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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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50 GrGLPathRendering* glPathRendering() { | 50 GrGLPathRendering* glPathRendering() { |
51 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 51 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
52 return static_cast<GrGLPathRendering*>(pathRendering()); | 52 return static_cast<GrGLPathRendering*>(pathRendering()); |
53 } | 53 } |
54 | 54 |
55 void discard(GrRenderTarget*) override; | 55 void discard(GrRenderTarget*) override; |
56 | 56 |
57 // Used by GrGLProgram to configure OpenGL state. | 57 // Used by GrGLProgram to configure OpenGL state. |
58 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 58 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
59 | 59 |
60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 60 bool getReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight,
size_t rowBytes, |
61 GrPixelConfig readConfig, DrawPreference*, | 61 GrPixelConfig readConfig, DrawPreference*, |
62 ReadPixelTempDrawInfo*) override; | 62 ReadPixelTempDrawInfo*) override; |
63 | 63 |
64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 64 |
65 size_t rowBytes, GrPixelConfig srcConfig, DrawPref
erence*, | 65 // GrGpu overrides |
66 WritePixelTempDrawInfo*) override; | 66 GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, |
| 67 GrPixelConfig surfaceConfig) const
override; |
| 68 bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const
override; |
67 | 69 |
68 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 70 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
69 | 71 |
70 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 72 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
71 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 73 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
72 void bindVertexArray(GrGLuint id) { | 74 void bindVertexArray(GrGLuint id) { |
73 fHWGeometryState.setVertexArrayID(this, id); | 75 fHWGeometryState.setVertexArrayID(this, id); |
74 } | 76 } |
75 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { | 77 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { |
76 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id); | 78 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id); |
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495 | 497 |
496 // we record what stencil format worked last time to hopefully exit early | 498 // we record what stencil format worked last time to hopefully exit early |
497 // from our loop that tries stencil formats and calls check fb status. | 499 // from our loop that tries stencil formats and calls check fb status. |
498 int fLastSuccessfulStencilFmtIdx; | 500 int fLastSuccessfulStencilFmtIdx; |
499 | 501 |
500 typedef GrGpu INHERITED; | 502 typedef GrGpu INHERITED; |
501 friend class GrGLPathRendering; // For accessing setTextureUnit. | 503 friend class GrGLPathRendering; // For accessing setTextureUnit. |
502 }; | 504 }; |
503 | 505 |
504 #endif | 506 #endif |
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