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Side by Side Diff: include/private/SkRecords.h

Issue 1258293004: Revert "Move the rest of src headers used by include to include/private." (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkRecords_DEFINED
9 #define SkRecords_DEFINED
10
11 #include "SkCanvas.h"
12 #include "SkDrawable.h"
13 #include "SkMatrix.h"
14 #include "SkPathPriv.h"
15 #include "SkPicture.h"
16 #include "SkRSXform.h"
17 #include "SkTextBlob.h"
18
19 namespace SkRecords {
20
21 // A list of all the types of canvas calls we can record.
22 // Each of these is reified into a struct below.
23 //
24 // (We're using the macro-of-macro trick here to do several different things wit h the same list.)
25 //
26 // We leave this SK_RECORD_TYPES macro defined for use by code that wants to ope rate on SkRecords
27 // types polymorphically. (See SkRecord::Record::{visit,mutate} for an example. )
28 //
29 // Order doesn't technically matter here, but the compiler can generally generat e better code if
30 // you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0.
31 #define SK_RECORD_TYPES(M) \
32 M(NoOp) \
33 M(Restore) \
34 M(Save) \
35 M(SaveLayer) \
36 M(SetMatrix) \
37 M(ClipPath) \
38 M(ClipRRect) \
39 M(ClipRect) \
40 M(ClipRegion) \
41 M(DrawBitmap) \
42 M(DrawBitmapNine) \
43 M(DrawBitmapRect) \
44 M(DrawBitmapRectFast) \
45 M(DrawBitmapRectFixedSize) \
46 M(DrawDrawable) \
47 M(DrawImage) \
48 M(DrawImageRect) \
49 M(DrawImageNine) \
50 M(DrawDRRect) \
51 M(DrawOval) \
52 M(DrawPaint) \
53 M(DrawPath) \
54 M(DrawPatch) \
55 M(DrawPicture) \
56 M(DrawPoints) \
57 M(DrawPosText) \
58 M(DrawPosTextH) \
59 M(DrawText) \
60 M(DrawTextOnPath) \
61 M(DrawRRect) \
62 M(DrawRect) \
63 M(DrawSprite) \
64 M(DrawTextBlob) \
65 M(DrawAtlas) \
66 M(DrawVertices)
67
68 // Defines SkRecords::Type, an enum of all record types.
69 #define ENUM(T) T##_Type,
70 enum Type { SK_RECORD_TYPES(ENUM) };
71 #undef ENUM
72
73 // Macros to make it easier to define a record for a draw call with 0 args, 1 ar gs, 2 args, etc.
74 // These should be clearer when you look at their use below.
75 #define RECORD0(T) \
76 struct T { \
77 static const Type kType = T##_Type; \
78 };
79
80 // Instead of requring the exact type A here, we take any type Z which implicitl y casts to A.
81 // This lets our wrappers like ImmutableBitmap work seamlessly.
82
83 #define RECORD1(T, A, a) \
84 struct T { \
85 static const Type kType = T##_Type; \
86 T() {} \
87 template <typename Z> \
88 T(const Z& a) : a(a) {} \
89 A a; \
90 };
91
92 #define RECORD2(T, A, a, B, b) \
93 struct T { \
94 static const Type kType = T##_Type; \
95 T() {} \
96 template <typename Z, typename Y> \
97 T(const Z& a, const Y& b) : a(a), b(b) {} \
98 A a; B b; \
99 };
100
101 #define RECORD3(T, A, a, B, b, C, c) \
102 struct T { \
103 static const Type kType = T##_Type; \
104 T() {} \
105 template <typename Z, typename Y, typename X> \
106 T(const Z& a, const Y& b, const X& c) : a(a), b(b), c(c) {} \
107 A a; B b; C c; \
108 };
109
110 #define RECORD4(T, A, a, B, b, C, c, D, d) \
111 struct T { \
112 static const Type kType = T##_Type; \
113 T() {} \
114 template <typename Z, typename Y, typename X, typename W> \
115 T(const Z& a, const Y& b, const X& c, const W& d) : a(a), b(b), c(c), d(d) { } \
116 A a; B b; C c; D d; \
117 };
118
119 #define RECORD5(T, A, a, B, b, C, c, D, d, E, e) \
120 struct T { \
121 static const Type kType = T##_Type; \
122 T() {} \
123 template <typename Z, typename Y, typename X, typename W, typename V> \
124 T(const Z& a, const Y& b, const X& c, const W& d, const V& e) \
125 : a(a), b(b), c(c), d(d), e(e) {} \
126 A a; B b; C c; D d; E e; \
127 };
128
129 #define RECORD8(T, A, a, B, b, C, c, D, d, E, e, F, f, G, g, H, h) \
130 struct T { \
131 static const Type kType = T##_Type; \
132 T() {} \
133 template <typename Z, typename Y, typename X, typename W, \
134 typename V, typename U, typename S, typename R> \
135 T(const Z& a, const Y& b, const X& c, const W& d, \
136 const V& e, const U& f, const S& g, const R& h) \
137 : a(a), b(b), c(c), d(d), e(e), f(f), g(g), h(h) {} \
138 A a; B b; C c; D d; E e; F f; G g; H h; \
139 };
140
141 #define ACT_AS_PTR(ptr) \
142 operator T*() const { return ptr; } \
143 T* operator->() const { return ptr; }
144
145 template <typename T>
146 class RefBox : SkNoncopyable {
147 public:
148 RefBox() {}
149 RefBox(T* obj) : fObj(SkSafeRef(obj)) {}
150 ~RefBox() { SkSafeUnref(fObj); }
151
152 ACT_AS_PTR(fObj);
153
154 private:
155 T* fObj;
156 };
157
158 // An Optional doesn't own the pointer's memory, but may need to destroy non-POD data.
159 template <typename T>
160 class Optional : SkNoncopyable {
161 public:
162 Optional() : fPtr(nullptr) {}
163 Optional(T* ptr) : fPtr(ptr) {}
164 ~Optional() { if (fPtr) fPtr->~T(); }
165
166 ACT_AS_PTR(fPtr);
167 private:
168 T* fPtr;
169 };
170
171 // Like Optional, but ptr must not be NULL.
172 template <typename T>
173 class Adopted : SkNoncopyable {
174 public:
175 Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); }
176 Adopted(Adopted* source) {
177 // Transfer ownership from source to this.
178 fPtr = source->fPtr;
179 source->fPtr = NULL;
180 }
181 ~Adopted() { if (fPtr) fPtr->~T(); }
182
183 ACT_AS_PTR(fPtr);
184 private:
185 T* fPtr;
186 };
187
188 // PODArray doesn't own the pointer's memory, and we assume the data is POD.
189 template <typename T>
190 class PODArray {
191 public:
192 PODArray() {}
193 PODArray(T* ptr) : fPtr(ptr) {}
194 // Default copy and assign.
195
196 ACT_AS_PTR(fPtr);
197 private:
198 T* fPtr;
199 };
200
201 #undef ACT_AS_PTR
202
203 // Like SkBitmap, but deep copies pixels if they're not immutable.
204 // Using this, we guarantee the immutability of all bitmaps we record.
205 class ImmutableBitmap : SkNoncopyable {
206 public:
207 ImmutableBitmap() {}
208 explicit ImmutableBitmap(const SkBitmap& bitmap) {
209 if (bitmap.isImmutable()) {
210 fBitmap = bitmap;
211 } else {
212 bitmap.copyTo(&fBitmap);
213 }
214 fBitmap.setImmutable();
215 }
216
217 int width() const { return fBitmap.width(); }
218 int height() const { return fBitmap.height(); }
219
220 // While the pixels are immutable, SkBitmap itself is not thread-safe, so re turn a copy.
221 SkBitmap shallowCopy() const { return fBitmap; }
222 private:
223 SkBitmap fBitmap;
224 };
225
226 // SkPath::getBounds() isn't thread safe unless we precache the bounds in a sing lethreaded context.
227 // SkPath::cheapComputeDirection() is similar.
228 // Recording is a convenient time to cache these, or we can delay it to between record and playback.
229 struct PreCachedPath : public SkPath {
230 PreCachedPath() {}
231 explicit PreCachedPath(const SkPath& path) : SkPath(path) {
232 this->updateBoundsCache();
233 #if 0 // Disabled to see if we ever really race on this. It costs time, chromi um:496982.
234 SkPathPriv::FirstDirection junk;
235 (void)SkPathPriv::CheapComputeFirstDirection(*this, &junk);
236 #endif
237 }
238 };
239
240 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we pre cache it.
241 // This may not cover all SkMatrices used by the picture (e.g. some could be hid ing in a shader).
242 struct TypedMatrix : public SkMatrix {
243 TypedMatrix() {}
244 explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) {
245 (void)this->getType();
246 }
247 };
248
249 RECORD0(NoOp);
250
251 RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix);
252 RECORD0(Save);
253 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas: :SaveFlags, flags);
254
255 RECORD1(SetMatrix, TypedMatrix, matrix);
256
257 struct RegionOpAndAA {
258 RegionOpAndAA() {}
259 RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {}
260 SkRegion::Op op : 31; // This really only needs to be 3, but there's no win today to do so.
261 unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call t his an unsigned.
262 };
263 SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize);
264
265 RECORD3(ClipPath, SkIRect, devBounds, PreCachedPath, path, RegionOpAndAA, opA A);
266 RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opA A);
267 RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opA A);
268 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, o p);
269
270 // While not strictly required, if you have an SkPaint, it's fastest to put it f irst.
271 RECORD4(DrawBitmap, Optional<SkPaint>, paint,
272 ImmutableBitmap, bitmap,
273 SkScalar, left,
274 SkScalar, top);
275 RECORD4(DrawBitmapNine, Optional<SkPaint>, paint,
276 ImmutableBitmap, bitmap,
277 SkIRect, center,
278 SkRect, dst);
279 RECORD4(DrawBitmapRect, Optional<SkPaint>, paint,
280 ImmutableBitmap, bitmap,
281 Optional<SkRect>, src,
282 SkRect, dst);
283 RECORD4(DrawBitmapRectFast, Optional<SkPaint>, paint,
284 ImmutableBitmap, bitmap,
285 Optional<SkRect>, src,
286 SkRect, dst);
287 RECORD5(DrawBitmapRectFixedSize, SkPaint, paint,
288 ImmutableBitmap, bitmap,
289 SkRect, src,
290 SkRect, dst,
291 SkCanvas::SrcRectConstraint, constraint);
292 RECORD3(DrawDRRect, SkPaint, paint, SkRRect, outer, SkRRect, inner);
293 RECORD3(DrawDrawable, Optional<SkMatrix>, matrix, SkRect, worstCaseBounds, int32 _t, index);
294 RECORD4(DrawImage, Optional<SkPaint>, paint,
295 RefBox<const SkImage>, image,
296 SkScalar, left,
297 SkScalar, top);
298 RECORD5(DrawImageRect, Optional<SkPaint>, paint,
299 RefBox<const SkImage>, image,
300 Optional<SkRect>, src,
301 SkRect, dst,
302 SkCanvas::SrcRectConstraint, constraint);
303 RECORD4(DrawImageNine, Optional<SkPaint>, paint,
304 RefBox<const SkImage>, image,
305 SkIRect, center,
306 SkRect, dst);
307 RECORD2(DrawOval, SkPaint, paint, SkRect, oval);
308 RECORD1(DrawPaint, SkPaint, paint);
309 RECORD2(DrawPath, SkPaint, paint, PreCachedPath, path);
310 RECORD3(DrawPicture, Optional<SkPaint>, paint,
311 RefBox<const SkPicture>, picture,
312 TypedMatrix, matrix);
313 RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count, SkPoint*, pts);
314 RECORD4(DrawPosText, SkPaint, paint,
315 PODArray<char>, text,
316 size_t, byteLength,
317 PODArray<SkPoint>, pos);
318 RECORD5(DrawPosTextH, SkPaint, paint,
319 PODArray<char>, text,
320 unsigned, byteLength,
321 SkScalar, y,
322 PODArray<SkScalar>, xpos);
323 RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect);
324 RECORD2(DrawRect, SkPaint, paint, SkRect, rect);
325 RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left , int, top);
326 RECORD5(DrawText, SkPaint, paint,
327 PODArray<char>, text,
328 size_t, byteLength,
329 SkScalar, x,
330 SkScalar, y);
331 RECORD4(DrawTextBlob, SkPaint, paint,
332 RefBox<const SkTextBlob>, blob,
333 SkScalar, x,
334 SkScalar, y);
335 RECORD5(DrawTextOnPath, SkPaint, paint,
336 PODArray<char>, text,
337 size_t, byteLength,
338 PreCachedPath, path,
339 TypedMatrix, matrix);
340
341 RECORD5(DrawPatch, SkPaint, paint,
342 PODArray<SkPoint>, cubics,
343 PODArray<SkColor>, colors,
344 PODArray<SkPoint>, texCoords,
345 RefBox<SkXfermode>, xmode);
346
347 RECORD8(DrawAtlas, Optional<SkPaint>, paint,
348 RefBox<const SkImage>, atlas,
349 PODArray<SkRSXform>, xforms,
350 PODArray<SkRect>, texs,
351 PODArray<SkColor>, colors,
352 int, count,
353 SkXfermode::Mode, mode,
354 Optional<SkRect>, cull);
355
356 // This guy is so ugly we just write it manually.
357 struct DrawVertices {
358 static const Type kType = DrawVertices_Type;
359
360 DrawVertices(const SkPaint& paint,
361 SkCanvas::VertexMode vmode,
362 int vertexCount,
363 SkPoint* vertices,
364 SkPoint* texs,
365 SkColor* colors,
366 SkXfermode* xmode,
367 uint16_t* indices,
368 int indexCount)
369 : paint(paint)
370 , vmode(vmode)
371 , vertexCount(vertexCount)
372 , vertices(vertices)
373 , texs(texs)
374 , colors(colors)
375 , xmode(SkSafeRef(xmode))
376 , indices(indices)
377 , indexCount(indexCount) {}
378
379 SkPaint paint;
380 SkCanvas::VertexMode vmode;
381 int vertexCount;
382 PODArray<SkPoint> vertices;
383 PODArray<SkPoint> texs;
384 PODArray<SkColor> colors;
385 SkAutoTUnref<SkXfermode> xmode;
386 PODArray<uint16_t> indices;
387 int indexCount;
388 };
389
390 #undef RECORD0
391 #undef RECORD1
392 #undef RECORD2
393 #undef RECORD3
394 #undef RECORD4
395 #undef RECORD5
396 #undef RECORD8
397
398 } // namespace SkRecords
399
400 #endif//SkRecords_DEFINED
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