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Side by Side Diff: src/views/SkWindow.cpp

Issue 1260453008: Remove SK_BUILD_FOR_WINCE. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkWindow.h" 8 #include "SkWindow.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkOSMenu.h" 10 #include "SkOSMenu.h"
11 #include "SkSurface.h" 11 #include "SkSurface.h"
12 #include "SkSystemEventTypes.h" 12 #include "SkSystemEventTypes.h"
13 #include "SkTime.h" 13 #include "SkTime.h"
14 14
15 #define SK_EventDelayInval "\xd" "n" "\xa" "l" 15 #define SK_EventDelayInval "\xd" "n" "\xa" "l"
16 16
17 SkWindow::SkWindow() 17 SkWindow::SkWindow()
18 : fSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType) 18 : fSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)
19 , fFocusView(NULL) 19 , fFocusView(NULL)
20 { 20 {
21 fClicks.reset(); 21 fClicks.reset();
22 fWaitingOnInval = false; 22 fWaitingOnInval = false;
23
24 #ifdef SK_BUILD_FOR_WINCE
25 fColorType = kRGB_565_SkColorType;
26 #else
27 fColorType = kN32_SkColorType; 23 fColorType = kN32_SkColorType;
28 #endif
29
30 fMatrix.reset(); 24 fMatrix.reset();
31 } 25 }
32 26
33 SkWindow::~SkWindow() { 27 SkWindow::~SkWindow() {
34 fClicks.deleteAll(); 28 fClicks.deleteAll();
35 fMenus.deleteAll(); 29 fMenus.deleteAll();
36 } 30 }
37 31
38 SkSurface* SkWindow::createSurface() { 32 SkSurface* SkWindow::createSurface() {
39 const SkBitmap& bm = this->getBitmap(); 33 const SkBitmap& bm = this->getBitmap();
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 this->onHandleInval(ir); 92 this->onHandleInval(ir);
99 return true; 93 return true;
100 } 94 }
101 95
102 void SkWindow::forceInvalAll() { 96 void SkWindow::forceInvalAll() {
103 fDirtyRgn.setRect(0, 0, 97 fDirtyRgn.setRect(0, 0,
104 SkScalarCeilToInt(this->width()), 98 SkScalarCeilToInt(this->width()),
105 SkScalarCeilToInt(this->height())); 99 SkScalarCeilToInt(this->height()));
106 } 100 }
107 101
108 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
109 #include <windows.h>
110 #include <gx.h>
111 extern GXDisplayProperties gDisplayProps;
112 #endif
113
114 #ifdef SK_SIMULATE_FAILED_MALLOC 102 #ifdef SK_SIMULATE_FAILED_MALLOC
115 extern bool gEnableControlledThrow; 103 extern bool gEnableControlledThrow;
116 #endif 104 #endif
117 105
118 bool SkWindow::update(SkIRect* updateArea) { 106 bool SkWindow::update(SkIRect* updateArea) {
119 if (!fDirtyRgn.isEmpty()) { 107 if (!fDirtyRgn.isEmpty()) {
120 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
121 SkBitmap bm = this->getBitmap();
122
123 char* buffer = (char*)GXBeginDraw();
124 SkASSERT(buffer);
125
126 RECT rect;
127 GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect);
128 buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps. cbxPitch;
129
130 bm.setPixels(buffer);
131 #endif
132
133 SkAutoTUnref<SkSurface> surface(this->createSurface()); 108 SkAutoTUnref<SkSurface> surface(this->createSurface());
134 SkCanvas* canvas = surface->getCanvas(); 109 SkCanvas* canvas = surface->getCanvas();
135 110
136 canvas->clipRegion(fDirtyRgn); 111 canvas->clipRegion(fDirtyRgn);
137 if (updateArea) { 112 if (updateArea) {
138 *updateArea = fDirtyRgn.getBounds(); 113 *updateArea = fDirtyRgn.getBounds();
139 } 114 }
140 115
141 SkAutoCanvasRestore acr(canvas, true); 116 SkAutoCanvasRestore acr(canvas, true);
142 canvas->concat(fMatrix); 117 canvas->concat(fMatrix);
(...skipping 11 matching lines...) Expand all
154 //} 129 //}
155 //catch (...) { 130 //catch (...) {
156 //} 131 //}
157 #else 132 #else
158 this->draw(canvas); 133 this->draw(canvas);
159 #endif 134 #endif
160 #ifdef SK_SIMULATE_FAILED_MALLOC 135 #ifdef SK_SIMULATE_FAILED_MALLOC
161 gEnableControlledThrow = false; 136 gEnableControlledThrow = false;
162 #endif 137 #endif
163 138
164 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
165 GXEndDraw();
166 #endif
167
168 return true; 139 return true;
169 } 140 }
170 return false; 141 return false;
171 } 142 }
172 143
173 bool SkWindow::handleChar(SkUnichar uni) { 144 bool SkWindow::handleChar(SkUnichar uni) {
174 if (this->onHandleChar(uni)) 145 if (this->onHandleChar(uni))
175 return true; 146 return true;
176 147
177 SkView* focus = this->getFocusView(); 148 SkView* focus = this->getFocusView();
(...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after
358 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 329 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
359 desc.fSampleCnt = attachmentInfo.fSampleCount; 330 desc.fSampleCnt = attachmentInfo.fSampleCount;
360 desc.fStencilBits = attachmentInfo.fStencilBits; 331 desc.fStencilBits = attachmentInfo.fStencilBits;
361 GrGLint buffer; 332 GrGLint buffer;
362 GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); 333 GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer);
363 desc.fRenderTargetHandle = buffer; 334 desc.fRenderTargetHandle = buffer;
364 return grContext->textureProvider()->wrapBackendRenderTarget(desc); 335 return grContext->textureProvider()->wrapBackendRenderTarget(desc);
365 } 336 }
366 337
367 #endif 338 #endif
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