Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(46)

Side by Side Diff: media/audio/clockless_audio_sink.cc

Issue 1260193005: Fix incorrect opus seek preroll and flaky pre-skip removal. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add test cases. Created 5 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/clockless_audio_sink.h" 5 #include "media/audio/clockless_audio_sink.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/threading/simple_thread.h" 10 #include "base/threading/simple_thread.h"
11 #include "media/base/audio_hash.h"
11 12
12 namespace media { 13 namespace media {
13 14
14 // Internal to ClocklessAudioSink. Class is used to call Render() on a seperate 15 // Internal to ClocklessAudioSink. Class is used to call Render() on a seperate
15 // thread, running as fast as it can read the data. 16 // thread, running as fast as it can read the data.
16 class ClocklessAudioSinkThread : public base::DelegateSimpleThread::Delegate { 17 class ClocklessAudioSinkThread : public base::DelegateSimpleThread::Delegate {
17 public: 18 public:
18 explicit ClocklessAudioSinkThread(const AudioParameters& params, 19 ClocklessAudioSinkThread(const AudioParameters& params,
19 AudioRendererSink::RenderCallback* callback) 20 AudioRendererSink::RenderCallback* callback,
21 bool hashing)
20 : callback_(callback), 22 : callback_(callback),
21 audio_bus_(AudioBus::Create(params)), 23 audio_bus_(AudioBus::Create(params)),
22 stop_event_(new base::WaitableEvent(false, false)) {} 24 stop_event_(new base::WaitableEvent(false, false)) {
25 if (hashing)
26 audio_hash_.reset(new AudioHash());
27 }
23 28
24 void Start() { 29 void Start() {
25 stop_event_->Reset(); 30 stop_event_->Reset();
26 thread_.reset(new base::DelegateSimpleThread(this, "ClocklessAudioSink")); 31 thread_.reset(new base::DelegateSimpleThread(this, "ClocklessAudioSink"));
27 thread_->Start(); 32 thread_->Start();
28 } 33 }
29 34
30 // Generate a signal to stop calling Render(). 35 // Generate a signal to stop calling Render().
31 base::TimeDelta Stop() { 36 base::TimeDelta Stop() {
32 stop_event_->Signal(); 37 stop_event_->Signal();
33 thread_->Join(); 38 thread_->Join();
34 return playback_time_; 39 return playback_time_;
35 } 40 }
36 41
42 std::string GetAudioHash() {
43 return audio_hash_->ToString();
wolenetz 2015/07/29 21:57:27 nit: Is this for test only (I think so)? If not, t
DaleCurtis 2015/07/30 01:28:14 It is only for testing, but I can't add ForTesting
wolenetz 2015/08/06 22:21:27 Acknowledged.
44 }
45
37 private: 46 private:
38 // Call Render() repeatedly, keeping track of the rendering time. 47 // Call Render() repeatedly, keeping track of the rendering time.
39 void Run() override { 48 void Run() override {
40 base::TimeTicks start; 49 base::TimeTicks start;
41 while (!stop_event_->IsSignaled()) { 50 while (!stop_event_->IsSignaled()) {
42 int frames_received = callback_->Render(audio_bus_.get(), 0); 51 int frames_received = callback_->Render(audio_bus_.get(), 0);
52 if (audio_hash_)
53 audio_hash_->Update(audio_bus_.get(), frames_received);
wolenetz 2015/07/29 21:57:27 hmm. Could frames_received indeed be negative (see
DaleCurtis 2015/07/30 01:28:14 No, it's always >= 0. I've added a DCHECK and fixe
wolenetz 2015/08/06 22:21:27 Acknowledged.
43 if (frames_received <= 0) { 54 if (frames_received <= 0) {
44 // No data received, so let other threads run to provide data. 55 // No data received, so let other threads run to provide data.
45 base::PlatformThread::YieldCurrentThread(); 56 base::PlatformThread::YieldCurrentThread();
46 } else if (start.is_null()) { 57 } else if (start.is_null()) {
47 // First time we processed some audio, so record the starting time. 58 // First time we processed some audio, so record the starting time.
48 start = base::TimeTicks::Now(); 59 start = base::TimeTicks::Now();
49 } else { 60 } else {
50 // Keep track of the last time data was rendered. 61 // Keep track of the last time data was rendered.
51 playback_time_ = base::TimeTicks::Now() - start; 62 playback_time_ = base::TimeTicks::Now() - start;
52 } 63 }
53 } 64 }
54 } 65 }
55 66
56 AudioRendererSink::RenderCallback* callback_; 67 AudioRendererSink::RenderCallback* callback_;
57 scoped_ptr<AudioBus> audio_bus_; 68 scoped_ptr<AudioBus> audio_bus_;
58 scoped_ptr<base::WaitableEvent> stop_event_; 69 scoped_ptr<base::WaitableEvent> stop_event_;
59 scoped_ptr<base::DelegateSimpleThread> thread_; 70 scoped_ptr<base::DelegateSimpleThread> thread_;
60 base::TimeDelta playback_time_; 71 base::TimeDelta playback_time_;
72 scoped_ptr<AudioHash> audio_hash_;
61 }; 73 };
62 74
63 ClocklessAudioSink::ClocklessAudioSink() 75 ClocklessAudioSink::ClocklessAudioSink()
64 : initialized_(false), 76 : initialized_(false), playing_(false), hashing_(false) {}
65 playing_(false) {}
66 77
67 ClocklessAudioSink::~ClocklessAudioSink() {} 78 ClocklessAudioSink::~ClocklessAudioSink() {}
68 79
69 void ClocklessAudioSink::Initialize(const AudioParameters& params, 80 void ClocklessAudioSink::Initialize(const AudioParameters& params,
70 RenderCallback* callback) { 81 RenderCallback* callback) {
71 DCHECK(!initialized_); 82 DCHECK(!initialized_);
72 thread_.reset(new ClocklessAudioSinkThread(params, callback)); 83 thread_.reset(new ClocklessAudioSinkThread(params, callback, hashing_));
73 initialized_ = true; 84 initialized_ = true;
74 } 85 }
75 86
76 void ClocklessAudioSink::Start() { 87 void ClocklessAudioSink::Start() {
77 DCHECK(initialized_); 88 DCHECK(initialized_);
78 DCHECK(!playing_); 89 DCHECK(!playing_);
79 } 90 }
80 91
81 void ClocklessAudioSink::Stop() { 92 void ClocklessAudioSink::Stop() {
82 if (initialized_) 93 if (initialized_)
(...skipping 25 matching lines...) Expand all
108 return volume == 0.0; 119 return volume == 0.0;
109 } 120 }
110 121
111 void ClocklessAudioSink::SwitchOutputDevice( 122 void ClocklessAudioSink::SwitchOutputDevice(
112 const std::string& device_id, 123 const std::string& device_id,
113 const GURL& security_origin, 124 const GURL& security_origin,
114 const SwitchOutputDeviceCB& callback) { 125 const SwitchOutputDeviceCB& callback) {
115 callback.Run(SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_SUPPORTED); 126 callback.Run(SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_SUPPORTED);
116 } 127 }
117 128
129 void ClocklessAudioSink::StartAudioHashForTesting() {
130 DCHECK(!initialized_);
131 hashing_ = true;
132 }
133
134 std::string ClocklessAudioSink::GetAudioHashForTesting() {
135 return thread_ && hashing_ ? thread_->GetAudioHash() : std::string();
136 }
137
118 } // namespace media 138 } // namespace media
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698