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Side by Side Diff: content/browser/android/in_process/synchronous_compositor_factory_impl.h

Issue 126093010: Use ContextProvider subclass to provide WGC3D pointers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H _ 5 #ifndef CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H _
6 #define CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H _ 6 #define CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H _
7 7
8 #include "base/synchronization/lock.h" 8 #include "base/synchronization/lock.h"
9 #include "content/browser/android/in_process/synchronous_input_event_filter.h" 9 #include "content/browser/android/in_process/synchronous_input_event_filter.h"
10 #include "content/renderer/android/synchronous_compositor_factory.h" 10 #include "content/renderer/android/synchronous_compositor_factory.h"
11 #include "content/renderer/media/android/stream_texture_factory_android_synchron ous_impl.h" 11 #include "content/renderer/media/android/stream_texture_factory_android_synchron ous_impl.h"
12 #include "webkit/common/gpu/context_provider_web_context.h"
12 13
13 namespace gpu { 14 namespace gpu {
14 class GLInProcessContext; 15 class GLInProcessContext;
15 } 16 }
16 17
17 namespace webkit { 18 namespace webkit {
18 namespace gpu { 19 namespace gpu {
19 class WebGraphicsContext3DInProcessCommandBufferImpl; 20 class WebGraphicsContext3DInProcessCommandBufferImpl;
20 } 21 }
21 } 22 }
22 23
23 namespace content { 24 namespace content {
24 25
25 class SynchronousCompositorFactoryImpl : public SynchronousCompositorFactory { 26 class SynchronousCompositorFactoryImpl : public SynchronousCompositorFactory {
26 public: 27 public:
27 SynchronousCompositorFactoryImpl(); 28 SynchronousCompositorFactoryImpl();
28 virtual ~SynchronousCompositorFactoryImpl(); 29 virtual ~SynchronousCompositorFactoryImpl();
29 30
30 // SynchronousCompositorFactory 31 // SynchronousCompositorFactory
31 virtual scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop() 32 virtual scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop()
32 OVERRIDE; 33 OVERRIDE;
33 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(int routing_id) 34 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(int routing_id)
34 OVERRIDE; 35 OVERRIDE;
35 virtual InputHandlerManagerClient* GetInputHandlerManagerClient() OVERRIDE; 36 virtual InputHandlerManagerClient* GetInputHandlerManagerClient() OVERRIDE;
36 virtual scoped_refptr<cc::ContextProvider> 37 virtual scoped_refptr<webkit::gpu::ContextProviderWebContext>
37 GetOffscreenContextProviderForMainThread() OVERRIDE; 38 GetOffscreenContextProviderForMainThread() OVERRIDE;
38 // This is called on both renderer main thread (offscreen context creation 39 // This is called on both renderer main thread (offscreen context creation
39 // path shared between cross-process and in-process platforms) and renderer 40 // path shared between cross-process and in-process platforms) and renderer
40 // compositor impl thread (InitializeHwDraw) in order to support Android 41 // compositor impl thread (InitializeHwDraw) in order to support Android
41 // WebView synchronously enable and disable hardware mode multiple times in 42 // WebView synchronously enable and disable hardware mode multiple times in
42 // the same task. This is ok because in-process WGC3D creation may happen on 43 // the same task. This is ok because in-process WGC3D creation may happen on
43 // any thread and is lightweight. 44 // any thread and is lightweight.
44 virtual scoped_refptr<cc::ContextProvider> 45 virtual scoped_refptr<cc::ContextProvider>
45 GetOffscreenContextProviderForCompositorThread() OVERRIDE; 46 GetOffscreenContextProviderForCompositorThread() OVERRIDE;
46 virtual scoped_ptr<StreamTextureFactory> CreateStreamTextureFactory( 47 virtual scoped_ptr<StreamTextureFactory> CreateStreamTextureFactory(
(...skipping 12 matching lines...) Expand all
59 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> 60 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
60 TryCreateStreamTextureFactory(); 61 TryCreateStreamTextureFactory();
61 scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl> 62 scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl>
62 CreateOffscreenContext(); 63 CreateOffscreenContext();
63 64
64 SynchronousInputEventFilter synchronous_input_event_filter_; 65 SynchronousInputEventFilter synchronous_input_event_filter_;
65 66
66 // Only guards construction and destruction of 67 // Only guards construction and destruction of
67 // |offscreen_context_for_compositor_thread_|, not usage. 68 // |offscreen_context_for_compositor_thread_|, not usage.
68 base::Lock offscreen_context_for_compositor_thread_lock_; 69 base::Lock offscreen_context_for_compositor_thread_lock_;
69 scoped_refptr<cc::ContextProvider> offscreen_context_for_main_thread_; 70 scoped_refptr<webkit::gpu::ContextProviderWebContext>
71 offscreen_context_for_main_thread_;
70 // This is a pointer to the context owned by 72 // This is a pointer to the context owned by
71 // |offscreen_context_for_main_thread_|. 73 // |offscreen_context_for_main_thread_|.
72 gpu::GLInProcessContext* wrapped_gl_context_for_main_thread_; 74 gpu::GLInProcessContext* wrapped_gl_context_for_main_thread_;
73 scoped_refptr<cc::ContextProvider> offscreen_context_for_compositor_thread_; 75 scoped_refptr<cc::ContextProvider> offscreen_context_for_compositor_thread_;
74 76
75 // |num_hardware_compositor_lock_| is updated on UI thread only but can be 77 // |num_hardware_compositor_lock_| is updated on UI thread only but can be
76 // read on renderer main thread. 78 // read on renderer main thread.
77 base::Lock num_hardware_compositor_lock_; 79 base::Lock num_hardware_compositor_lock_;
78 unsigned int num_hardware_compositors_; 80 unsigned int num_hardware_compositors_;
79 }; 81 };
80 82
81 } // namespace content 83 } // namespace content
82 84
83 #endif // CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMP L_H_ 85 #endif // CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMP L_H_
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