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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/at_exit.h" | 5 #include "base/at_exit.h" |
6 #include "base/command_line.h" | 6 #include "base/command_line.h" |
7 #include "base/memory/scoped_vector.h" | 7 #include "base/memory/scoped_vector.h" |
8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
9 #include "base/run_loop.h" | 9 #include "base/run_loop.h" |
10 #include "base/thread_task_runner_handle.h" | 10 #include "base/thread_task_runner_handle.h" |
11 #include "ui/display/types/display_snapshot.h" | 11 #include "ui/display/types/display_snapshot.h" |
12 #include "ui/display/types/native_display_delegate.h" | 12 #include "ui/display/types/native_display_delegate.h" |
13 #include "ui/display/types/native_display_observer.h" | 13 #include "ui/display/types/native_display_observer.h" |
14 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
15 #include "ui/events/keycodes/dom/dom_code.h" | 15 #include "ui/events/keycodes/dom/dom_code.h" |
16 #include "ui/events/ozone/layout/keyboard_layout_engine.h" | 16 #include "ui/events/ozone/layout/keyboard_layout_engine.h" |
17 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" | 17 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 #include "ui/gfx/geometry/size.h" | 19 #include "ui/gfx/geometry/size.h" |
20 #include "ui/gl/gl_surface.h" | 20 #include "ui/gl/gl_surface.h" |
21 #include "ui/ozone/demo/gl_renderer.h" | 21 #include "ui/ozone/demo/gl_renderer.h" |
22 #include "ui/ozone/demo/software_renderer.h" | 22 #include "ui/ozone/demo/software_renderer.h" |
23 #include "ui/ozone/demo/surfaceless_gl_renderer.h" | 23 #include "ui/ozone/demo/surfaceless_gl_renderer.h" |
24 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_pixmap.h" | |
25 #include "ui/ozone/public/ozone_gpu_test_helper.h" | 24 #include "ui/ozone/public/ozone_gpu_test_helper.h" |
26 #include "ui/ozone/public/ozone_platform.h" | 25 #include "ui/ozone/public/ozone_platform.h" |
27 #include "ui/ozone/public/ozone_switches.h" | 26 #include "ui/ozone/public/ozone_switches.h" |
28 #include "ui/platform_window/platform_window.h" | 27 #include "ui/platform_window/platform_window.h" |
29 #include "ui/platform_window/platform_window_delegate.h" | 28 #include "ui/platform_window/platform_window_delegate.h" |
30 | 29 |
31 const int kTestWindowWidth = 800; | 30 const int kTestWindowWidth = 800; |
32 const int kTestWindowHeight = 600; | 31 const int kTestWindowHeight = 600; |
33 | 32 |
34 const char kDisableGpu[] = "disable-gpu"; | 33 const char kDisableGpu[] = "disable-gpu"; |
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51 bool Initialize(); | 50 bool Initialize(); |
52 scoped_ptr<ui::Renderer> CreateRenderer(gfx::AcceleratedWidget widget, | 51 scoped_ptr<ui::Renderer> CreateRenderer(gfx::AcceleratedWidget widget, |
53 const gfx::Size& size); | 52 const gfx::Size& size); |
54 | 53 |
55 private: | 54 private: |
56 RendererType type_ = SOFTWARE; | 55 RendererType type_ = SOFTWARE; |
57 | 56 |
58 // Helper for applications that do GL on main thread. | 57 // Helper for applications that do GL on main thread. |
59 ui::OzoneGpuTestHelper gpu_helper_; | 58 ui::OzoneGpuTestHelper gpu_helper_; |
60 | 59 |
61 // Used by the surfaceless renderers to allocate buffers. | |
62 ui::GpuMemoryBufferFactoryOzoneNativePixmap buffer_factory_; | |
63 | |
64 DISALLOW_COPY_AND_ASSIGN(RendererFactory); | 60 DISALLOW_COPY_AND_ASSIGN(RendererFactory); |
65 }; | 61 }; |
66 | 62 |
67 class WindowManager : public ui::NativeDisplayObserver { | 63 class WindowManager : public ui::NativeDisplayObserver { |
68 public: | 64 public: |
69 WindowManager(const base::Closure& quit_closure); | 65 WindowManager(const base::Closure& quit_closure); |
70 ~WindowManager() override; | 66 ~WindowManager() override; |
71 | 67 |
72 void Quit(); | 68 void Quit(); |
73 | 69 |
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201 return true; | 197 return true; |
202 } | 198 } |
203 | 199 |
204 scoped_ptr<ui::Renderer> RendererFactory::CreateRenderer( | 200 scoped_ptr<ui::Renderer> RendererFactory::CreateRenderer( |
205 gfx::AcceleratedWidget widget, | 201 gfx::AcceleratedWidget widget, |
206 const gfx::Size& size) { | 202 const gfx::Size& size) { |
207 switch (type_) { | 203 switch (type_) { |
208 case GL: | 204 case GL: |
209 return make_scoped_ptr(new ui::GlRenderer(widget, size)); | 205 return make_scoped_ptr(new ui::GlRenderer(widget, size)); |
210 case SURFACELESS_GL: | 206 case SURFACELESS_GL: |
211 return make_scoped_ptr( | 207 return make_scoped_ptr(new ui::SurfacelessGlRenderer(widget, size)); |
212 new ui::SurfacelessGlRenderer(widget, size, &buffer_factory_)); | |
213 case SOFTWARE: | 208 case SOFTWARE: |
214 return make_scoped_ptr(new ui::SoftwareRenderer(widget, size)); | 209 return make_scoped_ptr(new ui::SoftwareRenderer(widget, size)); |
215 } | 210 } |
216 | 211 |
217 return nullptr; | 212 return nullptr; |
218 } | 213 } |
219 | 214 |
220 /////////////////////////////////////////////////////////////////////////////// | 215 /////////////////////////////////////////////////////////////////////////////// |
221 // WindowManager implementation: | 216 // WindowManager implementation: |
222 | 217 |
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324 ->SetCurrentLayoutByName("us"); | 319 ->SetCurrentLayoutByName("us"); |
325 | 320 |
326 base::RunLoop run_loop; | 321 base::RunLoop run_loop; |
327 | 322 |
328 WindowManager window_manager(run_loop.QuitClosure()); | 323 WindowManager window_manager(run_loop.QuitClosure()); |
329 | 324 |
330 run_loop.Run(); | 325 run_loop.Run(); |
331 | 326 |
332 return 0; | 327 return 0; |
333 } | 328 } |
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