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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/file_descriptor_posix.h" | 5 #include "base/file_descriptor_posix.h" |
| 6 #include "content/common/gpu/media/va_surface.h" | 6 #include "content/common/gpu/media/va_surface.h" |
| 7 #include "content/common/gpu/media/vaapi_drm_picture.h" | 7 #include "content/common/gpu/media/vaapi_drm_picture.h" |
| 8 #include "content/common/gpu/media/vaapi_wrapper.h" | 8 #include "content/common/gpu/media/vaapi_wrapper.h" |
| 9 #include "third_party/libva/va/drm/va_drm.h" | 9 #include "third_party/libva/va/drm/va_drm.h" |
| 10 #include "third_party/libva/va/va.h" | 10 #include "third_party/libva/va/va.h" |
| 11 #include "third_party/libva/va/va_drmcommon.h" | 11 #include "third_party/libva/va/va_drmcommon.h" |
| 12 #include "ui/gfx/gpu_memory_buffer.h" | 12 #include "ui/gfx/gpu_memory_buffer.h" |
| 13 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
| 14 #include "ui/gl/gl_image_linux_dma_buffer.h" | 14 #include "ui/gl/gl_image_ozone_native_pixmap.h" |
| 15 #include "ui/gl/scoped_binders.h" | 15 #include "ui/gl/scoped_binders.h" |
| 16 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_pixmap.h" | |
| 17 #include "ui/ozone/public/native_pixmap.h" | 16 #include "ui/ozone/public/native_pixmap.h" |
| 18 #include "ui/ozone/public/ozone_platform.h" | 17 #include "ui/ozone/public/ozone_platform.h" |
| 19 #include "ui/ozone/public/surface_factory_ozone.h" | 18 #include "ui/ozone/public/surface_factory_ozone.h" |
| 20 | 19 |
| 21 namespace content { | 20 namespace content { |
| 22 | 21 |
| 23 VaapiDrmPicture::VaapiDrmPicture( | 22 VaapiDrmPicture::VaapiDrmPicture( |
| 24 VaapiWrapper* vaapi_wrapper, | 23 VaapiWrapper* vaapi_wrapper, |
| 25 const base::Callback<bool(void)>& make_context_current, | 24 const base::Callback<bool(void)>& make_context_current, |
| 26 int32 picture_buffer_id, | 25 int32 picture_buffer_id, |
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| 121 // hence we cannot bind ScalePixmap here. Instead we use a | 120 // hence we cannot bind ScalePixmap here. Instead we use a |
| 122 // static function to solve this problem. | 121 // static function to solve this problem. |
| 123 pixmap_->SetScalingCallback(base::Bind(&VaapiDrmPicture::CallScalePixmap, | 122 pixmap_->SetScalingCallback(base::Bind(&VaapiDrmPicture::CallScalePixmap, |
| 124 weak_this_factory_.GetWeakPtr())); | 123 weak_this_factory_.GetWeakPtr())); |
| 125 | 124 |
| 126 if (!make_context_current_.Run()) | 125 if (!make_context_current_.Run()) |
| 127 return false; | 126 return false; |
| 128 | 127 |
| 129 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES, | 128 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES, |
| 130 texture_id()); | 129 texture_id()); |
| 131 gl_image_ = ui::GpuMemoryBufferFactoryOzoneNativePixmap::CreateImageForPixmap( | 130 scoped_refptr<gfx::GLImageOzoneNativePixmap> image( |
| 132 pixmap_, size(), gfx::GpuMemoryBuffer::BGRA_8888, GL_BGRA_EXT); | 131 new gfx::GLImageOzoneNativePixmap(size(), GL_BGRA_EXT)); |
| 133 if (!gl_image_) { | 132 if (!image->Initialize(pixmap_.get(), gfx::GpuMemoryBuffer::BGRA_8888)) { |
| 134 LOG(ERROR) << "Failed to create GLImage"; | 133 LOG(ERROR) << "Failed to create GLImage"; |
| 135 return false; | 134 return false; |
| 136 } | 135 } |
| 136 gl_image_ = image; |
| 137 if (!gl_image_->BindTexImage(GL_TEXTURE_EXTERNAL_OES)) { | 137 if (!gl_image_->BindTexImage(GL_TEXTURE_EXTERNAL_OES)) { |
| 138 LOG(ERROR) << "Failed to bind texture to GLImage"; | 138 LOG(ERROR) << "Failed to bind texture to GLImage"; |
| 139 return false; | 139 return false; |
| 140 } | 140 } |
| 141 | 141 |
| 142 return true; | 142 return true; |
| 143 } | 143 } |
| 144 | 144 |
| 145 bool VaapiDrmPicture::DownloadFromSurface( | 145 bool VaapiDrmPicture::DownloadFromSurface( |
| 146 const scoped_refptr<VASurface>& va_surface) { | 146 const scoped_refptr<VASurface>& va_surface) { |
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| 193 | 193 |
| 194 scoped_refptr<gfx::GLImage> VaapiDrmPicture::GetImageToBind() { | 194 scoped_refptr<gfx::GLImage> VaapiDrmPicture::GetImageToBind() { |
| 195 return gl_image_; | 195 return gl_image_; |
| 196 } | 196 } |
| 197 | 197 |
| 198 bool VaapiDrmPicture::AllowOverlay() const { | 198 bool VaapiDrmPicture::AllowOverlay() const { |
| 199 return true; | 199 return true; |
| 200 } | 200 } |
| 201 | 201 |
| 202 } // namespace | 202 } // namespace |
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