| Index: ui/accessibility/ax_tree.cc
|
| diff --git a/ui/accessibility/ax_tree.cc b/ui/accessibility/ax_tree.cc
|
| index 51aa13ff8ca113f42c575ffed6324e801ae90e97..17112742a424ce78d3d281e57fa253445a24d7c0 100644
|
| --- a/ui/accessibility/ax_tree.cc
|
| +++ b/ui/accessibility/ax_tree.cc
|
| @@ -26,8 +26,26 @@ std::string TreeToStringHelper(AXNode* node, int indent) {
|
|
|
| } // anonymous namespace
|
|
|
| +// Intermediate state to keep track of during a tree update.
|
| +struct AXTreeUpdateState {
|
| + // During an update, this keeps track of all nodes that have been
|
| + // implicitly referenced as part of this update, but haven't been
|
| + // updated yet. It's an error if there are any pending nodes at the
|
| + // end of Unserialize.
|
| + std::set<AXNode*> pending_nodes;
|
| +
|
| + // Keeps track of new nodes created during this update.
|
| + std::set<AXNode*> new_nodes;
|
| +};
|
| +
|
| +AXTreeDelegate::AXTreeDelegate() {
|
| +}
|
| +
|
| +AXTreeDelegate::~AXTreeDelegate() {
|
| +}
|
| +
|
| AXTree::AXTree()
|
| - : root_(NULL) {
|
| + : delegate_(NULL), root_(NULL) {
|
| AXNodeData root;
|
| root.id = 0;
|
| root.role = AX_ROLE_ROOT_WEB_AREA;
|
| @@ -38,7 +56,7 @@ AXTree::AXTree()
|
| }
|
|
|
| AXTree::AXTree(const AXTreeUpdate& initial_state)
|
| - : root_(NULL) {
|
| + : delegate_(NULL), root_(NULL) {
|
| CHECK(Unserialize(initial_state)) << error();
|
| }
|
|
|
| @@ -47,6 +65,10 @@ AXTree::~AXTree() {
|
| DestroyNodeAndSubtree(root_);
|
| }
|
|
|
| +void AXTree::SetDelegate(AXTreeDelegate* delegate) {
|
| + delegate_ = delegate;
|
| +}
|
| +
|
| AXNode* AXTree::GetRoot() const {
|
| return root_;
|
| }
|
| @@ -57,7 +79,8 @@ AXNode* AXTree::GetFromId(int32 id) const {
|
| }
|
|
|
| bool AXTree::Unserialize(const AXTreeUpdate& update) {
|
| - std::set<AXNode*> pending_nodes;
|
| + AXTreeUpdateState update_state;
|
| + int32 old_root_id = root_ ? root_->id() : 0;
|
|
|
| if (update.node_id_to_clear != 0) {
|
| AXNode* node = GetFromId(update.node_id_to_clear);
|
| @@ -74,24 +97,38 @@ bool AXTree::Unserialize(const AXTreeUpdate& update) {
|
| DestroyNodeAndSubtree(node->ChildAtIndex(i));
|
| std::vector<AXNode*> children;
|
| node->SwapChildren(children);
|
| - pending_nodes.insert(node);
|
| + update_state.pending_nodes.insert(node);
|
| }
|
| }
|
|
|
| for (size_t i = 0; i < update.nodes.size(); ++i) {
|
| - if (!UpdateNode(update.nodes[i], &pending_nodes))
|
| + if (!UpdateNode(update.nodes[i], &update_state))
|
| return false;
|
| }
|
|
|
| - if (!pending_nodes.empty()) {
|
| + if (!update_state.pending_nodes.empty()) {
|
| error_ = "Nodes left pending by the update:";
|
| - for (std::set<AXNode*>::iterator iter = pending_nodes.begin();
|
| - iter != pending_nodes.end(); ++iter) {
|
| + for (std::set<AXNode*>::iterator iter = update_state.pending_nodes.begin();
|
| + iter != update_state.pending_nodes.end(); ++iter) {
|
| error_ += base::StringPrintf(" %d", (*iter)->id());
|
| }
|
| return false;
|
| }
|
|
|
| + if (delegate_) {
|
| + for (size_t i = 0; i < update.nodes.size(); ++i) {
|
| + AXNode* node = GetFromId(update.nodes[i].id);
|
| + if (update_state.new_nodes.find(node) != update_state.new_nodes.end()) {
|
| + delegate_->OnNodeCreated(node);
|
| + update_state.new_nodes.erase(node);
|
| + } else {
|
| + delegate_->OnNodeChanged(node);
|
| + }
|
| + }
|
| + if (root_->id() != old_root_id)
|
| + delegate_->OnRootChanged(root_);
|
| + }
|
| +
|
| return true;
|
| }
|
|
|
| @@ -104,7 +141,7 @@ AXNode* AXTree::CreateNode(AXNode* parent, int32 id, int32 index_in_parent) {
|
| }
|
|
|
| bool AXTree::UpdateNode(
|
| - const AXNodeData& src, std::set<AXNode*>* pending_nodes) {
|
| + const AXNodeData& src, AXTreeUpdateState* update_state) {
|
| // This method updates one node in the tree based on serialized data
|
| // received in an AXTreeUpdate. See AXTreeUpdate for pre and post
|
| // conditions.
|
| @@ -114,7 +151,7 @@ bool AXTree::UpdateNode(
|
| // and this is a serious error.
|
| AXNode* node = GetFromId(src.id);
|
| if (node) {
|
| - pending_nodes->erase(node);
|
| + update_state->pending_nodes.erase(node);
|
| } else {
|
| if (src.role != AX_ROLE_ROOT_WEB_AREA) {
|
| error_ = base::StringPrintf(
|
| @@ -122,6 +159,7 @@ bool AXTree::UpdateNode(
|
| return false;
|
| }
|
| node = CreateAndInitializeNode(NULL, src.id, 0);
|
| + update_state->new_nodes.insert(node);
|
| }
|
|
|
| // Set the node's data.
|
| @@ -136,7 +174,7 @@ bool AXTree::UpdateNode(
|
| // and swap it in.
|
| std::vector<AXNode*> new_children;
|
| bool success = CreateNewChildVector(
|
| - node, src.child_ids, &new_children, pending_nodes);
|
| + node, src.child_ids, &new_children, update_state);
|
| node->SwapChildren(new_children);
|
|
|
| // Update the root of the tree if needed.
|
| @@ -145,15 +183,11 @@ bool AXTree::UpdateNode(
|
| if (root_)
|
| DestroyNodeAndSubtree(root_);
|
| root_ = node;
|
| - OnRootChanged();
|
| }
|
|
|
| return success;
|
| }
|
|
|
| -void AXTree::OnRootChanged() {
|
| -}
|
| -
|
| AXNode* AXTree::CreateAndInitializeNode(
|
| AXNode* parent, int32 id, int32 index_in_parent) {
|
| AXNode* node = CreateNode(parent, id, index_in_parent);
|
| @@ -165,6 +199,8 @@ void AXTree::DestroyNodeAndSubtree(AXNode* node) {
|
| id_map_.erase(node->id());
|
| for (int i = 0; i < node->child_count(); ++i)
|
| DestroyNodeAndSubtree(node->ChildAtIndex(i));
|
| + if (delegate_)
|
| + delegate_->OnNodeWillBeDeleted(node);
|
| node->Destroy();
|
| }
|
|
|
| @@ -196,7 +232,7 @@ bool AXTree::DeleteOldChildren(AXNode* node,
|
| bool AXTree::CreateNewChildVector(AXNode* node,
|
| const std::vector<int32> new_child_ids,
|
| std::vector<AXNode*>* new_children,
|
| - std::set<AXNode*>* pending_nodes) {
|
| + AXTreeUpdateState* update_state) {
|
| bool success = true;
|
| for (size_t i = 0; i < new_child_ids.size(); ++i) {
|
| int32 child_id = new_child_ids[i];
|
| @@ -218,7 +254,8 @@ bool AXTree::CreateNewChildVector(AXNode* node,
|
| child->SetIndexInParent(index_in_parent);
|
| } else {
|
| child = CreateAndInitializeNode(node, child_id, index_in_parent);
|
| - pending_nodes->insert(child);
|
| + update_state->pending_nodes.insert(child);
|
| + update_state->new_nodes.insert(child);
|
| }
|
| new_children->push_back(child);
|
| }
|
|
|