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Side by Side Diff: src/codec/SkBmpRLECodec.cpp

Issue 1258863008: Split SkBmpCodec into three separate classes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: SkBmpCodec is a parent class of the bmp codecs Created 5 years, 4 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBmpRLECodec.h"
9 #include "SkCodecPriv.h"
10 #include "SkColorPriv.h"
11 #include "SkScanlineDecoder.h"
12 #include "SkStream.h"
13
14 /*
15 * Checks if the conversion between the input image and the requested output
16 * image has been implemented
17 */
18 static bool conversion_possible(const SkImageInfo& dst,
19 const SkImageInfo& src) {
20 // Ensure that the profile type is unchanged
21 if (dst.profileType() != src.profileType()) {
22 return false;
23 }
24
25 // Ensure the alpha type is valid
26 if (!valid_alpha(dst.alphaType(), src.alphaType())) {
27 return false;
28 }
29
30 // Check for supported color types
31 switch (dst.colorType()) {
32 // Allow output to kN32 from any type of input
33 case kN32_SkColorType:
34 return true;
35 // Allow output to kIndex_8 from compatible inputs
36 case kIndex_8_SkColorType:
37 return kIndex_8_SkColorType == src.colorType();
38 default:
39 return false;
40 }
41 }
42
43 /*
44 * Creates an instance of the decoder
45 * Called only by NewFromStream
46 */
47 SkBmpRLECodec::SkBmpRLECodec(const SkImageInfo& info, SkStream* stream,
48 uint16_t bitsPerPixel, uint32_t numColors,
49 uint32_t bytesPerColor, uint32_t offset,
50 SkBmpCodec::RowOrder rowOrder, size_t RLEBytes)
51 : INHERITED(info, stream, bitsPerPixel, rowOrder)
52 , fColorTable(NULL)
53 , fNumColors(numColors)
54 , fBytesPerColor(bytesPerColor)
55 , fOffset(offset)
56 , fStreamBuffer(SkNEW_ARRAY(uint8_t, RLEBytes))
57 , fRLEBytes(RLEBytes)
58 , fCurrRLEByte(0)
59 {}
60
61 /*
62 * Initiates the bitmap decode
63 */
64 SkCodec::Result SkBmpRLECodec::onGetPixels(const SkImageInfo& dstInfo,
65 void* dst, size_t dstRowBytes,
66 const Options& opts,
67 SkPMColor* inputColorPtr,
68 int* inputColorCount) {
69 if (!this->handleRewind(false)) {
70 SkCodecPrintf("Error: could not rewind image stream.\n");
scroggo 2015/08/04 16:16:46 Do you think this is necessary? It seems like retu
msarett 2015/08/04 23:14:45 Not necessary
71 return kCouldNotRewind;
72 }
73 if (opts.fSubset) {
74 // Subsets are not supported.
75 return kUnimplemented;
76 }
77 if (dstInfo.dimensions() != this->getInfo().dimensions()) {
78 SkCodecPrintf("Error: scaling not supported.\n");
79 return kInvalidScale;
80 }
81 if (!conversion_possible(dstInfo, this->getInfo())) {
82 SkCodecPrintf("Error: cannot convert input type to output type.\n");
83 return kInvalidConversion;
84 }
85
86 // Create the color table if necessary and prepare the stream for decode
87 // Note that if it is non-NULL, inputColorCount will be modified
88 if (!this->createColorTable(dstInfo.alphaType(), inputColorCount)) {
89 SkCodecPrintf("Error: could not create color table.\n");
90 return kInvalidInput;
91 }
92
93 // Copy the color table to the client if necessary
94 copy_color_table(dstInfo, fColorTable, inputColorPtr, inputColorCount);
95
96 // Initialize a swizzler if necessary
97 if (!this->initializeStreamBuffer()) {
98 SkCodecPrintf("Error: cannot initialize swizzler.\n");
99 return kInvalidConversion;
100 }
101
102 // Perform the decode
103 return decode(dstInfo, dst, dstRowBytes, opts);
104 }
105
106 /*
107 * Process the color table for the bmp input
108 */
109 bool SkBmpRLECodec::createColorTable(SkAlphaType alphaType, int* numColors) {
110 // Allocate memory for color table
111 uint32_t colorBytes = 0;
112 uint32_t maxColors = 0;
113 SkPMColor colorTable[256];
114 if (this->bitsPerPixel() <= 8) {
115 // Zero is a default for maxColors
116 // Also set fNumColors to maxColors when it is too large
117 maxColors = 1 << this->bitsPerPixel();
118 if (fNumColors == 0 || fNumColors >= maxColors) {
119 fNumColors = maxColors;
120 }
121
122 // Inform the caller of the number of colors
123 if (NULL != numColors) {
124 // We set the number of colors to maxColors in order to ensure
125 // safe memory accesses. Otherwise, an invalid pixel could
126 // access memory outside of our color table array.
127 *numColors = maxColors;
128 }
129
130 // Read the color table from the stream
131 colorBytes = fNumColors * fBytesPerColor;
132 SkAutoTDeleteArray<uint8_t> cBuffer(SkNEW_ARRAY(uint8_t, colorBytes));
133 if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
134 SkCodecPrintf("Error: unable to read color table.\n");
135 return false;
136 }
137
138 // Fill in the color table
139 uint32_t i = 0;
140 for (; i < fNumColors; i++) {
141 uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
142 uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
143 uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
144 colorTable[i] = SkPackARGB32NoCheck(0xFF, red, green, blue);
145 }
146
147 // To avoid segmentation faults on bad pixel data, fill the end of the
148 // color table with black. This is the same the behavior as the
149 // chromium decoder.
150 for (; i < maxColors; i++) {
151 colorTable[i] = SkPackARGB32NoCheck(0xFF, 0, 0, 0);
152 }
153
154 // Set the color table
155 fColorTable.reset(SkNEW_ARGS(SkColorTable, (colorTable, maxColors)));
156 }
157
158 // Check that we have not read past the pixel array offset
159 if(fOffset < colorBytes) {
160 // This may occur on OS 2.1 and other old versions where the color
161 // table defaults to max size, and the bmp tries to use a smaller
162 // color table. This is invalid, and our decision is to indicate
163 // an error, rather than try to guess the intended size of the
164 // color table.
165 SkCodecPrintf("Error: pixel data offset less than color table size.\n");
166 return false;
167 }
168
169 // After reading the color table, skip to the start of the pixel array
170 if (stream()->skip(fOffset - colorBytes) != fOffset - colorBytes) {
171 SkCodecPrintf("Error: unable to skip to image data.\n");
172 return false;
173 }
174
175 // Return true on success
176 return true;
177 }
178
179 bool SkBmpRLECodec::initializeStreamBuffer() {
180 // Setup a buffer to contain the full input stream
181 size_t totalBytes = this->stream()->read(fStreamBuffer.get(), fRLEBytes);
182 if (totalBytes < fRLEBytes) {
183 fRLEBytes = totalBytes;
184 SkCodecPrintf("Warning: incomplete RLE file.\n");
185 }
186 if (fRLEBytes == 0) {
187 SkCodecPrintf("Error: could not read RLE image data.\n");
188 return false;
189 }
190 return true;
191 }
192
193 /*
194 * Set an RLE pixel using the color table
195 */
196 void SkBmpRLECodec::setPixel(void* dst, size_t dstRowBytes,
197 const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
198 uint8_t index) {
199 // Set the row
200 int height = dstInfo.height();
201 int row;
202 if (SkBmpCodec::kBottomUp_RowOrder == this->rowOrder()) {
203 row = height - y - 1;
204 } else {
205 row = y;
206 }
207
208 // Set the pixel based on destination color type
209 switch (dstInfo.colorType()) {
210 case kN32_SkColorType: {
211 SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst,
212 row * (int) dstRowBytes);
213 dstRow[x] = fColorTable->operator[](index);
214 break;
215 }
216 default:
217 // This case should not be reached. We should catch an invalid
218 // color type when we check that the conversion is possible.
219 SkASSERT(false);
220 break;
221 }
222 }
223
224 /*
225 * Set an RLE pixel from R, G, B values
226 */
227 void SkBmpRLECodec::setRGBPixel(void* dst, size_t dstRowBytes,
228 const SkImageInfo& dstInfo, uint32_t x,
229 uint32_t y, uint8_t red, uint8_t green,
230 uint8_t blue) {
231 // Set the row
232 int height = dstInfo.height();
233 int row;
234 if (SkBmpCodec::kBottomUp_RowOrder == this->rowOrder()) {
235 row = height - y - 1;
236 } else {
237 row = y;
238 }
239
240 // Set the pixel based on destination color type
241 switch (dstInfo.colorType()) {
242 case kN32_SkColorType: {
243 SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst,
244 row * (int) dstRowBytes);
245 dstRow[x] = SkPackARGB32NoCheck(0xFF, red, green, blue);
246 break;
247 }
248 default:
249 // This case should not be reached. We should catch an invalid
250 // color type when we check that the conversion is possible.
251 SkASSERT(false);
252 break;
253 }
254 }
255
256 /*
257 * Performs the bitmap decoding for RLE input format
258 * RLE decoding is performed all at once, rather than a one row at a time
259 */
260 SkCodec::Result SkBmpRLECodec::decode(const SkImageInfo& dstInfo,
261 void* dst, size_t dstRowBytes,
262 const Options& opts) {
263 // Set RLE flags
264 static const uint8_t RLE_ESCAPE = 0;
265 static const uint8_t RLE_EOL = 0;
266 static const uint8_t RLE_EOF = 1;
267 static const uint8_t RLE_DELTA = 2;
268
269 // Set constant values
270 const int width = dstInfo.width();
271 const int height = dstInfo.height();
272
273 // Destination parameters
274 int x = 0;
275 int y = 0;
276
277 // Set the background as transparent. Then, if the RLE code skips pixels,
278 // the skipped pixels will be transparent.
279 // Because of the need for transparent pixels, kN32 is the only color
280 // type that makes sense for the destination format.
281 SkASSERT(kN32_SkColorType == dstInfo.colorType());
282 if (kNo_ZeroInitialized == opts.fZeroInitialized) {
283 SkSwizzler::Fill(dst, dstInfo, dstRowBytes, height, SK_ColorTRANSPARENT, NULL);
284 }
285
286 while (true) {
287 // If we have reached a row that is beyond the requested height, we have
288 // succeeded.
289 if (y >= height) {
290 // It would be better to check for the EOF marker before returning
291 // success, but we may be performing a scanline decode, which
292 // may require us to stop before decoding the full height.
293 return kSuccess;
294 }
295
296 // Every entry takes at least two bytes
297 if ((int) fRLEBytes - fCurrRLEByte < 2) {
298 SkCodecPrintf("Warning: incomplete RLE input.\n");
299 return kIncompleteInput;
300 }
301
302 // Read the next two bytes. These bytes have different meanings
303 // depending on their values. In the first interpretation, the first
304 // byte is an escape flag and the second byte indicates what special
305 // task to perform.
306 const uint8_t flag = fStreamBuffer.get()[fCurrRLEByte++];
307 const uint8_t task = fStreamBuffer.get()[fCurrRLEByte++];
308
309 // Perform decoding
310 if (RLE_ESCAPE == flag) {
311 switch (task) {
312 case RLE_EOL:
313 x = 0;
314 y++;
315 break;
316 case RLE_EOF:
317 return kSuccess;
318 case RLE_DELTA: {
319 // Two bytes are needed to specify delta
320 if ((int) fRLEBytes - fCurrRLEByte < 2) {
321 SkCodecPrintf("Warning: incomplete RLE input\n");
322 return kIncompleteInput;
323 }
324 // Modify x and y
325 const uint8_t dx = fStreamBuffer.get()[fCurrRLEByte++];
326 const uint8_t dy = fStreamBuffer.get()[fCurrRLEByte++];
327 x += dx;
328 y += dy;
329 if (x > width || y > height) {
330 SkCodecPrintf("Warning: invalid RLE input 1.\n");
331 return kIncompleteInput;
332 }
333 break;
334 }
335 default: {
336 // If task does not match any of the above signals, it
337 // indicates that we have a sequence of non-RLE pixels.
338 // Furthermore, the value of task is equal to the number
339 // of pixels to interpret.
340 uint8_t numPixels = task;
341 const size_t rowBytes = compute_row_bytes(numPixels,
342 this->bitsPerPixel());
343 // Abort if setting numPixels moves us off the edge of the
344 // image. Also abort if there are not enough bytes
345 // remaining in the stream to set numPixels.
346 if (x + numPixels > width ||
347 (int) fRLEBytes - fCurrRLEByte < SkAlign2(rowBytes)) {
348 SkCodecPrintf("Warning: invalid RLE input 2.\n");
349 return kIncompleteInput;
350 }
351 // Set numPixels number of pixels
352 while (numPixels > 0) {
353 switch(this->bitsPerPixel()) {
354 case 4: {
355 SkASSERT(fCurrRLEByte < fRLEBytes);
356 uint8_t val = fStreamBuffer.get()[fCurrRLEByte++ ];
357 setPixel(dst, dstRowBytes, dstInfo, x++,
358 y, val >> 4);
359 numPixels--;
360 if (numPixels != 0) {
361 setPixel(dst, dstRowBytes, dstInfo,
362 x++, y, val & 0xF);
363 numPixels--;
364 }
365 break;
366 }
367 case 8:
368 SkASSERT(fCurrRLEByte < fRLEBytes);
369 setPixel(dst, dstRowBytes, dstInfo, x++,
370 y, fStreamBuffer.get()[fCurrRLEByte++]);
371 numPixels--;
372 break;
373 case 24: {
374 SkASSERT(fCurrRLEByte + 2 < fRLEBytes);
375 uint8_t blue = fStreamBuffer.get()[fCurrRLEByte+ +];
376 uint8_t green = fStreamBuffer.get()[fCurrRLEByte ++];
377 uint8_t red = fStreamBuffer.get()[fCurrRLEByte++ ];
378 setRGBPixel(dst, dstRowBytes, dstInfo,
379 x++, y, red, green, blue);
380 numPixels--;
381 }
382 default:
383 SkASSERT(false);
384 return kInvalidInput;
385 }
386 }
387 // Skip a byte if necessary to maintain alignment
388 if (!SkIsAlign2(rowBytes)) {
389 fCurrRLEByte++;
390 }
391 break;
392 }
393 }
394 } else {
395 // If the first byte read is not a flag, it indicates the number of
396 // pixels to set in RLE mode.
397 const uint8_t numPixels = flag;
398 const int endX = SkTMin<int>(x + numPixels, width);
399
400 if (24 == this->bitsPerPixel()) {
401 // In RLE24, the second byte read is part of the pixel color.
402 // There are two more required bytes to finish encoding the
403 // color.
404 if ((int) fRLEBytes - fCurrRLEByte < 2) {
405 SkCodecPrintf("Warning: incomplete RLE input\n");
406 return kIncompleteInput;
407 }
408
409 // Fill the pixels up to endX with the specified color
410 uint8_t blue = task;
411 uint8_t green = fStreamBuffer.get()[fCurrRLEByte++];
412 uint8_t red = fStreamBuffer.get()[fCurrRLEByte++];
413 while (x < endX) {
414 setRGBPixel(dst, dstRowBytes, dstInfo, x++, y, red,
415 green, blue);
416 }
417 } else {
418 // In RLE8 or RLE4, the second byte read gives the index in the
419 // color table to look up the pixel color.
420 // RLE8 has one color index that gets repeated
421 // RLE4 has two color indexes in the upper and lower 4 bits of
422 // the bytes, which are alternated
423 uint8_t indices[2] = { task, task };
424 if (4 == this->bitsPerPixel()) {
425 indices[0] >>= 4;
426 indices[1] &= 0xf;
427 }
428
429 // Set the indicated number of pixels
430 for (int which = 0; x < endX; x++) {
431 setPixel(dst, dstRowBytes, dstInfo, x, y,
432 indices[which]);
433 which = !which;
434 }
435 }
436 }
437 }
438 }
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