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Side by Side Diff: src/gpu/GrBufferedDrawTarget.h

Issue 1261033002: Rename GrInOrderDrawBuffer to GrBufferedDrawTarget (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrInOrderDrawBuffer_DEFINED 8 #ifndef GrInOrderDrawBuffer_DEFINED
9 #define GrInOrderDrawBuffer_DEFINED 9 #define GrInOrderDrawBuffer_DEFINED
10 10
11 #include "GrDrawTarget.h" 11 #include "GrDrawTarget.h"
12 #include "GrCommandBuilder.h" 12 #include "GrCommandBuilder.h"
13 #include "SkChunkAlloc.h" 13 #include "SkChunkAlloc.h"
14 14
15 /** 15 /**
robertphillips 2015/07/28 16:12:52 Fix refs in comments too.
16 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual 16 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual
17 * playback into a GrGpu. In theory one draw buffer could playback into another. When index or 17 * playback into a GrGpu. In theory one draw buffer could playback into another. When index or
18 * vertex buffers are used as geometry sources it is the callers the draw buffer only holds 18 * vertex buffers are used as geometry sources it is the callers the draw buffer only holds
19 * references to the buffers. It is the callers responsibility to ensure that th e data is still 19 * references to the buffers. It is the callers responsibility to ensure that th e data is still
20 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's 20 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's
21 * responsibility to ensure that all referenced textures, buffers, and render-ta rgets are associated 21 * responsibility to ensure that all referenced textures, buffers, and render-ta rgets are associated
22 * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to 22 * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to
23 * store geometry. 23 * store geometry.
24 */ 24 */
25 class GrInOrderDrawBuffer : public GrClipTarget { 25 class GrBufferedDrawTarget : public GrClipTarget {
26 public: 26 public:
27 27
28 /** 28 /**
29 * Creates a GrInOrderDrawBuffer 29 * Creates a GrInOrderDrawBuffer
30 * 30 *
31 * @param context the context object that owns this draw buffer. 31 * @param context the context object that owns this draw buffer.
32 */ 32 */
33 GrInOrderDrawBuffer(GrContext* context); 33 GrBufferedDrawTarget(GrContext* context);
34 34
35 ~GrInOrderDrawBuffer() override; 35 ~GrBufferedDrawTarget() override;
36 36
37 void clearStencilClip(const SkIRect& rect, 37 void clearStencilClip(const SkIRect& rect,
38 bool insideClip, 38 bool insideClip,
39 GrRenderTarget* renderTarget) override; 39 GrRenderTarget* renderTarget) override;
40 40
41 void discard(GrRenderTarget*) override; 41 void discard(GrRenderTarget*) override;
42 42
43 protected: 43 protected:
44 void appendIndicesAndTransforms(const void* indexValues, PathIndexType index Type, 44 void appendIndicesAndTransforms(const void* indexValues, PathIndexType index Type,
45 const float* transformValues, PathTransformT ype transformType, 45 const float* transformValues, PathTransformT ype transformType,
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
138 SkChunkAlloc fPathIndexBuffer; 138 SkChunkAlloc fPathIndexBuffer;
139 SkChunkAlloc fPathTransformBuffer; 139 SkChunkAlloc fPathTransformBuffer;
140 SkChunkAlloc fPipelineBuffer; 140 SkChunkAlloc fPipelineBuffer;
141 uint32_t fDrawID; 141 uint32_t fDrawID;
142 SkAutoTUnref<State> fPrevState; 142 SkAutoTUnref<State> fPrevState;
143 143
144 typedef GrClipTarget INHERITED; 144 typedef GrClipTarget INHERITED;
145 }; 145 };
146 146
147 #endif 147 #endif
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