.cc. | 94 // Report process out of memory. Implementation found in api.cc. |
95 static void FatalProcessOutOfMemory(const char* location); | 95 static void FatalProcessOutOfMemory(const char* location); |
96 | |
97 // Random number generation support. Not cryptographically safe. | |
98 static uint32_t Random(); | |
Mads Ager (chromium)
2009/06/15 07:22:56
Could these be in utils?
| |
99 static Smi* RandomPositiveSmi(); | |
100 | |
96 private: | 101 private: |
97 // True if engine is currently running | 102 // True if engine is currently running |
98 static bool is_running_; | 103 static bool is_running_; |
99 // True if V8 has ever been run | 104 // True if V8 has ever been run |
100 static bool has_been_setup_; | 105 static bool has_been_setup_; |
101 // True if error has been signaled for current engine | 106 // True if error has been signaled for current engine |
102 // (reset to false if engine is restarted) | 107 // (reset to false if engine is restarted) |
103 static bool has_fatal_error_; | 108 static bool has_fatal_error_; |
104 // True if engine has been shut down | 109 // True if engine has been shut down |
105 // (reset if engine is restarted) | 110 // (reset if engine is restarted) |
106 static bool has_been_disposed_; | 111 static bool has_been_disposed_; |
107 }; | 112 }; |
108 | 113 |
109 } } // namespace v8::internal | 114 } } // namespace v8::internal |
110 | 115 |
111 namespace i = v8::internal; | 116 namespace i = v8::internal; |
112 | 117 |
113 #endif // V8_V8_H_ | 118 #endif // V8_V8_H_ |
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