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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 #include "ui/events/event.h" | 11 #include "ui/events/event.h" |
| 12 #include "ui/events/gestures/motion_event_aura.h" | 12 #include "ui/events/gestures/motion_event_aura.h" |
| 13 #include "ui/events/test/motion_event_test_utils.h" | 13 #include "ui/events/test/motion_event_test_utils.h" |
| 14 | 14 |
| 15 namespace { | 15 namespace { |
| 16 | 16 |
| 17 ui::TouchEvent TouchWithType(ui::EventType type, int id) { | 17 ui::TouchEvent TouchWithType(ui::EventType type, int id) { |
| 18 return ui::TouchEvent( | 18 return ui::TouchEvent( |
| 19 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(0)); | 19 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(0)); |
| 20 } | 20 } |
| 21 | 21 |
| 22 ui::TouchEvent TouchWithPosition(ui::EventType type, | 22 ui::TouchEvent TouchWithPosition(ui::EventType type, |
| 23 int id, | 23 int id, |
| 24 float x, | 24 float x, |
| 25 float y, | 25 float y, |
| 26 float raw_x, | 26 float raw_x, |
| 27 float raw_y) { | 27 float raw_y) { |
| 28 ui::TouchEvent event(type, | 28 ui::TouchEvent event( |
| 29 gfx::PointF(x, y), | 29 type, gfx::PointF(x, y), 0, id, base::TimeDelta::FromMilliseconds(0), 0, |
| 30 0, | 30 ui::PointerEventDetails(ui::EventPointerType::POINTER_TYPE_TOUCH)); |
| 31 id, | |
| 32 base::TimeDelta::FromMilliseconds(0), | |
| 33 0, | |
| 34 0, | |
| 35 0, | |
| 36 0); | |
| 37 event.set_root_location(gfx::PointF(raw_x, raw_y)); | 31 event.set_root_location(gfx::PointF(raw_x, raw_y)); |
| 38 return event; | 32 return event; |
| 39 } | 33 } |
| 40 | 34 |
| 41 ui::TouchEvent TouchWithTapParams(ui::EventType type, | 35 ui::TouchEvent TouchWithTapParams(ui::EventType type, |
| 42 int id, | 36 int id, |
| 43 float radius_x, | 37 float radius_x, |
| 44 float radius_y, | 38 float radius_y, |
| 45 float rotation_angle, | 39 float rotation_angle, |
| 46 float pressure) { | 40 float pressure) { |
| 47 ui::TouchEvent event(type, | 41 ui::TouchEvent event( |
| 48 gfx::PointF(1, 1), | 42 type, gfx::PointF(1, 1), 0, id, base::TimeDelta::FromMilliseconds(0), |
| 49 0, | 43 rotation_angle, |
| 50 id, | 44 ui::PointerEventDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, |
| 51 base::TimeDelta::FromMilliseconds(0), | 45 radius_x, radius_y, pressure, |
| 52 radius_x, | 46 /* tilt_x */ 0.0f, |
| 53 radius_y, | 47 /* tilt_y */ 0.0f)); |
| 54 rotation_angle, | |
| 55 pressure); | |
| 56 event.set_root_location(gfx::PointF(1, 1)); | 48 event.set_root_location(gfx::PointF(1, 1)); |
| 57 return event; | 49 return event; |
| 58 } | 50 } |
| 59 | 51 |
| 60 ui::TouchEvent TouchWithTime(ui::EventType type, int id, int ms) { | 52 ui::TouchEvent TouchWithTime(ui::EventType type, int id, int ms) { |
| 61 return ui::TouchEvent( | 53 return ui::TouchEvent( |
| 62 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(ms)); | 54 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(ms)); |
| 63 } | 55 } |
| 64 | 56 |
| 65 base::TimeTicks MsToTicks(int ms) { | 57 base::TimeTicks MsToTicks(int ms) { |
| (...skipping 439 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 505 EXPECT_EQ(event.GetUniqueEventId(), press0.unique_event_id()); | 497 EXPECT_EQ(event.GetUniqueEventId(), press0.unique_event_id()); |
| 506 | 498 |
| 507 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, 6); | 499 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, 6); |
| 508 EXPECT_TRUE(event.OnTouch(press1)); | 500 EXPECT_TRUE(event.OnTouch(press1)); |
| 509 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction()); | 501 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction()); |
| 510 EXPECT_EQ(2U, event.GetPointerCount()); | 502 EXPECT_EQ(2U, event.GetPointerCount()); |
| 511 EXPECT_EQ(event.GetUniqueEventId(), press1.unique_event_id()); | 503 EXPECT_EQ(event.GetUniqueEventId(), press1.unique_event_id()); |
| 512 } | 504 } |
| 513 | 505 |
| 514 } // namespace ui | 506 } // namespace ui |
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