Index: src/gpu/GrBufferedDrawTarget.h |
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrBufferedDrawTarget.h |
similarity index 85% |
rename from src/gpu/GrInOrderDrawBuffer.h |
rename to src/gpu/GrBufferedDrawTarget.h |
index 908632ce6dafb94b2989181e6eb6ffdb849fe2cc..df9ad463bdca80098fd9224415574dad63f942ab 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.h |
+++ b/src/gpu/GrBufferedDrawTarget.h |
@@ -5,34 +5,30 @@ |
* found in the LICENSE file. |
*/ |
-#ifndef GrInOrderDrawBuffer_DEFINED |
-#define GrInOrderDrawBuffer_DEFINED |
+#ifndef GrBufferedDrawTarget_DEFINED |
+#define GrBufferedDrawTarget_DEFINED |
#include "GrDrawTarget.h" |
#include "GrCommandBuilder.h" |
#include "SkChunkAlloc.h" |
/** |
- * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual |
- * playback into a GrGpu. In theory one draw buffer could playback into another. When index or |
- * vertex buffers are used as geometry sources it is the callers the draw buffer only holds |
- * references to the buffers. It is the callers responsibility to ensure that the data is still |
- * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's |
- * responsibility to ensure that all referenced textures, buffers, and render-targets are associated |
- * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to |
- * store geometry. |
+ * GrBufferedDrawTarget is an implementation of GrDrawTarget that queues up draws for eventual |
+ * playback into a GrGpu. In theory one draw buffer could playback into another. Similarly, it is |
+ * the caller's responsibility to ensure that all referenced textures, buffers, and render-targets |
+ * are associated in the GrGpu object that the buffer is played back into. |
*/ |
-class GrInOrderDrawBuffer : public GrClipTarget { |
+class GrBufferedDrawTarget : public GrClipTarget { |
public: |
/** |
- * Creates a GrInOrderDrawBuffer |
+ * Creates a GrBufferedDrawTarget |
* |
* @param context the context object that owns this draw buffer. |
*/ |
- GrInOrderDrawBuffer(GrContext* context); |
+ GrBufferedDrawTarget(GrContext* context); |
- ~GrInOrderDrawBuffer() override; |
+ ~GrBufferedDrawTarget() override; |
void clearStencilClip(const SkIRect& rect, |
bool insideClip, |