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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/wm/core/capture_controller.h" | 5 #include "ui/wm/core/capture_controller.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "ui/aura/client/capture_delegate.h" | 8 #include "ui/aura/client/capture_delegate.h" |
9 #include "ui/aura/env.h" | 9 #include "ui/aura/env.h" |
10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
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91 }; | 91 }; |
92 | 92 |
93 // Makes sure that internal details that are set on mouse down (such as | 93 // Makes sure that internal details that are set on mouse down (such as |
94 // mouse_pressed_handler()) are cleared when another root window takes capture. | 94 // mouse_pressed_handler()) are cleared when another root window takes capture. |
95 TEST_F(CaptureControllerTest, ResetMouseEventHandlerOnCapture) { | 95 TEST_F(CaptureControllerTest, ResetMouseEventHandlerOnCapture) { |
96 // Create a window inside the WindowEventDispatcher. | 96 // Create a window inside the WindowEventDispatcher. |
97 scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL)); | 97 scoped_ptr<aura::Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
98 | 98 |
99 // Make a synthesized mouse down event. Ensure that the WindowEventDispatcher | 99 // Make a synthesized mouse down event. Ensure that the WindowEventDispatcher |
100 // will dispatch further mouse events to |w1|. | 100 // will dispatch further mouse events to |w1|. |
101 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), | 101 ui::MouseEvent mouse_pressed_event( |
102 gfx::Point(5, 5), ui::EventTimeForNow(), 0, | 102 ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), gfx::Point(5, 5), |
103 0); | 103 ui::EventTimeForNow(), 0, 0, |
| 104 ui::PointerEventDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)); |
104 DispatchEventUsingWindowDispatcher(&mouse_pressed_event); | 105 DispatchEventUsingWindowDispatcher(&mouse_pressed_event); |
105 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_pressed_handler()); | 106 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_pressed_handler()); |
106 | 107 |
107 // Build a window in the second WindowEventDispatcher. | 108 // Build a window in the second WindowEventDispatcher. |
108 scoped_ptr<aura::Window> w2( | 109 scoped_ptr<aura::Window> w2( |
109 CreateNormalWindow(2, second_host_->window(), NULL)); | 110 CreateNormalWindow(2, second_host_->window(), NULL)); |
110 | 111 |
111 // The act of having the second window take capture should clear out mouse | 112 // The act of having the second window take capture should clear out mouse |
112 // pressed handler in the first WindowEventDispatcher. | 113 // pressed handler in the first WindowEventDispatcher. |
113 w2->SetCapture(); | 114 w2->SetCapture(); |
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186 EXPECT_FALSE(delegate2->HasNativeCapture()); | 187 EXPECT_FALSE(delegate2->HasNativeCapture()); |
187 | 188 |
188 w->ReleaseCapture(); | 189 w->ReleaseCapture(); |
189 EXPECT_EQ(nullptr, GetCaptureWindow()); | 190 EXPECT_EQ(nullptr, GetCaptureWindow()); |
190 EXPECT_EQ(nullptr, GetSecondCaptureWindow()); | 191 EXPECT_EQ(nullptr, GetSecondCaptureWindow()); |
191 EXPECT_FALSE(delegate->HasNativeCapture()); | 192 EXPECT_FALSE(delegate->HasNativeCapture()); |
192 EXPECT_FALSE(delegate2->HasNativeCapture()); | 193 EXPECT_FALSE(delegate2->HasNativeCapture()); |
193 } | 194 } |
194 | 195 |
195 } // namespace wm | 196 } // namespace wm |
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