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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/touch_selection/longpress_drag_selector.h" | 5 #include "ui/touch_selection/longpress_drag_selector.h" |
6 | 6 |
7 #include "testing/gtest/include/gtest/gtest.h" | 7 #include "testing/gtest/include/gtest/gtest.h" |
8 #include "ui/events/test/motion_event_test_utils.h" | 8 #include "ui/events/test/motion_event_test_utils.h" |
9 | 9 |
10 using ui::test::MockMotionEvent; | 10 using ui::test::MockMotionEvent; |
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132 // Activate a longpress-triggered selection. | 132 // Activate a longpress-triggered selection. |
133 gfx::PointF selection_start(0, 10); | 133 gfx::PointF selection_start(0, 10); |
134 gfx::PointF selection_end(10, 10); | 134 gfx::PointF selection_end(10, 10); |
135 selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); | 135 selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); |
136 EXPECT_TRUE(GetAndResetActiveStateChanged()); | 136 EXPECT_TRUE(GetAndResetActiveStateChanged()); |
137 SetSelection(selection_start, selection_end); | 137 SetSelection(selection_start, selection_end); |
138 selector.OnSelectionActivated(); | 138 selector.OnSelectionActivated(); |
139 EXPECT_FALSE(IsDragging()); | 139 EXPECT_FALSE(IsDragging()); |
140 | 140 |
141 // Initiate drag motion. | 141 // Initiate drag motion. |
142 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); | 142 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 5, 0))); |
143 EXPECT_FALSE(IsDragging()); | 143 EXPECT_FALSE(IsDragging()); |
144 | 144 |
145 // As the initial motion is leftward, toward the selection start, the | 145 // As the initial motion is leftward, toward the selection start, the |
146 // selection start should be the drag point. | 146 // selection start should be the drag point. |
147 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, -kSlop, 0))); | 147 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, -kSlop, 0))); |
148 EXPECT_TRUE(IsDragging()); | 148 EXPECT_TRUE(IsDragging()); |
149 EXPECT_EQ(selection_start, DragPosition()); | 149 EXPECT_EQ(selection_start, DragPosition()); |
150 | 150 |
151 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, -kSlop))); | 151 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, -kSlop))); |
152 EXPECT_TRUE(IsDragging()); | 152 EXPECT_TRUE(IsDragging()); |
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323 EXPECT_FALSE(IsDragging()); | 323 EXPECT_FALSE(IsDragging()); |
324 | 324 |
325 // Subsequent motion should not be consumed. | 325 // Subsequent motion should not be consumed. |
326 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); | 326 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, 0))); |
327 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); | 327 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop))); |
328 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); | 328 EXPECT_FALSE(selector.WillHandleTouchEvent(event.MovePoint(0, 0, kSlop * 2))); |
329 EXPECT_FALSE(IsDragging()); | 329 EXPECT_FALSE(IsDragging()); |
330 EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); | 330 EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); |
331 } | 331 } |
332 | 332 |
| 333 TEST_F(LongPressDragSelectorTest, DragFast) { |
| 334 LongPressDragSelector selector(this); |
| 335 MockMotionEvent event; |
| 336 |
| 337 // Start a touch sequence. |
| 338 EXPECT_FALSE(selector.WillHandleTouchEvent(event.PressPoint(0, 0))); |
| 339 EXPECT_FALSE(GetAndResetActiveStateChanged()); |
| 340 |
| 341 // Activate a longpress-triggered selection. |
| 342 gfx::PointF selection_start(0, 10); |
| 343 gfx::PointF selection_end(10, 10); |
| 344 selector.OnLongPressEvent(event.GetEventTime(), gfx::PointF()); |
| 345 EXPECT_TRUE(GetAndResetActiveStateChanged()); |
| 346 SetSelection(selection_start, selection_end); |
| 347 selector.OnSelectionActivated(); |
| 348 EXPECT_FALSE(IsDragging()); |
| 349 |
| 350 // Initiate drag motion. |
| 351 EXPECT_TRUE(selector.WillHandleTouchEvent(event.MovePoint(0, 15, 5))); |
| 352 EXPECT_FALSE(IsDragging()); |
| 353 |
| 354 // As the initial motion exceeds both endpoints, the closer bound should |
| 355 // be used for dragging, in this case the selection end. |
| 356 EXPECT_TRUE(selector.WillHandleTouchEvent( |
| 357 event.MovePoint(0, 15.f + kSlop * 2.f, 5.f + kSlop))); |
| 358 EXPECT_TRUE(IsDragging()); |
| 359 EXPECT_EQ(selection_end, DragPosition()); |
| 360 |
| 361 // Release the touch sequence, ending the drag. |
| 362 EXPECT_FALSE(selector.WillHandleTouchEvent(event.ReleasePoint())); |
| 363 EXPECT_FALSE(IsDragging()); |
| 364 EXPECT_TRUE(GetAndResetActiveStateChanged()); |
| 365 } |
| 366 |
333 } // namespace ui | 367 } // namespace ui |
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