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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif |
| 8 |
| 5 #include "services/js/modules/gl/context.h" | 9 #include "services/js/modules/gl/context.h" |
| 6 | 10 |
| 7 #include <GLES2/gl2.h> | 11 #include <GLES2/gl2.h> |
| 8 #include <GLES2/gl2ext.h> | 12 #include <GLES2/gl2ext.h> |
| 13 #include <GLES2/gl2extchromium.h> |
| 9 | 14 |
| 10 #include "base/bind.h" | 15 #include "base/bind.h" |
| 11 #include "gin/arguments.h" | 16 #include "gin/arguments.h" |
| 12 #include "gin/array_buffer.h" | 17 #include "gin/array_buffer.h" |
| 13 #include "gin/object_template_builder.h" | 18 #include "gin/object_template_builder.h" |
| 14 #include "gin/per_context_data.h" | 19 #include "gin/per_context_data.h" |
| 15 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 16 #include "mojo/public/c/gles2/gles2.h" | 20 #include "mojo/public/c/gles2/gles2.h" |
| 17 #include "mojo/public/cpp/environment/environment.h" | 21 #include "mojo/public/cpp/environment/environment.h" |
| 18 #include "mojo/public/cpp/environment/logging.h" | 22 #include "mojo/public/cpp/environment/logging.h" |
| 19 | 23 |
| 20 namespace gin { | 24 namespace gin { |
| 21 template<> | 25 template<> |
| 22 struct Converter<GLboolean> { | 26 struct Converter<GLboolean> { |
| 23 static bool FromV8(v8::Isolate* isolate, v8::Handle<v8::Value> val, | 27 static bool FromV8(v8::Isolate* isolate, v8::Handle<v8::Value> val, |
| 24 GLboolean* out) { | 28 GLboolean* out) { |
| 25 bool bool_val = false; | 29 bool bool_val = false; |
| (...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 178 this, | 182 this, |
| 179 mojo::Environment::GetDefaultAsyncWaiter()); | 183 mojo::Environment::GetDefaultAsyncWaiter()); |
| 180 MojoGLES2MakeCurrent(context_); | 184 MojoGLES2MakeCurrent(context_); |
| 181 } | 185 } |
| 182 | 186 |
| 183 Context::~Context() { | 187 Context::~Context() { |
| 184 MojoGLES2DestroyContext(context_); | 188 MojoGLES2DestroyContext(context_); |
| 185 } | 189 } |
| 186 | 190 |
| 187 void Context::Resize(GLuint width, GLuint height, GLfloat scale_factor) { | 191 void Context::Resize(GLuint width, GLuint height, GLfloat scale_factor) { |
| 188 static_cast<gpu::gles2::GLES2Interface*>( | 192 glResizeCHROMIUM(width, height, scale_factor); |
| 189 MojoGLES2GetGLES2Interface(context_))->ResizeCHROMIUM(width, | |
| 190 height, | |
| 191 scale_factor); | |
| 192 } | 193 } |
| 193 | 194 |
| 194 void Context::ContextLost() { | 195 void Context::ContextLost() { |
| 195 if (!runner_) | 196 if (!runner_) |
| 196 return; | 197 return; |
| 197 gin::Runner::Scope scope(runner_.get()); | 198 gin::Runner::Scope scope(runner_.get()); |
| 198 v8::Isolate* isolate = runner_->GetContextHolder()->isolate(); | 199 v8::Isolate* isolate = runner_->GetContextHolder()->isolate(); |
| 199 | 200 |
| 200 v8::Handle<v8::Function> callback = v8::Local<v8::Function>::New( | 201 v8::Handle<v8::Function> callback = v8::Local<v8::Function>::New( |
| 201 isolate, context_lost_callback_); | 202 isolate, context_lost_callback_); |
| 202 | 203 |
| 203 runner_->Call(callback, runner_->global(), 0, NULL); | 204 runner_->Call(callback, runner_->global(), 0, NULL); |
| 204 } | 205 } |
| 205 | 206 |
| 206 void Context::ContextLostThunk(void* closure) { | 207 void Context::ContextLostThunk(void* closure) { |
| 207 static_cast<Context*>(closure)->ContextLost(); | 208 static_cast<Context*>(closure)->ContextLost(); |
| 208 } | 209 } |
| 209 | 210 |
| 210 } // namespace gl | 211 } // namespace gl |
| 211 } // namespace js | 212 } // namespace js |
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