| Index: src/gpu/GrBufferedDrawTarget.h
|
| diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrBufferedDrawTarget.h
|
| similarity index 97%
|
| rename from src/gpu/GrInOrderDrawBuffer.h
|
| rename to src/gpu/GrBufferedDrawTarget.h
|
| index 908632ce6dafb94b2989181e6eb6ffdb849fe2cc..4404c85b770a984df6ebeee92d475c30c59181b4 100644
|
| --- a/src/gpu/GrInOrderDrawBuffer.h
|
| +++ b/src/gpu/GrBufferedDrawTarget.h
|
| @@ -22,7 +22,7 @@
|
| * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to
|
| * store geometry.
|
| */
|
| -class GrInOrderDrawBuffer : public GrClipTarget {
|
| +class GrBufferedDrawTarget : public GrClipTarget {
|
| public:
|
|
|
| /**
|
| @@ -30,9 +30,9 @@ public:
|
| *
|
| * @param context the context object that owns this draw buffer.
|
| */
|
| - GrInOrderDrawBuffer(GrContext* context);
|
| + GrBufferedDrawTarget(GrContext* context);
|
|
|
| - ~GrInOrderDrawBuffer() override;
|
| + ~GrBufferedDrawTarget() override;
|
|
|
| void clearStencilClip(const SkIRect& rect,
|
| bool insideClip,
|
|
|