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Side by Side Diff: ui/base/cocoa/command_dispatcher.h

Issue 1259903002: DO NOT COMMIT: [Mac] Refactor keyboard shortcut handling so it can be reused in Views. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Sync to new CommandDispatcher design. Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_BASE_COCOA_COMMAND_DISPATCHER_H_
6 #define UI_BASE_COCOA_COMMAND_DISPATCHER_H_
7
8 #import <Cocoa/Cocoa.h>
9
10 #import "base/mac/scoped_nsobject.h"
11
12 @protocol CommandDispatcherDelegate;
13 @protocol CommandDispatchingWindow;
14 @protocol UserInterfaceItemCommandHandler;
15
16 // CommandDispatcher guides the processing of key events to ensure key commands
17 // are executed in the appropriate order. In particular, it allows a first
18 // responder implementing CommandDispatcherTarget to handle an event
19 // asynchronously and return unhandled events via -redispatchKeyEvent. An
20 // NSWindow can use CommandDispatcher by implementing CommandDispatchingWindow
21 // and overriding -[NSWindow performKeyEquivalent:] and -[NSWindow sendEvent:]
22 // to call the respective CommandDispatcher methods.
23 @interface CommandDispatcher : NSObject
24
25 @property(assign, nonatomic) id<CommandDispatcherDelegate> delegate;
26
27 - (instancetype)initWithOwner:(NSWindow<CommandDispatchingWindow>*)owner;
28
29 // The main entry point for key events. The CommandDispatchingWindow should
30 // override -[NSResponder performKeyEquivalent:] and call this instead. Returns
31 // YES if the event is handled.
32 - (BOOL)performKeyEquivalent:(NSEvent*)event;
33
34 // Sends a key event to -[NSApp sendEvent:]. This is used to allow default
35 // AppKit handling of an event that comes back from CommandDispatcherTarget,
36 // e.g. key equivalents in the menu, or window manager commands like Cmd+`. Once
37 // the event returns to the window at -preSendEvent, handling will stop. The
38 // event must be of type |NSKeyDown|, |NSKeyUp|, or |NSFlagsChanged|. Returns
39 // YES if the event is handled.
40 - (BOOL)redispatchKeyEvent:(NSEvent*)event;
41
42 // The CommandDispatchingWindow should override -[NSWindow sendEvent:] and call
43 // this before a native -sendEvent. Ensures that a redispatched event is not
44 // reposted infinitely. Returns YES if the event is handled.
45 - (BOOL)preSendEvent:(NSEvent*)event;
46
47 @end
48
49 // If the NSWindow's firstResponder implements CommandDispatcherTarget, it is
50 // given the first opportunity to process a command.
51 @protocol CommandDispatcherTarget
52
53 // To handle an event asynchronously, return YES. If the event is ultimately not
54 // handled, return the event to the CommandDispatchingWindow via -[[event
55 // window] redispatchKeyEvent:event].
56 - (BOOL)performKeyEquivalent:(NSEvent*)event;
57
58 @end
59
60 // Provides CommandDispatcher with the means to redirect key equivalents at
61 // different stages of event handling.
62 @protocol CommandDispatcherDelegate<NSObject>
63
64 // Called before any other event handling, and possibly again if an unhandled
65 // event comes back from CommandDispatcherTarget.
66 - (BOOL)eventHandledByExtensionCommand:(NSEvent*)event
67 isRedispatch:(BOOL)isRedispatch;
68
69 // Called before the default -performKeyEquivalent, but after the
70 // CommandDispatcherTarget has had a chance to intercept it. |window| is the
71 // CommandDispatchingWindow that owns CommandDispatcher.
72 - (BOOL)prePerformKeyEquivalent:(NSEvent*)event window:(NSWindow*)window;
73
74 // Called after the default -performKeyEquivalent. |window| is the
75 // CommandDispatchingWindow that owns CommandDispatcher.
76 - (BOOL)postPerformKeyEquivalent:(NSEvent*)event window:(NSWindow*)window;
77
78 @end
79
80 // The set of methods an NSWindow subclass needs to implement to use
81 // CommandDispatcher.
82 @protocol CommandDispatchingWindow<NSUserInterfaceValidations>
83
84 @property(assign, nonatomic) id<UserInterfaceItemCommandHandler> commandHandler;
85
86 // This can be implemented with -[CommandDispatcher redispatchKeyEvent:]. It's
87 // so that callers can simply return events to the NSWindow.
88 - (BOOL)redispatchKeyEvent:(NSEvent*)event;
89
90 // Short-circuit to the default -[NSResponder performKeyEquivalent:] which
91 // CommandDispatcher calls as part of its -performKeyEquivalent flow.
92 - (BOOL)defaultPerformKeyEquivalent:(NSEvent*)event;
93
94 // AppKit will call -[NSUserInterfaceValidations validateUserInterfaceItem:] to
95 // validate UI items. Any item whose target is FirstResponder, or nil, will
96 // traverse the responder chain looking for a responder that implements the
97 // item's selector. Thus NSWindow is usually the last to be checked and will
98 // handle any items that are not validated elsewhere in the chain. Implement the
99 // following so that menu items with these selectors are validated by
100 // CommandDispatchingWindow.
101 - (void)commandDispatch:(id)sender;
102 - (void)commandDispatchUsingKeyModifiers:(id)sender;
103
104 @end
105
106 // Used by CommandDispatchingWindow to implement UI item validation.
107 @protocol UserInterfaceItemCommandHandler
108
109 // Called by CommandDispatchingWindow to validate menu and toolbar items. All
110 // the items we care about have been set with the -commandDispatch or
111 // -commandDispatchUsingKeyModifiers selectors and a target of FirstResponder in
112 // IB. If it's not one of those, it should be handled elsewhere in the responder
113 // chain.
114 - (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item
115 window:(NSWindow*)window;
116
117 // Called by CommandDispatchingWindow to execute commands. This assumes that the
118 // command is supported and doesn't check, otherwise it would have been disabled
119 // in the UI in validateUserInterfaceItem:.
120 - (void)commandDispatch:(id)sender window:(NSWindow*)window;
121
122 // Same as |-commandDispatch:|, but executes commands using a disposition
123 // determined by the key flags. If the window is in the background and the
124 // command key is down, ignore the command key, but process any other modifiers.
125 - (void)commandDispatchUsingKeyModifiers:(id)sender window:(NSWindow*)window;
126
127 @end
128
129 #endif // UI_BASE_COCOA_COMMAND_DISPATCHER_H_
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