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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkShader.h" | 10 #include "SkShader.h" |
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121 canvas->restore(); | 121 canvas->restore(); |
122 | 122 |
123 // Now draw stroked versions of the "M" and the round rect so we can | 123 // Now draw stroked versions of the "M" and the round rect so we can |
124 // see what is going on | 124 // see what is going on |
125 SkPaint paint2; | 125 SkPaint paint2; |
126 paint2.setColor(SK_ColorBLACK); | 126 paint2.setColor(SK_ColorBLACK); |
127 paint2.setAntiAlias(true); | 127 paint2.setAntiAlias(true); |
128 paint2.setTextSize(72); | 128 paint2.setTextSize(72); |
129 paint2.setStyle(SkPaint::kStroke_Style); | 129 paint2.setStyle(SkPaint::kStroke_Style); |
130 paint2.setStrokeWidth(1); | 130 paint2.setStrokeWidth(1); |
| 131 sk_tool_utils::set_portable_typeface(&paint2); |
131 canvas->drawText("M", 1, | 132 canvas->drawText("M", 1, |
132 SkIntToScalar(100), SkIntToScalar(100), | 133 SkIntToScalar(100), SkIntToScalar(100), |
133 paint2); | 134 paint2); |
134 | 135 |
135 paint2.setColor(sk_tool_utils::color_to_565(SK_ColorGRAY)); | 136 paint2.setColor(sk_tool_utils::color_to_565(SK_ColorGRAY)); |
136 | 137 |
137 canvas->drawPath(path, paint2); | 138 canvas->drawPath(path, paint2); |
138 } | 139 } |
139 | 140 |
140 private: | 141 private: |
141 SkBitmap fTexture; | 142 SkBitmap fTexture; |
142 bool fTextureCreated; | 143 bool fTextureCreated; |
143 SkAutoTUnref<SkShader> fShader; | 144 SkAutoTUnref<SkShader> fShader; |
144 SkAutoTUnref<SkMaskFilter> fMaskFilter; | 145 SkAutoTUnref<SkMaskFilter> fMaskFilter; |
145 | 146 |
146 typedef GM INHERITED; | 147 typedef GM INHERITED; |
147 }; | 148 }; |
148 | 149 |
149 ////////////////////////////////////////////////////////////////////////////// | 150 ////////////////////////////////////////////////////////////////////////////// |
150 | 151 |
151 static GM* MyFactory(void*) { return new SamplerStressGM; } | 152 static GM* MyFactory(void*) { return new SamplerStressGM; } |
152 static GMRegistry reg(MyFactory); | 153 static GMRegistry reg(MyFactory); |
153 | 154 |
154 } | 155 } |
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