OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
6 #define UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 6 #define UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
44 // assume that nodes 3, 4, and 5 are not modified unless you explicitly | 44 // assume that nodes 3, 4, and 5 are not modified unless you explicitly |
45 // call SerializeChanges() on them. | 45 // call SerializeChanges() on them. |
46 // | 46 // |
47 // As long as the source tree has unique ids for every node and no loops, | 47 // As long as the source tree has unique ids for every node and no loops, |
48 // and as long as every update is applied to the client tree, AXTreeSerializer | 48 // and as long as every update is applied to the client tree, AXTreeSerializer |
49 // will continue to work. If the source tree makes a change but fails to | 49 // will continue to work. If the source tree makes a change but fails to |
50 // call SerializeChanges properly, the trees may get out of sync - but | 50 // call SerializeChanges properly, the trees may get out of sync - but |
51 // because AXTreeSerializer always keeps track of what updates it's sent, | 51 // because AXTreeSerializer always keeps track of what updates it's sent, |
52 // it will never send an invalid update and the client tree will not break, | 52 // it will never send an invalid update and the client tree will not break, |
53 // it just may not contain all of the changes. | 53 // it just may not contain all of the changes. |
54 template<class AXSourceNode> | 54 template<typename AXSourceNode> |
55 class AXTreeSerializer { | 55 class AXTreeSerializer { |
56 public: | 56 public: |
57 explicit AXTreeSerializer(AXTreeSource<AXSourceNode>* tree); | 57 explicit AXTreeSerializer(AXTreeSource<AXSourceNode>* tree); |
58 ~AXTreeSerializer(); | 58 ~AXTreeSerializer(); |
59 | 59 |
60 // Throw out the internal state that keeps track of the nodes the client | 60 // Throw out the internal state that keeps track of the nodes the client |
61 // knows about. This has the effect that the next update will send the | 61 // knows about. This has the effect that the next update will send the |
62 // entire tree over because it assumes the client knows nothing. | 62 // entire tree over because it assumes the client knows nothing. |
63 void Reset(); | 63 void Reset(); |
64 | 64 |
65 // Serialize all changes to |node| and append them to |out_update|. | 65 // Serialize all changes to |node| and append them to |out_update|. |
66 void SerializeChanges(const AXSourceNode* node, | 66 void SerializeChanges(AXSourceNode node, |
67 AXTreeUpdate* out_update); | 67 AXTreeUpdate* out_update); |
68 | 68 |
| 69 // Delete the client subtree for this node, ensuring that the subtree |
| 70 // is re-serialized. |
| 71 void DeleteClientSubtree(AXSourceNode node); |
| 72 |
69 // Only for unit testing. Normally this class relies on getting a call | 73 // Only for unit testing. Normally this class relies on getting a call |
70 // to SerializeChanges() every time the source tree changes. For unit | 74 // to SerializeChanges() every time the source tree changes. For unit |
71 // testing, it's convenient to create a static AXTree for the initial | 75 // testing, it's convenient to create a static AXTree for the initial |
72 // state and then call ChangeTreeSourceForTesting and then SerializeChanges | 76 // state and then call ChangeTreeSourceForTesting and then SerializeChanges |
73 // to simulate the changes you'd get if a tree changed from the initial | 77 // to simulate the changes you'd get if a tree changed from the initial |
74 // state to the second tree's state. | 78 // state to the second tree's state. |
75 void ChangeTreeSourceForTesting(AXTreeSource<AXSourceNode>* new_tree); | 79 void ChangeTreeSourceForTesting(AXTreeSource<AXSourceNode>* new_tree); |
76 | 80 |
77 private: | 81 private: |
78 // Return the least common ancestor of a node in the source tree | 82 // Return the least common ancestor of a node in the source tree |
(...skipping 21 matching lines...) Expand all Loading... |
100 // 2 3 2 3 | | 104 // 2 3 2 3 | |
101 // / \ / / | | 105 // / \ / / | |
102 // 4 7 8 4 | | 106 // 4 7 8 4 | |
103 // / \ / \ | | 107 // / \ / \ | |
104 // 5 6 5 6 | | 108 // 5 6 5 6 | |
105 // | 109 // |
106 // LCA(source node 8, client node 7) is node 2. | 110 // LCA(source node 8, client node 7) is node 2. |
107 // LCA(source node 5, client node 5) is node 1. | 111 // LCA(source node 5, client node 5) is node 1. |
108 // It's not node 5, because the two trees disagree on the parent of | 112 // It's not node 5, because the two trees disagree on the parent of |
109 // node 4, so the LCA is the first ancestor both trees agree on. | 113 // node 4, so the LCA is the first ancestor both trees agree on. |
110 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node, | 114 AXSourceNode LeastCommonAncestor(AXSourceNode node, |
111 ClientTreeNode* client_node); | 115 ClientTreeNode* client_node); |
112 | 116 |
113 // Return the least common ancestor of |node| that's in the client tree. | 117 // Return the least common ancestor of |node| that's in the client tree. |
114 // This just walks up the ancestors of |node| until it finds a node that's | 118 // This just walks up the ancestors of |node| until it finds a node that's |
115 // also in the client tree, and then calls LeastCommonAncestor on the | 119 // also in the client tree, and then calls LeastCommonAncestor on the |
116 // source node and client node. | 120 // source node and client node. |
117 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node); | 121 AXSourceNode LeastCommonAncestor(AXSourceNode node); |
118 | 122 |
119 // Walk the subtree rooted at |node| and return true if any nodes that | 123 // Walk the subtree rooted at |node| and return true if any nodes that |
120 // would be updated are being reparented. If so, update |lca| to point | 124 // would be updated are being reparented. If so, update |out_lca| to point |
121 // to the least common ancestor of the previous LCA and the previous | 125 // to the least common ancestor of the previous LCA and the previous |
122 // parent of the node being reparented. | 126 // parent of the node being reparented. |
123 bool AnyDescendantWasReparented(const AXSourceNode* node, | 127 bool AnyDescendantWasReparented(AXSourceNode node, |
124 const AXSourceNode** lca); | 128 AXSourceNode* out_lca); |
125 | 129 |
126 ClientTreeNode* ClientTreeNodeById(int32 id); | 130 ClientTreeNode* ClientTreeNodeById(int32 id); |
127 | 131 |
128 // Delete the given client tree node and recursively delete all of its | 132 // Delete the given client tree node and recursively delete all of its |
129 // descendants. | 133 // descendants. |
130 void DeleteClientSubtree(ClientTreeNode* client_node); | 134 void DeleteClientSubtree(ClientTreeNode* client_node); |
131 | 135 |
132 // Helper function, called recursively with each new node to serialize. | 136 // Helper function, called recursively with each new node to serialize. |
133 void SerializeChangedNodes(const AXSourceNode* node, | 137 void SerializeChangedNodes(AXSourceNode node, |
134 AXTreeUpdate* out_update); | 138 AXTreeUpdate* out_update); |
135 | 139 |
136 // The tree source. | 140 // The tree source. |
137 AXTreeSource<AXSourceNode>* tree_; | 141 AXTreeSource<AXSourceNode>* tree_; |
138 | 142 |
139 // Our representation of the client tree. | 143 // Our representation of the client tree. |
140 ClientTreeNode* client_root_; | 144 ClientTreeNode* client_root_; |
141 | 145 |
142 // A map from IDs to nodes in the client tree. | 146 // A map from IDs to nodes in the client tree. |
143 base::hash_map<int32, ClientTreeNode*> client_id_map_; | 147 base::hash_map<int32, ClientTreeNode*> client_id_map_; |
144 }; | 148 }; |
145 | 149 |
146 // In order to keep track of what nodes the client knows about, we keep a | 150 // In order to keep track of what nodes the client knows about, we keep a |
147 // representation of the client tree - just IDs and parent/child | 151 // representation of the client tree - just IDs and parent/child |
148 // relationships. | 152 // relationships. |
149 struct AX_EXPORT ClientTreeNode { | 153 struct AX_EXPORT ClientTreeNode { |
150 ClientTreeNode(); | 154 ClientTreeNode(); |
151 virtual ~ClientTreeNode(); | 155 virtual ~ClientTreeNode(); |
152 int32 id; | 156 int32 id; |
153 ClientTreeNode* parent; | 157 ClientTreeNode* parent; |
154 std::vector<ClientTreeNode*> children; | 158 std::vector<ClientTreeNode*> children; |
155 }; | 159 }; |
156 | 160 |
157 template<class AXSourceNode> | 161 template<typename AXSourceNode> |
158 AXTreeSerializer<AXSourceNode>::AXTreeSerializer( | 162 AXTreeSerializer<AXSourceNode>::AXTreeSerializer( |
159 AXTreeSource<AXSourceNode>* tree) | 163 AXTreeSource<AXSourceNode>* tree) |
160 : tree_(tree), | 164 : tree_(tree), |
161 client_root_(NULL) { | 165 client_root_(NULL) { |
162 } | 166 } |
163 | 167 |
164 template<class AXSourceNode> | 168 template<typename AXSourceNode> |
165 AXTreeSerializer<AXSourceNode>::~AXTreeSerializer() { | 169 AXTreeSerializer<AXSourceNode>::~AXTreeSerializer() { |
166 Reset(); | 170 Reset(); |
167 } | 171 } |
168 | 172 |
169 template<class AXSourceNode> | 173 template<typename AXSourceNode> |
170 void AXTreeSerializer<AXSourceNode>::Reset() { | 174 void AXTreeSerializer<AXSourceNode>::Reset() { |
171 if (client_root_) { | 175 if (client_root_) { |
172 DeleteClientSubtree(client_root_); | 176 DeleteClientSubtree(client_root_); |
173 client_root_ = NULL; | 177 client_root_ = NULL; |
174 } | 178 } |
175 } | 179 } |
176 | 180 |
177 template<class AXSourceNode> | 181 template<typename AXSourceNode> |
178 void AXTreeSerializer<AXSourceNode>::ChangeTreeSourceForTesting( | 182 void AXTreeSerializer<AXSourceNode>::ChangeTreeSourceForTesting( |
179 AXTreeSource<AXSourceNode>* new_tree) { | 183 AXTreeSource<AXSourceNode>* new_tree) { |
180 tree_ = new_tree; | 184 tree_ = new_tree; |
181 } | 185 } |
182 | 186 |
183 template<class AXSourceNode> | 187 template<typename AXSourceNode> |
184 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( | 188 AXSourceNode AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( |
185 const AXSourceNode* node, ClientTreeNode* client_node) { | 189 AXSourceNode node, ClientTreeNode* client_node) { |
186 if (node == NULL || client_node == NULL) | 190 if (!tree_->IsValid(node) || client_node == NULL) |
187 return NULL; | 191 return tree_->GetNull(); |
188 | 192 |
189 std::vector<const AXSourceNode*> ancestors; | 193 std::vector<AXSourceNode> ancestors; |
190 while (node) { | 194 while (tree_->IsValid(node)) { |
191 ancestors.push_back(node); | 195 ancestors.push_back(node); |
192 node = tree_->GetParent(node); | 196 node = tree_->GetParent(node); |
193 } | 197 } |
194 | 198 |
195 std::vector<ClientTreeNode*> client_ancestors; | 199 std::vector<ClientTreeNode*> client_ancestors; |
196 while (client_node) { | 200 while (client_node) { |
197 client_ancestors.push_back(client_node); | 201 client_ancestors.push_back(client_node); |
198 client_node = client_node->parent; | 202 client_node = client_node->parent; |
199 } | 203 } |
200 | 204 |
201 // Start at the root. Keep going until the source ancestor chain and | 205 // Start at the root. Keep going until the source ancestor chain and |
202 // client ancestor chain disagree. The last node before they disagree | 206 // client ancestor chain disagree. The last node before they disagree |
203 // is the LCA. | 207 // is the LCA. |
204 const AXSourceNode* lca = NULL; | 208 AXSourceNode lca = tree_->GetNull(); |
205 int source_index = static_cast<int>(ancestors.size() - 1); | 209 int source_index = static_cast<int>(ancestors.size() - 1); |
206 int client_index = static_cast<int>(client_ancestors.size() - 1); | 210 int client_index = static_cast<int>(client_ancestors.size() - 1); |
207 while (source_index >= 0 && client_index >= 0) { | 211 while (source_index >= 0 && client_index >= 0) { |
208 if (tree_->GetId(ancestors[source_index]) != | 212 if (tree_->GetId(ancestors[source_index]) != |
209 client_ancestors[client_index]->id) { | 213 client_ancestors[client_index]->id) { |
210 return lca; | 214 return lca; |
211 } | 215 } |
212 lca = ancestors[source_index]; | 216 lca = ancestors[source_index]; |
213 source_index--; | 217 source_index--; |
214 client_index--; | 218 client_index--; |
215 } | 219 } |
216 return lca; | 220 return lca; |
217 } | 221 } |
218 | 222 |
219 template<class AXSourceNode> | 223 template<typename AXSourceNode> |
220 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( | 224 AXSourceNode AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( |
221 const AXSourceNode* node) { | 225 AXSourceNode node) { |
222 // Walk up the tree until the source node's id also exists in the | 226 // Walk up the tree until the source node's id also exists in the |
223 // client tree, then call LeastCommonAncestor on those two nodes. | 227 // client tree, then call LeastCommonAncestor on those two nodes. |
224 ClientTreeNode* client_node = ClientTreeNodeById(tree_->GetId(node)); | 228 ClientTreeNode* client_node = ClientTreeNodeById(tree_->GetId(node)); |
225 while (node && !client_node) { | 229 while (tree_->IsValid(node) && !client_node) { |
226 node = tree_->GetParent(node); | 230 node = tree_->GetParent(node); |
227 if (node) | 231 if (tree_->IsValid(node)) |
228 client_node = ClientTreeNodeById(tree_->GetId(node)); | 232 client_node = ClientTreeNodeById(tree_->GetId(node)); |
229 } | 233 } |
230 return LeastCommonAncestor(node, client_node); | 234 return LeastCommonAncestor(node, client_node); |
231 } | 235 } |
232 | 236 |
233 template<class AXSourceNode> | 237 template<typename AXSourceNode> |
234 bool AXTreeSerializer<AXSourceNode>::AnyDescendantWasReparented( | 238 bool AXTreeSerializer<AXSourceNode>::AnyDescendantWasReparented( |
235 const AXSourceNode* node, const AXSourceNode** lca) { | 239 AXSourceNode node, AXSourceNode* out_lca) { |
236 bool result = false; | 240 bool result = false; |
237 int id = tree_->GetId(node); | 241 int id = tree_->GetId(node); |
238 int child_count = tree_->GetChildCount(node); | 242 std::vector<AXSourceNode> children; |
239 for (int i = 0; i < child_count; ++i) { | 243 tree_->GetChildren(node, &children); |
240 const AXSourceNode* child = tree_->GetChildAtIndex(node, i); | 244 for (size_t i = 0; i < children.size(); ++i) { |
| 245 AXSourceNode& child = children[i]; |
241 int child_id = tree_->GetId(child); | 246 int child_id = tree_->GetId(child); |
242 ClientTreeNode* client_child = ClientTreeNodeById(child_id); | 247 ClientTreeNode* client_child = ClientTreeNodeById(child_id); |
243 if (client_child) { | 248 if (client_child) { |
244 if (!client_child->parent) { | 249 if (!client_child->parent) { |
245 // If the client child has no parent, it must have been the | 250 // If the client child has no parent, it must have been the |
246 // previous root node, so there is no LCA and we can exit early. | 251 // previous root node, so there is no LCA and we can exit early. |
247 *lca = NULL; | 252 *out_lca = tree_->GetNull(); |
248 return true; | 253 return true; |
249 } else if (client_child->parent->id != id) { | 254 } else if (client_child->parent->id != id) { |
250 // If the client child's parent is not this node, update the LCA | 255 // If the client child's parent is not this node, update the LCA |
251 // and return true (reparenting was found). | 256 // and return true (reparenting was found). |
252 *lca = LeastCommonAncestor(*lca, client_child); | 257 *out_lca = LeastCommonAncestor(*out_lca, client_child); |
253 result = true; | 258 result = true; |
254 } else { | 259 } else { |
255 // This child is already in the client tree, we won't | 260 // This child is already in the client tree, we won't |
256 // recursively serialize it so we don't need to check this | 261 // recursively serialize it so we don't need to check this |
257 // subtree recursively for reparenting. | 262 // subtree recursively for reparenting. |
258 continue; | 263 continue; |
259 } | 264 } |
260 } | 265 } |
261 | 266 |
262 // This is a new child or reparented child, check it recursively. | 267 // This is a new child or reparented child, check it recursively. |
263 if (AnyDescendantWasReparented(child, lca)) | 268 if (AnyDescendantWasReparented(child, out_lca)) |
264 result = true; | 269 result = true; |
265 } | 270 } |
266 return result; | 271 return result; |
267 } | 272 } |
268 | 273 |
269 template<class AXSourceNode> | 274 template<typename AXSourceNode> |
270 ClientTreeNode* AXTreeSerializer<AXSourceNode>::ClientTreeNodeById(int32 id) { | 275 ClientTreeNode* AXTreeSerializer<AXSourceNode>::ClientTreeNodeById(int32 id) { |
271 base::hash_map<int32, ClientTreeNode*>::iterator iter = | 276 base::hash_map<int32, ClientTreeNode*>::iterator iter = |
272 client_id_map_.find(id); | 277 client_id_map_.find(id); |
273 if (iter != client_id_map_.end()) | 278 if (iter != client_id_map_.end()) |
274 return iter->second; | 279 return iter->second; |
275 else | 280 else |
276 return NULL; | 281 return NULL; |
277 } | 282 } |
278 | 283 |
279 template<class AXSourceNode> | 284 template<typename AXSourceNode> |
280 void AXTreeSerializer<AXSourceNode>::SerializeChanges( | 285 void AXTreeSerializer<AXSourceNode>::SerializeChanges( |
281 const AXSourceNode* node, | 286 AXSourceNode node, |
282 AXTreeUpdate* out_update) { | 287 AXTreeUpdate* out_update) { |
283 // If the node isn't in the client tree, we need to serialize starting | 288 // If the node isn't in the client tree, we need to serialize starting |
284 // with the LCA. | 289 // with the LCA. |
285 const AXSourceNode* lca = LeastCommonAncestor(node); | 290 AXSourceNode lca = LeastCommonAncestor(node); |
286 | 291 |
287 if (client_root_) { | 292 if (client_root_) { |
288 // If the LCA is anything other than the node itself, tell the | 293 // If the LCA is anything other than the node itself, tell the |
289 // client to first delete the subtree rooted at the LCA. | 294 // client to first delete the subtree rooted at the LCA. |
290 bool need_delete = (lca != node); | 295 bool need_delete = !tree_->IsEqual(lca, node); |
291 if (lca) { | 296 if (tree_->IsValid(lca)) { |
292 // Check for any reparenting within this subtree - if there is | 297 // Check for any reparenting within this subtree - if there is |
293 // any, we need to delete and reserialize the whole subtree | 298 // any, we need to delete and reserialize the whole subtree |
294 // that contains the old and new parents of the reparented node. | 299 // that contains the old and new parents of the reparented node. |
295 if (AnyDescendantWasReparented(lca, &lca)) | 300 if (AnyDescendantWasReparented(lca, &lca)) |
296 need_delete = true; | 301 need_delete = true; |
297 } | 302 } |
298 | 303 |
299 if (lca == NULL) { | 304 if (!tree_->IsValid(lca)) { |
300 // If there's no LCA, just tell the client to destroy the whole | 305 // If there's no LCA, just tell the client to destroy the whole |
301 // tree and then we'll serialize everything from the new root. | 306 // tree and then we'll serialize everything from the new root. |
302 out_update->node_id_to_clear = client_root_->id; | 307 out_update->node_id_to_clear = client_root_->id; |
303 DeleteClientSubtree(client_root_); | 308 DeleteClientSubtree(client_root_); |
304 client_id_map_.erase(client_root_->id); | 309 client_id_map_.erase(client_root_->id); |
305 client_root_ = NULL; | 310 client_root_ = NULL; |
306 } else if (need_delete) { | 311 } else if (need_delete) { |
307 // Otherwise, if we need to reserialize a subtree, first we need | 312 // Otherwise, if we need to reserialize a subtree, first we need |
308 // to delete those nodes in our client tree so that | 313 // to delete those nodes in our client tree so that |
309 // SerializeChangedNodes() will be sure to send them again. | 314 // SerializeChangedNodes() will be sure to send them again. |
310 out_update->node_id_to_clear = tree_->GetId(lca); | 315 out_update->node_id_to_clear = tree_->GetId(lca); |
311 ClientTreeNode* client_lca = ClientTreeNodeById(tree_->GetId(lca)); | 316 ClientTreeNode* client_lca = ClientTreeNodeById(tree_->GetId(lca)); |
312 CHECK(client_lca); | 317 CHECK(client_lca); |
313 for (size_t i = 0; i < client_lca->children.size(); ++i) { | 318 for (size_t i = 0; i < client_lca->children.size(); ++i) { |
314 client_id_map_.erase(client_lca->children[i]->id); | 319 client_id_map_.erase(client_lca->children[i]->id); |
315 DeleteClientSubtree(client_lca->children[i]); | 320 DeleteClientSubtree(client_lca->children[i]); |
316 } | 321 } |
317 client_lca->children.clear(); | 322 client_lca->children.clear(); |
318 } | 323 } |
319 } | 324 } |
320 | 325 |
321 // Serialize from the LCA, or from the root if there isn't one. | 326 // Serialize from the LCA, or from the root if there isn't one. |
322 if (!lca) | 327 if (!tree_->IsValid(lca)) |
323 lca = tree_->GetRoot(); | 328 lca = tree_->GetRoot(); |
324 SerializeChangedNodes(lca, out_update); | 329 SerializeChangedNodes(lca, out_update); |
325 } | 330 } |
326 | 331 |
327 template<class AXSourceNode> | 332 template<typename AXSourceNode> |
| 333 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree(AXSourceNode node) { |
| 334 ClientTreeNode* client_node = ClientTreeNodeById(tree_->GetId(node)); |
| 335 if (client_node) |
| 336 DeleteClientSubtree(client_node); |
| 337 } |
| 338 |
| 339 template<typename AXSourceNode> |
328 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree( | 340 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree( |
329 ClientTreeNode* client_node) { | 341 ClientTreeNode* client_node) { |
330 for (size_t i = 0; i < client_node->children.size(); ++i) { | 342 for (size_t i = 0; i < client_node->children.size(); ++i) { |
331 client_id_map_.erase(client_node->children[i]->id); | 343 client_id_map_.erase(client_node->children[i]->id); |
332 DeleteClientSubtree(client_node->children[i]); | 344 DeleteClientSubtree(client_node->children[i]); |
333 } | 345 } |
334 client_node->children.clear(); | 346 client_node->children.clear(); |
335 } | 347 } |
336 | 348 |
337 template<class AXSourceNode> | 349 template<typename AXSourceNode> |
338 void AXTreeSerializer<AXSourceNode>::SerializeChangedNodes( | 350 void AXTreeSerializer<AXSourceNode>::SerializeChangedNodes( |
339 const AXSourceNode* node, | 351 AXSourceNode node, |
340 AXTreeUpdate* out_update) { | 352 AXTreeUpdate* out_update) { |
341 // This method has three responsibilities: | 353 // This method has three responsibilities: |
342 // 1. Serialize |node| into an AXNodeData, and append it to | 354 // 1. Serialize |node| into an AXNodeData, and append it to |
343 // the AXTreeUpdate to be sent to the client. | 355 // the AXTreeUpdate to be sent to the client. |
344 // 2. Determine if |node| has any new children that the client doesn't | 356 // 2. Determine if |node| has any new children that the client doesn't |
345 // know about yet, and call SerializeChangedNodes recursively on those. | 357 // know about yet, and call SerializeChangedNodes recursively on those. |
346 // 3. Update our internal data structure that keeps track of what nodes | 358 // 3. Update our internal data structure that keeps track of what nodes |
347 // the client knows about. | 359 // the client knows about. |
348 | 360 |
349 // First, find the ClientTreeNode for this id in our data structure where | 361 // First, find the ClientTreeNode for this id in our data structure where |
(...skipping 11 matching lines...) Expand all Loading... |
361 client_node = client_root_; | 373 client_node = client_root_; |
362 client_node->id = id; | 374 client_node->id = id; |
363 client_node->parent = NULL; | 375 client_node->parent = NULL; |
364 client_id_map_[client_node->id] = client_node; | 376 client_id_map_[client_node->id] = client_node; |
365 } | 377 } |
366 | 378 |
367 // Iterate over the ids of the children of |node|. | 379 // Iterate over the ids of the children of |node|. |
368 // Create a set of the child ids so we can quickly look | 380 // Create a set of the child ids so we can quickly look |
369 // up which children are new and which ones were there before. | 381 // up which children are new and which ones were there before. |
370 base::hash_set<int32> new_child_ids; | 382 base::hash_set<int32> new_child_ids; |
371 int child_count = tree_->GetChildCount(node); | 383 std::vector<AXSourceNode> children; |
372 for (int i = 0; i < child_count; ++i) { | 384 tree_->GetChildren(node, &children); |
373 AXSourceNode* child = tree_->GetChildAtIndex(node, i); | 385 for (size_t i = 0; i < children.size(); ++i) { |
| 386 AXSourceNode& child = children[i]; |
374 int new_child_id = tree_->GetId(child); | 387 int new_child_id = tree_->GetId(child); |
375 new_child_ids.insert(new_child_id); | 388 new_child_ids.insert(new_child_id); |
376 | 389 |
377 // This is a sanity check - there shouldn't be any reparenting | 390 // This is a sanity check - there shouldn't be any reparenting |
378 // because we've already handled it above. | 391 // because we've already handled it above. |
379 ClientTreeNode* client_child = client_id_map_[new_child_id]; | 392 ClientTreeNode* client_child = client_id_map_[new_child_id]; |
380 CHECK(!client_child || client_child->parent == client_node); | 393 CHECK(!client_child || client_child->parent == client_node); |
381 } | 394 } |
382 | 395 |
383 // Go through the old children and delete subtrees for child | 396 // Go through the old children and delete subtrees for child |
(...skipping 21 matching lines...) Expand all Loading... |
405 out_update->nodes.push_back(AXNodeData()); | 418 out_update->nodes.push_back(AXNodeData()); |
406 AXNodeData* serialized_node = &out_update->nodes.back(); | 419 AXNodeData* serialized_node = &out_update->nodes.back(); |
407 tree_->SerializeNode(node, serialized_node); | 420 tree_->SerializeNode(node, serialized_node); |
408 if (serialized_node->id == client_root_->id) | 421 if (serialized_node->id == client_root_->id) |
409 serialized_node->role = AX_ROLE_ROOT_WEB_AREA; | 422 serialized_node->role = AX_ROLE_ROOT_WEB_AREA; |
410 serialized_node->child_ids.clear(); | 423 serialized_node->child_ids.clear(); |
411 | 424 |
412 // Iterate over the children, make note of the ones that are new | 425 // Iterate over the children, make note of the ones that are new |
413 // and need to be serialized, and update the ClientTreeNode | 426 // and need to be serialized, and update the ClientTreeNode |
414 // data structure to reflect the new tree. | 427 // data structure to reflect the new tree. |
415 std::vector<AXSourceNode*> children_to_serialize; | 428 std::vector<AXSourceNode> children_to_serialize; |
416 client_node->children.reserve(child_count); | 429 client_node->children.reserve(children.size()); |
417 for (int i = 0; i < child_count; ++i) { | 430 for (size_t i = 0; i < children.size(); ++i) { |
418 AXSourceNode* child = tree_->GetChildAtIndex(node, i); | 431 AXSourceNode& child = children[i]; |
419 int child_id = tree_->GetId(child); | 432 int child_id = tree_->GetId(child); |
420 | 433 |
421 // No need to do anything more with children that aren't new; | 434 // No need to do anything more with children that aren't new; |
422 // the client will reuse its existing object. | 435 // the client will reuse its existing object. |
423 if (new_child_ids.find(child_id) == new_child_ids.end()) | 436 if (new_child_ids.find(child_id) == new_child_ids.end()) |
424 continue; | 437 continue; |
425 | 438 |
426 new_child_ids.erase(child_id); | 439 new_child_ids.erase(child_id); |
427 serialized_node->child_ids.push_back(child_id); | 440 serialized_node->child_ids.push_back(child_id); |
428 if (client_child_id_map.find(child_id) != client_child_id_map.end()) { | 441 if (client_child_id_map.find(child_id) != client_child_id_map.end()) { |
(...skipping 10 matching lines...) Expand all Loading... |
439 } | 452 } |
440 | 453 |
441 // Serialize all of the new children, recursively. | 454 // Serialize all of the new children, recursively. |
442 for (size_t i = 0; i < children_to_serialize.size(); ++i) | 455 for (size_t i = 0; i < children_to_serialize.size(); ++i) |
443 SerializeChangedNodes(children_to_serialize[i], out_update); | 456 SerializeChangedNodes(children_to_serialize[i], out_update); |
444 } | 457 } |
445 | 458 |
446 } // namespace ui | 459 } // namespace ui |
447 | 460 |
448 #endif // UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 461 #endif // UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
OLD | NEW |