| Index: content/common/gpu/client/context_provider_command_buffer.cc
|
| diff --git a/content/common/gpu/client/context_provider_command_buffer.cc b/content/common/gpu/client/context_provider_command_buffer.cc
|
| index 05de2208cfdb8902df9cd7e999d7721af36582d0..f9dfef67cc34dd9df0b06811ae9bc04000df7e09 100644
|
| --- a/content/common/gpu/client/context_provider_command_buffer.cc
|
| +++ b/content/common/gpu/client/context_provider_command_buffer.cc
|
| @@ -87,6 +87,15 @@ int ContextProviderCommandBuffer::GetGPUProcessID() {
|
| return context3d_->GetGPUProcessID();
|
| }
|
|
|
| +WebGraphicsContext3DCommandBufferImpl*
|
| +ContextProviderCommandBuffer::WebContext3D() {
|
| + DCHECK(context3d_);
|
| + DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| + DCHECK(context_thread_checker_.CalledOnValidThread());
|
| +
|
| + return context3d_.get();
|
| +}
|
| +
|
| bool ContextProviderCommandBuffer::BindToCurrentThread() {
|
| // This is called on the thread the context will be used.
|
| DCHECK(context_thread_checker_.CalledOnValidThread());
|
| @@ -110,12 +119,8 @@ bool ContextProviderCommandBuffer::BindToCurrentThread() {
|
| return true;
|
| }
|
|
|
| -WebGraphicsContext3DCommandBufferImpl*
|
| -ContextProviderCommandBuffer::Context3d() {
|
| - DCHECK(lost_context_callback_proxy_); // Is bound to thread.
|
| - DCHECK(context_thread_checker_.CalledOnValidThread());
|
| -
|
| - return context3d_.get();
|
| +blink::WebGraphicsContext3D* ContextProviderCommandBuffer::Context3d() {
|
| + return NULL;
|
| }
|
|
|
| gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() {
|
|
|