Index: src/gpu/GrBufferedDrawTarget.h |
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrBufferedDrawTarget.h |
similarity index 97% |
rename from src/gpu/GrInOrderDrawBuffer.h |
rename to src/gpu/GrBufferedDrawTarget.h |
index 908632ce6dafb94b2989181e6eb6ffdb849fe2cc..4404c85b770a984df6ebeee92d475c30c59181b4 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.h |
+++ b/src/gpu/GrBufferedDrawTarget.h |
@@ -22,7 +22,7 @@ |
* in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to |
* store geometry. |
*/ |
-class GrInOrderDrawBuffer : public GrClipTarget { |
+class GrBufferedDrawTarget : public GrClipTarget { |
public: |
/** |
@@ -30,9 +30,9 @@ public: |
* |
* @param context the context object that owns this draw buffer. |
*/ |
- GrInOrderDrawBuffer(GrContext* context); |
+ GrBufferedDrawTarget(GrContext* context); |
- ~GrInOrderDrawBuffer() override; |
+ ~GrBufferedDrawTarget() override; |
void clearStencilClip(const SkIRect& rect, |
bool insideClip, |