Chromium Code Reviews| Index: src/codec/SkBmpRLECodec.cpp |
| diff --git a/src/codec/SkBmpRLECodec.cpp b/src/codec/SkBmpRLECodec.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..02ff93e4d0c08571c5e4aa6ebecc3bdbe1942876 |
| --- /dev/null |
| +++ b/src/codec/SkBmpRLECodec.cpp |
| @@ -0,0 +1,445 @@ |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "SkBmpRLECodec.h" |
| +#include "SkCodecPriv.h" |
| +#include "SkColorPriv.h" |
| +#include "SkScanlineDecoder.h" |
| +#include "SkStream.h" |
| + |
| +/* |
| + * Checks if the conversion between the input image and the requested output |
| + * image has been implemented |
| + */ |
| +static bool conversion_possible(const SkImageInfo& dst, |
| + const SkImageInfo& src) { |
| + // Ensure that the profile type is unchanged |
| + if (dst.profileType() != src.profileType()) { |
| + return false; |
| + } |
| + |
| + // Ensure the alpha type is valid |
| + if (!valid_alpha(dst.alphaType(), src.alphaType())) { |
| + return false; |
| + } |
| + |
| + // Check for supported color types |
| + switch (dst.colorType()) { |
| + // Allow output to kN32 from any type of input |
| + case kN32_SkColorType: |
| + return true; |
| + // Allow output to kIndex_8 from compatible inputs |
| + case kIndex_8_SkColorType: |
| + return kIndex_8_SkColorType == src.colorType(); |
| + default: |
| + return false; |
| + } |
| +} |
| + |
| +/* |
| + * Creates an instance of the decoder |
| + * Called only by NewFromStream |
| + */ |
| +SkBmpRLECodec::SkBmpRLECodec(const SkImageInfo& info, SkStream* stream, |
| + uint16_t bitsPerPixel, uint32_t numColors, |
| + uint32_t bytesPerColor, uint32_t offset, |
| + SkBmpCodec::RowOrder rowOrder, size_t RLEBytes) |
| + : INHERITED(info, stream) |
| + , fBitsPerPixel(bitsPerPixel) |
| + , fColorTable(NULL) |
| + , fNumColors(numColors) |
| + , fBytesPerColor(bytesPerColor) |
| + , fOffset(offset) |
| + , fRowOrder(rowOrder) |
| + , fStreamBuffer(SkNEW_ARRAY(uint8_t, RLEBytes)) |
| + , fRLEBytes(RLEBytes) |
| + , fCurrRLEByte(0) |
| +{} |
| + |
| +/* |
| + * Initiates the bitmap decode |
| + */ |
| +SkCodec::Result SkBmpRLECodec::onGetPixels(const SkImageInfo& dstInfo, |
| + void* dst, size_t dstRowBytes, |
| + const Options& opts, |
| + SkPMColor* inputColorPtr, |
| + int* inputColorCount) { |
| + // Check for proper input and output formats |
|
scroggo
2015/07/31 15:05:43
This comment seems to not apply to the code next t
msarett
2015/08/03 22:52:35
I'll eliminate it.
|
| + SkCodec::RewindState rewindState = this->rewindIfNeeded(); |
|
scroggo
2015/07/31 15:05:43
This code should be shared between the codecs. Aga
msarett
2015/08/03 22:52:35
It's not quite so simple because of isIco, but I a
|
| + if (rewindState == kCouldNotRewind_RewindState) { |
| + return kCouldNotRewind; |
| + } else if (rewindState == kRewound_RewindState) { |
| + if (!SkBmpCodec::ReadHeader(this->stream(), false, NULL)) { |
| + return kCouldNotRewind; |
| + } |
| + } |
| + if (opts.fSubset) { |
| + // Subsets are not supported. |
| + return kUnimplemented; |
| + } |
| + if (dstInfo.dimensions() != this->getInfo().dimensions()) { |
| + SkCodecPrintf("Error: scaling not supported.\n"); |
| + return kInvalidScale; |
| + } |
| + if (!conversion_possible(dstInfo, this->getInfo())) { |
| + SkCodecPrintf("Error: cannot convert input type to output type.\n"); |
| + return kInvalidConversion; |
| + } |
| + |
| + // Create the color table if necessary and prepare the stream for decode |
| + // Note that if it is non-NULL, inputColorCount will be modified |
| + if (!this->createColorTable(dstInfo.alphaType(), inputColorCount)) { |
| + SkCodecPrintf("Error: could not create color table.\n"); |
| + return kInvalidInput; |
| + } |
| + |
| + // Copy the color table to the client if necessary |
| + copy_color_table(dstInfo, fColorTable, inputColorPtr, inputColorCount); |
| + |
| + // Initialize a swizzler if necessary |
| + if (!this->initializeStreamBuffer()) { |
| + SkCodecPrintf("Error: cannot initialize swizzler.\n"); |
| + return kInvalidConversion; |
| + } |
| + |
| + // Perform the decode |
| + return decode(dstInfo, dst, dstRowBytes, opts); |
| +} |
| + |
| +/* |
| + * Process the color table for the bmp input |
| + */ |
| + bool SkBmpRLECodec::createColorTable(SkAlphaType alphaType, int* numColors) { |
| + // Allocate memory for color table |
| + uint32_t colorBytes = 0; |
| + uint32_t maxColors = 0; |
| + SkPMColor colorTable[256]; |
| + if (fBitsPerPixel <= 8) { |
| + // Zero is a default for maxColors |
| + // Also set fNumColors to maxColors when it is too large |
| + maxColors = 1 << fBitsPerPixel; |
| + if (fNumColors == 0 || fNumColors >= maxColors) { |
| + fNumColors = maxColors; |
| + } |
| + |
| + // Inform the caller of the number of colors |
| + if (NULL != numColors) { |
| + // We set the number of colors to maxColors in order to ensure |
| + // safe memory accesses. Otherwise, an invalid pixel could |
| + // access memory outside of our color table array. |
| + *numColors = maxColors; |
| + } |
| + |
| + // Read the color table from the stream |
| + colorBytes = fNumColors * fBytesPerColor; |
| + SkAutoTDeleteArray<uint8_t> cBuffer(SkNEW_ARRAY(uint8_t, colorBytes)); |
| + if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) { |
| + SkCodecPrintf("Error: unable to read color table.\n"); |
| + return false; |
| + } |
| + |
| + // Fill in the color table |
| + uint32_t i = 0; |
| + for (; i < fNumColors; i++) { |
| + uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor); |
| + uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1); |
| + uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2); |
| + colorTable[i] = SkPackARGB32NoCheck(0xFF, red, green, blue); |
| + } |
| + |
| + // To avoid segmentation faults on bad pixel data, fill the end of the |
| + // color table with black. This is the same the behavior as the |
| + // chromium decoder. |
| + for (; i < maxColors; i++) { |
| + colorTable[i] = SkPackARGB32NoCheck(0xFF, 0, 0, 0); |
| + } |
| + |
| + // Set the color table |
| + fColorTable.reset(SkNEW_ARGS(SkColorTable, (colorTable, maxColors))); |
| + } |
| + |
| + // Check that we have not read past the pixel array offset |
| + if(fOffset < colorBytes) { |
| + // This may occur on OS 2.1 and other old versions where the color |
| + // table defaults to max size, and the bmp tries to use a smaller |
| + // color table. This is invalid, and our decision is to indicate |
| + // an error, rather than try to guess the intended size of the |
| + // color table. |
| + SkCodecPrintf("Error: pixel data offset less than color table size.\n"); |
| + return false; |
| + } |
| + |
| + // After reading the color table, skip to the start of the pixel array |
| + if (stream()->skip(fOffset - colorBytes) != fOffset - colorBytes) { |
| + SkCodecPrintf("Error: unable to skip to image data.\n"); |
| + return false; |
| + } |
| + |
| + // Return true on success |
| + return true; |
| +} |
| + |
| +bool SkBmpRLECodec::initializeStreamBuffer() { |
| + // Setup a buffer to contain the full input stream |
| + size_t totalBytes = this->stream()->read(fStreamBuffer.get(), fRLEBytes); |
| + if (totalBytes < fRLEBytes) { |
| + fRLEBytes = totalBytes; |
| + SkCodecPrintf("Warning: incomplete RLE file.\n"); |
| + } |
| + if (fRLEBytes == 0) { |
| + SkCodecPrintf("Error: could not read RLE image data.\n"); |
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +/* |
| + * Set an RLE pixel using the color table |
| + */ |
| +void SkBmpRLECodec::setPixel(void* dst, size_t dstRowBytes, |
| + const SkImageInfo& dstInfo, uint32_t x, uint32_t y, |
| + uint8_t index) { |
| + // Set the row |
| + int height = dstInfo.height(); |
| + int row; |
| + if (SkBmpCodec::kBottomUp_RowOrder == fRowOrder) { |
| + row = height - y - 1; |
| + } else { |
| + row = y; |
| + } |
| + |
| + // Set the pixel based on destination color type |
| + switch (dstInfo.colorType()) { |
| + case kN32_SkColorType: { |
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst, |
| + row * (int) dstRowBytes); |
| + dstRow[x] = fColorTable->operator[](index); |
| + break; |
| + } |
| + default: |
| + // This case should not be reached. We should catch an invalid |
| + // color type when we check that the conversion is possible. |
| + SkASSERT(false); |
| + break; |
| + } |
| +} |
| + |
| +/* |
| + * Set an RLE pixel from R, G, B values |
| + */ |
| +void SkBmpRLECodec::setRGBPixel(void* dst, size_t dstRowBytes, |
| + const SkImageInfo& dstInfo, uint32_t x, |
| + uint32_t y, uint8_t red, uint8_t green, |
| + uint8_t blue) { |
| + // Set the row |
| + int height = dstInfo.height(); |
| + int row; |
| + if (SkBmpCodec::kBottomUp_RowOrder == fRowOrder) { |
| + row = height - y - 1; |
| + } else { |
| + row = y; |
| + } |
| + |
| + // Set the pixel based on destination color type |
| + switch (dstInfo.colorType()) { |
| + case kN32_SkColorType: { |
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst, |
| + row * (int) dstRowBytes); |
| + dstRow[x] = SkPackARGB32NoCheck(0xFF, red, green, blue); |
| + break; |
| + } |
| + default: |
| + // This case should not be reached. We should catch an invalid |
| + // color type when we check that the conversion is possible. |
| + SkASSERT(false); |
| + break; |
| + } |
| +} |
| + |
| +/* |
| + * Performs the bitmap decoding for RLE input format |
| + * RLE decoding is performed all at once, rather than a one row at a time |
| + */ |
| +SkCodec::Result SkBmpRLECodec::decode(const SkImageInfo& dstInfo, |
| + void* dst, size_t dstRowBytes, |
| + const Options& opts) { |
| + // Set RLE flags |
| + static const uint8_t RLE_ESCAPE = 0; |
| + static const uint8_t RLE_EOL = 0; |
| + static const uint8_t RLE_EOF = 1; |
| + static const uint8_t RLE_DELTA = 2; |
| + |
| + // Set constant values |
| + const int width = dstInfo.width(); |
| + const int height = dstInfo.height(); |
| + |
| + // Destination parameters |
| + int x = 0; |
| + int y = 0; |
| + |
| + // Set the background as transparent. Then, if the RLE code skips pixels, |
| + // the skipped pixels will be transparent. |
| + // Because of the need for transparent pixels, kN32 is the only color |
| + // type that makes sense for the destination format. |
| + SkASSERT(kN32_SkColorType == dstInfo.colorType()); |
| + if (kNo_ZeroInitialized == opts.fZeroInitialized) { |
| + SkSwizzler::Fill(dst, dstInfo, dstRowBytes, height, SK_ColorTRANSPARENT, NULL); |
| + } |
| + |
| + while (true) { |
| + // If we have reached a row that is beyond the requested height, we have |
| + // succeeded. |
| + if (y >= height) { |
| + // It would be better to check for the EOF marker before returning |
| + // success, but we may be performing a scanline decode, which |
| + // may require us to stop before decoding the full height. |
| + return kSuccess; |
| + } |
| + |
| + // Every entry takes at least two bytes |
| + if ((int) fRLEBytes - fCurrRLEByte < 2) { |
| + SkCodecPrintf("Warning: incomplete RLE input.\n"); |
| + return kIncompleteInput; |
| + } |
| + |
| + // Read the next two bytes. These bytes have different meanings |
| + // depending on their values. In the first interpretation, the first |
| + // byte is an escape flag and the second byte indicates what special |
| + // task to perform. |
| + const uint8_t flag = fStreamBuffer.get()[fCurrRLEByte++]; |
| + const uint8_t task = fStreamBuffer.get()[fCurrRLEByte++]; |
| + |
| + // Perform decoding |
| + if (RLE_ESCAPE == flag) { |
| + switch (task) { |
| + case RLE_EOL: |
| + x = 0; |
| + y++; |
| + break; |
| + case RLE_EOF: |
| + return kSuccess; |
| + case RLE_DELTA: { |
| + // Two bytes are needed to specify delta |
| + if ((int) fRLEBytes - fCurrRLEByte < 2) { |
| + SkCodecPrintf("Warning: incomplete RLE input\n"); |
| + return kIncompleteInput; |
| + } |
| + // Modify x and y |
| + const uint8_t dx = fStreamBuffer.get()[fCurrRLEByte++]; |
| + const uint8_t dy = fStreamBuffer.get()[fCurrRLEByte++]; |
| + x += dx; |
| + y += dy; |
| + if (x > width || y > height) { |
| + SkCodecPrintf("Warning: invalid RLE input 1.\n"); |
| + return kIncompleteInput; |
| + } |
| + break; |
| + } |
| + default: { |
| + // If task does not match any of the above signals, it |
| + // indicates that we have a sequence of non-RLE pixels. |
| + // Furthermore, the value of task is equal to the number |
| + // of pixels to interpret. |
| + uint8_t numPixels = task; |
| + const size_t rowBytes = compute_row_bytes(numPixels, |
| + fBitsPerPixel); |
| + // Abort if setting numPixels moves us off the edge of the |
| + // image. Also abort if there are not enough bytes |
| + // remaining in the stream to set numPixels. |
| + if (x + numPixels > width || |
| + (int) fRLEBytes - fCurrRLEByte < SkAlign2(rowBytes)) { |
| + SkCodecPrintf("Warning: invalid RLE input 2.\n"); |
| + return kIncompleteInput; |
| + } |
| + // Set numPixels number of pixels |
| + while (numPixels > 0) { |
| + switch(fBitsPerPixel) { |
| + case 4: { |
| + SkASSERT(fCurrRLEByte < fRLEBytes); |
| + uint8_t val = fStreamBuffer.get()[fCurrRLEByte++]; |
| + setPixel(dst, dstRowBytes, dstInfo, x++, |
| + y, val >> 4); |
| + numPixels--; |
| + if (numPixels != 0) { |
| + setPixel(dst, dstRowBytes, dstInfo, |
| + x++, y, val & 0xF); |
| + numPixels--; |
| + } |
| + break; |
| + } |
| + case 8: |
| + SkASSERT(fCurrRLEByte < fRLEBytes); |
| + setPixel(dst, dstRowBytes, dstInfo, x++, |
| + y, fStreamBuffer.get()[fCurrRLEByte++]); |
| + numPixels--; |
| + break; |
| + case 24: { |
| + SkASSERT(fCurrRLEByte + 2 < fRLEBytes); |
| + uint8_t blue = fStreamBuffer.get()[fCurrRLEByte++]; |
| + uint8_t green = fStreamBuffer.get()[fCurrRLEByte++]; |
| + uint8_t red = fStreamBuffer.get()[fCurrRLEByte++]; |
| + setRGBPixel(dst, dstRowBytes, dstInfo, |
| + x++, y, red, green, blue); |
| + numPixels--; |
| + } |
| + default: |
| + SkASSERT(false); |
| + return kInvalidInput; |
| + } |
| + } |
| + // Skip a byte if necessary to maintain alignment |
| + if (!SkIsAlign2(rowBytes)) { |
| + fCurrRLEByte++; |
| + } |
| + break; |
| + } |
| + } |
| + } else { |
| + // If the first byte read is not a flag, it indicates the number of |
| + // pixels to set in RLE mode. |
| + const uint8_t numPixels = flag; |
| + const int endX = SkTMin<int>(x + numPixels, width); |
| + |
| + if (24 == fBitsPerPixel) { |
| + // In RLE24, the second byte read is part of the pixel color. |
| + // There are two more required bytes to finish encoding the |
| + // color. |
| + if ((int) fRLEBytes - fCurrRLEByte < 2) { |
| + SkCodecPrintf("Warning: incomplete RLE input\n"); |
| + return kIncompleteInput; |
| + } |
| + |
| + // Fill the pixels up to endX with the specified color |
| + uint8_t blue = task; |
| + uint8_t green = fStreamBuffer.get()[fCurrRLEByte++]; |
| + uint8_t red = fStreamBuffer.get()[fCurrRLEByte++]; |
| + while (x < endX) { |
| + setRGBPixel(dst, dstRowBytes, dstInfo, x++, y, red, |
| + green, blue); |
| + } |
| + } else { |
| + // In RLE8 or RLE4, the second byte read gives the index in the |
| + // color table to look up the pixel color. |
| + // RLE8 has one color index that gets repeated |
| + // RLE4 has two color indexes in the upper and lower 4 bits of |
| + // the bytes, which are alternated |
| + uint8_t indices[2] = { task, task }; |
| + if (4 == fBitsPerPixel) { |
| + indices[0] >>= 4; |
| + indices[1] &= 0xf; |
| + } |
| + |
| + // Set the indicated number of pixels |
| + for (int which = 0; x < endX; x++) { |
| + setPixel(dst, dstRowBytes, dstInfo, x, y, |
| + indices[which]); |
| + which = !which; |
| + } |
| + } |
| + } |
| + } |
| +} |