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1 <?xml version="1.0" encoding="utf-8"?> | |
2 <!-- | |
3 Copyright 2015 Google Inc. | |
4 | |
5 Use of this source code is governed by a BSD-style license that can be | |
6 found in the LICENSE file. | |
7 --> | |
8 <!-- BEGIN_INCLUDE(manifest) --> | |
9 <manifest xmlns:android="http://schemas.android.com/apk/res/android" | |
10 package="com.skia.canvasproof" | |
11 android:versionCode="1" | |
12 android:versionName="1.0"> | |
13 <uses-sdk android:minSdkVersion="9" /> | |
14 <uses-feature android:glEsVersion="0x00020000" /> | |
15 <application android:label="Canvas Proof"> | |
16 <activity android:name="org.skia.canvasproof.CanvasProofActivity" | |
17 android:label="Canvas Proof" | |
18 android:configChanges="orientation|keyboardHidden" | |
19 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> | |
20 <meta-data android:name="android.app.lib_name" | |
djsollen
2015/08/24 12:42:56
is this necessary?
hal.canary
2015/08/31 21:16:55
It doesn't load the libraries otherwise.
djsollen
2015/09/01 13:06:24
I thought you just needed to use System.LoadLibrar
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21 android:value="canvasproof" /> | |
22 <intent-filter> | |
23 <action android:name="android.intent.action.MAIN" /> | |
24 <category android:name="android.intent.category.LAUNCHER" /> | |
25 </intent-filter> | |
26 </activity> | |
27 </application> | |
28 </manifest> | |
29 <!-- END_INCLUDE(manifest) --> | |
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