Chromium Code Reviews| Index: src/core/SkRecords.h |
| diff --git a/src/core/SkRecords.h b/src/core/SkRecords.h |
| deleted file mode 100644 |
| index 9ab04c91e488d337866978999ecf68496fc8f911..0000000000000000000000000000000000000000 |
| --- a/src/core/SkRecords.h |
| +++ /dev/null |
| @@ -1,400 +0,0 @@ |
| -/* |
| - * Copyright 2014 Google Inc. |
| - * |
| - * Use of this source code is governed by a BSD-style license that can be |
| - * found in the LICENSE file. |
| - */ |
| - |
| -#ifndef SkRecords_DEFINED |
| -#define SkRecords_DEFINED |
| - |
| -#include "SkCanvas.h" |
| -#include "SkDrawable.h" |
| -#include "SkMatrix.h" |
| -#include "SkPathPriv.h" |
|
bungeman-skia
2015/07/29 14:54:55
Maybe this is the cause of our ninja problems? May
|
| -#include "SkPicture.h" |
| -#include "SkRSXform.h" |
| -#include "SkTextBlob.h" |
| - |
| -namespace SkRecords { |
| - |
| -// A list of all the types of canvas calls we can record. |
| -// Each of these is reified into a struct below. |
| -// |
| -// (We're using the macro-of-macro trick here to do several different things with the same list.) |
| -// |
| -// We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords |
| -// types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.) |
| -// |
| -// Order doesn't technically matter here, but the compiler can generally generate better code if |
| -// you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0. |
| -#define SK_RECORD_TYPES(M) \ |
| - M(NoOp) \ |
| - M(Restore) \ |
| - M(Save) \ |
| - M(SaveLayer) \ |
| - M(SetMatrix) \ |
| - M(ClipPath) \ |
| - M(ClipRRect) \ |
| - M(ClipRect) \ |
| - M(ClipRegion) \ |
| - M(DrawBitmap) \ |
| - M(DrawBitmapNine) \ |
| - M(DrawBitmapRect) \ |
| - M(DrawBitmapRectFast) \ |
| - M(DrawBitmapRectFixedSize) \ |
| - M(DrawDrawable) \ |
| - M(DrawImage) \ |
| - M(DrawImageRect) \ |
| - M(DrawImageNine) \ |
| - M(DrawDRRect) \ |
| - M(DrawOval) \ |
| - M(DrawPaint) \ |
| - M(DrawPath) \ |
| - M(DrawPatch) \ |
| - M(DrawPicture) \ |
| - M(DrawPoints) \ |
| - M(DrawPosText) \ |
| - M(DrawPosTextH) \ |
| - M(DrawText) \ |
| - M(DrawTextOnPath) \ |
| - M(DrawRRect) \ |
| - M(DrawRect) \ |
| - M(DrawSprite) \ |
| - M(DrawTextBlob) \ |
| - M(DrawAtlas) \ |
| - M(DrawVertices) |
| - |
| -// Defines SkRecords::Type, an enum of all record types. |
| -#define ENUM(T) T##_Type, |
| -enum Type { SK_RECORD_TYPES(ENUM) }; |
| -#undef ENUM |
| - |
| -// Macros to make it easier to define a record for a draw call with 0 args, 1 args, 2 args, etc. |
| -// These should be clearer when you look at their use below. |
| -#define RECORD0(T) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| -}; |
| - |
| -// Instead of requring the exact type A here, we take any type Z which implicitly casts to A. |
| -// This lets our wrappers like ImmutableBitmap work seamlessly. |
| - |
| -#define RECORD1(T, A, a) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z> \ |
| - T(const Z& a) : a(a) {} \ |
| - A a; \ |
| -}; |
| - |
| -#define RECORD2(T, A, a, B, b) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z, typename Y> \ |
| - T(const Z& a, const Y& b) : a(a), b(b) {} \ |
| - A a; B b; \ |
| -}; |
| - |
| -#define RECORD3(T, A, a, B, b, C, c) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z, typename Y, typename X> \ |
| - T(const Z& a, const Y& b, const X& c) : a(a), b(b), c(c) {} \ |
| - A a; B b; C c; \ |
| -}; |
| - |
| -#define RECORD4(T, A, a, B, b, C, c, D, d) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z, typename Y, typename X, typename W> \ |
| - T(const Z& a, const Y& b, const X& c, const W& d) : a(a), b(b), c(c), d(d) {} \ |
| - A a; B b; C c; D d; \ |
| -}; |
| - |
| -#define RECORD5(T, A, a, B, b, C, c, D, d, E, e) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z, typename Y, typename X, typename W, typename V> \ |
| - T(const Z& a, const Y& b, const X& c, const W& d, const V& e) \ |
| - : a(a), b(b), c(c), d(d), e(e) {} \ |
| - A a; B b; C c; D d; E e; \ |
| -}; |
| - |
| -#define RECORD8(T, A, a, B, b, C, c, D, d, E, e, F, f, G, g, H, h) \ |
| -struct T { \ |
| - static const Type kType = T##_Type; \ |
| - T() {} \ |
| - template <typename Z, typename Y, typename X, typename W, \ |
| - typename V, typename U, typename S, typename R> \ |
| - T(const Z& a, const Y& b, const X& c, const W& d, \ |
| - const V& e, const U& f, const S& g, const R& h) \ |
| - : a(a), b(b), c(c), d(d), e(e), f(f), g(g), h(h) {} \ |
| - A a; B b; C c; D d; E e; F f; G g; H h; \ |
| -}; |
| - |
| -#define ACT_AS_PTR(ptr) \ |
| - operator T*() const { return ptr; } \ |
| - T* operator->() const { return ptr; } |
| - |
| -template <typename T> |
| -class RefBox : SkNoncopyable { |
| -public: |
| - RefBox() {} |
| - RefBox(T* obj) : fObj(SkSafeRef(obj)) {} |
| - ~RefBox() { SkSafeUnref(fObj); } |
| - |
| - ACT_AS_PTR(fObj); |
| - |
| -private: |
| - T* fObj; |
| -}; |
| - |
| -// An Optional doesn't own the pointer's memory, but may need to destroy non-POD data. |
| -template <typename T> |
| -class Optional : SkNoncopyable { |
| -public: |
| - Optional() : fPtr(nullptr) {} |
| - Optional(T* ptr) : fPtr(ptr) {} |
| - ~Optional() { if (fPtr) fPtr->~T(); } |
| - |
| - ACT_AS_PTR(fPtr); |
| -private: |
| - T* fPtr; |
| -}; |
| - |
| -// Like Optional, but ptr must not be NULL. |
| -template <typename T> |
| -class Adopted : SkNoncopyable { |
| -public: |
| - Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); } |
| - Adopted(Adopted* source) { |
| - // Transfer ownership from source to this. |
| - fPtr = source->fPtr; |
| - source->fPtr = NULL; |
| - } |
| - ~Adopted() { if (fPtr) fPtr->~T(); } |
| - |
| - ACT_AS_PTR(fPtr); |
| -private: |
| - T* fPtr; |
| -}; |
| - |
| -// PODArray doesn't own the pointer's memory, and we assume the data is POD. |
| -template <typename T> |
| -class PODArray { |
| -public: |
| - PODArray() {} |
| - PODArray(T* ptr) : fPtr(ptr) {} |
| - // Default copy and assign. |
| - |
| - ACT_AS_PTR(fPtr); |
| -private: |
| - T* fPtr; |
| -}; |
| - |
| -#undef ACT_AS_PTR |
| - |
| -// Like SkBitmap, but deep copies pixels if they're not immutable. |
| -// Using this, we guarantee the immutability of all bitmaps we record. |
| -class ImmutableBitmap : SkNoncopyable { |
| -public: |
| - ImmutableBitmap() {} |
| - explicit ImmutableBitmap(const SkBitmap& bitmap) { |
| - if (bitmap.isImmutable()) { |
| - fBitmap = bitmap; |
| - } else { |
| - bitmap.copyTo(&fBitmap); |
| - } |
| - fBitmap.setImmutable(); |
| - } |
| - |
| - int width() const { return fBitmap.width(); } |
| - int height() const { return fBitmap.height(); } |
| - |
| - // While the pixels are immutable, SkBitmap itself is not thread-safe, so return a copy. |
| - SkBitmap shallowCopy() const { return fBitmap; } |
| -private: |
| - SkBitmap fBitmap; |
| -}; |
| - |
| -// SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context. |
| -// SkPath::cheapComputeDirection() is similar. |
| -// Recording is a convenient time to cache these, or we can delay it to between record and playback. |
| -struct PreCachedPath : public SkPath { |
| - PreCachedPath() {} |
| - explicit PreCachedPath(const SkPath& path) : SkPath(path) { |
| - this->updateBoundsCache(); |
| -#if 0 // Disabled to see if we ever really race on this. It costs time, chromium:496982. |
| - SkPathPriv::FirstDirection junk; |
| - (void)SkPathPriv::CheapComputeFirstDirection(*this, &junk); |
| -#endif |
| - } |
| -}; |
| - |
| -// Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it. |
| -// This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader). |
| -struct TypedMatrix : public SkMatrix { |
| - TypedMatrix() {} |
| - explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) { |
| - (void)this->getType(); |
| - } |
| -}; |
| - |
| -RECORD0(NoOp); |
| - |
| -RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix); |
| -RECORD0(Save); |
| -RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas::SaveFlags, flags); |
| - |
| -RECORD1(SetMatrix, TypedMatrix, matrix); |
| - |
| -struct RegionOpAndAA { |
| - RegionOpAndAA() {} |
| - RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {} |
| - SkRegion::Op op : 31; // This really only needs to be 3, but there's no win today to do so. |
| - unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call this an unsigned. |
| -}; |
| -SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize); |
| - |
| -RECORD3(ClipPath, SkIRect, devBounds, PreCachedPath, path, RegionOpAndAA, opAA); |
| -RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opAA); |
| -RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opAA); |
| -RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); |
| - |
| -// While not strictly required, if you have an SkPaint, it's fastest to put it first. |
| -RECORD4(DrawBitmap, Optional<SkPaint>, paint, |
| - ImmutableBitmap, bitmap, |
| - SkScalar, left, |
| - SkScalar, top); |
| -RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, |
| - ImmutableBitmap, bitmap, |
| - SkIRect, center, |
| - SkRect, dst); |
| -RECORD4(DrawBitmapRect, Optional<SkPaint>, paint, |
| - ImmutableBitmap, bitmap, |
| - Optional<SkRect>, src, |
| - SkRect, dst); |
| -RECORD4(DrawBitmapRectFast, Optional<SkPaint>, paint, |
| - ImmutableBitmap, bitmap, |
| - Optional<SkRect>, src, |
| - SkRect, dst); |
| -RECORD5(DrawBitmapRectFixedSize, SkPaint, paint, |
| - ImmutableBitmap, bitmap, |
| - SkRect, src, |
| - SkRect, dst, |
| - SkCanvas::SrcRectConstraint, constraint); |
| -RECORD3(DrawDRRect, SkPaint, paint, SkRRect, outer, SkRRect, inner); |
| -RECORD3(DrawDrawable, Optional<SkMatrix>, matrix, SkRect, worstCaseBounds, int32_t, index); |
| -RECORD4(DrawImage, Optional<SkPaint>, paint, |
| - RefBox<const SkImage>, image, |
| - SkScalar, left, |
| - SkScalar, top); |
| -RECORD5(DrawImageRect, Optional<SkPaint>, paint, |
| - RefBox<const SkImage>, image, |
| - Optional<SkRect>, src, |
| - SkRect, dst, |
| - SkCanvas::SrcRectConstraint, constraint); |
| -RECORD4(DrawImageNine, Optional<SkPaint>, paint, |
| - RefBox<const SkImage>, image, |
| - SkIRect, center, |
| - SkRect, dst); |
| -RECORD2(DrawOval, SkPaint, paint, SkRect, oval); |
| -RECORD1(DrawPaint, SkPaint, paint); |
| -RECORD2(DrawPath, SkPaint, paint, PreCachedPath, path); |
| -RECORD3(DrawPicture, Optional<SkPaint>, paint, |
| - RefBox<const SkPicture>, picture, |
| - TypedMatrix, matrix); |
| -RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count, SkPoint*, pts); |
| -RECORD4(DrawPosText, SkPaint, paint, |
| - PODArray<char>, text, |
| - size_t, byteLength, |
| - PODArray<SkPoint>, pos); |
| -RECORD5(DrawPosTextH, SkPaint, paint, |
| - PODArray<char>, text, |
| - unsigned, byteLength, |
| - SkScalar, y, |
| - PODArray<SkScalar>, xpos); |
| -RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect); |
| -RECORD2(DrawRect, SkPaint, paint, SkRect, rect); |
| -RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left, int, top); |
| -RECORD5(DrawText, SkPaint, paint, |
| - PODArray<char>, text, |
| - size_t, byteLength, |
| - SkScalar, x, |
| - SkScalar, y); |
| -RECORD4(DrawTextBlob, SkPaint, paint, |
| - RefBox<const SkTextBlob>, blob, |
| - SkScalar, x, |
| - SkScalar, y); |
| -RECORD5(DrawTextOnPath, SkPaint, paint, |
| - PODArray<char>, text, |
| - size_t, byteLength, |
| - PreCachedPath, path, |
| - TypedMatrix, matrix); |
| - |
| -RECORD5(DrawPatch, SkPaint, paint, |
| - PODArray<SkPoint>, cubics, |
| - PODArray<SkColor>, colors, |
| - PODArray<SkPoint>, texCoords, |
| - RefBox<SkXfermode>, xmode); |
| - |
| -RECORD8(DrawAtlas, Optional<SkPaint>, paint, |
| - RefBox<const SkImage>, atlas, |
| - PODArray<SkRSXform>, xforms, |
| - PODArray<SkRect>, texs, |
| - PODArray<SkColor>, colors, |
| - int, count, |
| - SkXfermode::Mode, mode, |
| - Optional<SkRect>, cull); |
| - |
| -// This guy is so ugly we just write it manually. |
| -struct DrawVertices { |
| - static const Type kType = DrawVertices_Type; |
| - |
| - DrawVertices(const SkPaint& paint, |
| - SkCanvas::VertexMode vmode, |
| - int vertexCount, |
| - SkPoint* vertices, |
| - SkPoint* texs, |
| - SkColor* colors, |
| - SkXfermode* xmode, |
| - uint16_t* indices, |
| - int indexCount) |
| - : paint(paint) |
| - , vmode(vmode) |
| - , vertexCount(vertexCount) |
| - , vertices(vertices) |
| - , texs(texs) |
| - , colors(colors) |
| - , xmode(SkSafeRef(xmode)) |
| - , indices(indices) |
| - , indexCount(indexCount) {} |
| - |
| - SkPaint paint; |
| - SkCanvas::VertexMode vmode; |
| - int vertexCount; |
| - PODArray<SkPoint> vertices; |
| - PODArray<SkPoint> texs; |
| - PODArray<SkColor> colors; |
| - SkAutoTUnref<SkXfermode> xmode; |
| - PODArray<uint16_t> indices; |
| - int indexCount; |
| -}; |
| - |
| -#undef RECORD0 |
| -#undef RECORD1 |
| -#undef RECORD2 |
| -#undef RECORD3 |
| -#undef RECORD4 |
| -#undef RECORD5 |
| -#undef RECORD8 |
| - |
| -} // namespace SkRecords |
| - |
| -#endif//SkRecords_DEFINED |