| Index: tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/underscore/underscore.js
|
| diff --git a/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/underscore/underscore.js b/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/underscore/underscore.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a12f0d96cfb48a02d518427b26c333bac622810a
|
| --- /dev/null
|
| +++ b/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/underscore/underscore.js
|
| @@ -0,0 +1,1226 @@
|
| +// Underscore.js 1.4.4
|
| +// http://underscorejs.org
|
| +// (c) 2009-2013 Jeremy Ashkenas, DocumentCloud Inc.
|
| +// Underscore may be freely distributed under the MIT license.
|
| +
|
| +(function() {
|
| +
|
| + // Baseline setup
|
| + // --------------
|
| +
|
| + // Establish the root object, `window` in the browser, or `global` on the server.
|
| + var root = this;
|
| +
|
| + // Save the previous value of the `_` variable.
|
| + var previousUnderscore = root._;
|
| +
|
| + // Establish the object that gets returned to break out of a loop iteration.
|
| + var breaker = {};
|
| +
|
| + // Save bytes in the minified (but not gzipped) version:
|
| + var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
|
| +
|
| + // Create quick reference variables for speed access to core prototypes.
|
| + var push = ArrayProto.push,
|
| + slice = ArrayProto.slice,
|
| + concat = ArrayProto.concat,
|
| + toString = ObjProto.toString,
|
| + hasOwnProperty = ObjProto.hasOwnProperty;
|
| +
|
| + // All **ECMAScript 5** native function implementations that we hope to use
|
| + // are declared here.
|
| + var
|
| + nativeForEach = ArrayProto.forEach,
|
| + nativeMap = ArrayProto.map,
|
| + nativeReduce = ArrayProto.reduce,
|
| + nativeReduceRight = ArrayProto.reduceRight,
|
| + nativeFilter = ArrayProto.filter,
|
| + nativeEvery = ArrayProto.every,
|
| + nativeSome = ArrayProto.some,
|
| + nativeIndexOf = ArrayProto.indexOf,
|
| + nativeLastIndexOf = ArrayProto.lastIndexOf,
|
| + nativeIsArray = Array.isArray,
|
| + nativeKeys = Object.keys,
|
| + nativeBind = FuncProto.bind;
|
| +
|
| + // Create a safe reference to the Underscore object for use below.
|
| + var _ = function(obj) {
|
| + if (obj instanceof _) return obj;
|
| + if (!(this instanceof _)) return new _(obj);
|
| + this._wrapped = obj;
|
| + };
|
| +
|
| + // Export the Underscore object for **Node.js**, with
|
| + // backwards-compatibility for the old `require()` API. If we're in
|
| + // the browser, add `_` as a global object via a string identifier,
|
| + // for Closure Compiler "advanced" mode.
|
| + if (typeof exports !== 'undefined') {
|
| + if (typeof module !== 'undefined' && module.exports) {
|
| + exports = module.exports = _;
|
| + }
|
| + exports._ = _;
|
| + } else {
|
| + root._ = _;
|
| + }
|
| +
|
| + // Current version.
|
| + _.VERSION = '1.4.4';
|
| +
|
| + // Collection Functions
|
| + // --------------------
|
| +
|
| + // The cornerstone, an `each` implementation, aka `forEach`.
|
| + // Handles objects with the built-in `forEach`, arrays, and raw objects.
|
| + // Delegates to **ECMAScript 5**'s native `forEach` if available.
|
| + var each = _.each = _.forEach = function(obj, iterator, context) {
|
| + if (obj == null) return;
|
| + if (nativeForEach && obj.forEach === nativeForEach) {
|
| + obj.forEach(iterator, context);
|
| + } else if (obj.length === +obj.length) {
|
| + for (var i = 0, l = obj.length; i < l; i++) {
|
| + if (iterator.call(context, obj[i], i, obj) === breaker) return;
|
| + }
|
| + } else {
|
| + for (var key in obj) {
|
| + if (_.has(obj, key)) {
|
| + if (iterator.call(context, obj[key], key, obj) === breaker) return;
|
| + }
|
| + }
|
| + }
|
| + };
|
| +
|
| + // Return the results of applying the iterator to each element.
|
| + // Delegates to **ECMAScript 5**'s native `map` if available.
|
| + _.map = _.collect = function(obj, iterator, context) {
|
| + var results = [];
|
| + if (obj == null) return results;
|
| + if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
|
| + each(obj, function(value, index, list) {
|
| + results[results.length] = iterator.call(context, value, index, list);
|
| + });
|
| + return results;
|
| + };
|
| +
|
| + var reduceError = 'Reduce of empty array with no initial value';
|
| +
|
| + // **Reduce** builds up a single result from a list of values, aka `inject`,
|
| + // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
|
| + _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
|
| + var initial = arguments.length > 2;
|
| + if (obj == null) obj = [];
|
| + if (nativeReduce && obj.reduce === nativeReduce) {
|
| + if (context) iterator = _.bind(iterator, context);
|
| + return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
|
| + }
|
| + each(obj, function(value, index, list) {
|
| + if (!initial) {
|
| + memo = value;
|
| + initial = true;
|
| + } else {
|
| + memo = iterator.call(context, memo, value, index, list);
|
| + }
|
| + });
|
| + if (!initial) throw new TypeError(reduceError);
|
| + return memo;
|
| + };
|
| +
|
| + // The right-associative version of reduce, also known as `foldr`.
|
| + // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
|
| + _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
|
| + var initial = arguments.length > 2;
|
| + if (obj == null) obj = [];
|
| + if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
|
| + if (context) iterator = _.bind(iterator, context);
|
| + return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
|
| + }
|
| + var length = obj.length;
|
| + if (length !== +length) {
|
| + var keys = _.keys(obj);
|
| + length = keys.length;
|
| + }
|
| + each(obj, function(value, index, list) {
|
| + index = keys ? keys[--length] : --length;
|
| + if (!initial) {
|
| + memo = obj[index];
|
| + initial = true;
|
| + } else {
|
| + memo = iterator.call(context, memo, obj[index], index, list);
|
| + }
|
| + });
|
| + if (!initial) throw new TypeError(reduceError);
|
| + return memo;
|
| + };
|
| +
|
| + // Return the first value which passes a truth test. Aliased as `detect`.
|
| + _.find = _.detect = function(obj, iterator, context) {
|
| + var result;
|
| + any(obj, function(value, index, list) {
|
| + if (iterator.call(context, value, index, list)) {
|
| + result = value;
|
| + return true;
|
| + }
|
| + });
|
| + return result;
|
| + };
|
| +
|
| + // Return all the elements that pass a truth test.
|
| + // Delegates to **ECMAScript 5**'s native `filter` if available.
|
| + // Aliased as `select`.
|
| + _.filter = _.select = function(obj, iterator, context) {
|
| + var results = [];
|
| + if (obj == null) return results;
|
| + if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
|
| + each(obj, function(value, index, list) {
|
| + if (iterator.call(context, value, index, list)) results[results.length] = value;
|
| + });
|
| + return results;
|
| + };
|
| +
|
| + // Return all the elements for which a truth test fails.
|
| + _.reject = function(obj, iterator, context) {
|
| + return _.filter(obj, function(value, index, list) {
|
| + return !iterator.call(context, value, index, list);
|
| + }, context);
|
| + };
|
| +
|
| + // Determine whether all of the elements match a truth test.
|
| + // Delegates to **ECMAScript 5**'s native `every` if available.
|
| + // Aliased as `all`.
|
| + _.every = _.all = function(obj, iterator, context) {
|
| + iterator || (iterator = _.identity);
|
| + var result = true;
|
| + if (obj == null) return result;
|
| + if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
|
| + each(obj, function(value, index, list) {
|
| + if (!(result = result && iterator.call(context, value, index, list))) return breaker;
|
| + });
|
| + return !!result;
|
| + };
|
| +
|
| + // Determine if at least one element in the object matches a truth test.
|
| + // Delegates to **ECMAScript 5**'s native `some` if available.
|
| + // Aliased as `any`.
|
| + var any = _.some = _.any = function(obj, iterator, context) {
|
| + iterator || (iterator = _.identity);
|
| + var result = false;
|
| + if (obj == null) return result;
|
| + if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
|
| + each(obj, function(value, index, list) {
|
| + if (result || (result = iterator.call(context, value, index, list))) return breaker;
|
| + });
|
| + return !!result;
|
| + };
|
| +
|
| + // Determine if the array or object contains a given value (using `===`).
|
| + // Aliased as `include`.
|
| + _.contains = _.include = function(obj, target) {
|
| + if (obj == null) return false;
|
| + if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
|
| + return any(obj, function(value) {
|
| + return value === target;
|
| + });
|
| + };
|
| +
|
| + // Invoke a method (with arguments) on every item in a collection.
|
| + _.invoke = function(obj, method) {
|
| + var args = slice.call(arguments, 2);
|
| + var isFunc = _.isFunction(method);
|
| + return _.map(obj, function(value) {
|
| + return (isFunc ? method : value[method]).apply(value, args);
|
| + });
|
| + };
|
| +
|
| + // Convenience version of a common use case of `map`: fetching a property.
|
| + _.pluck = function(obj, key) {
|
| + return _.map(obj, function(value){ return value[key]; });
|
| + };
|
| +
|
| + // Convenience version of a common use case of `filter`: selecting only objects
|
| + // containing specific `key:value` pairs.
|
| + _.where = function(obj, attrs, first) {
|
| + if (_.isEmpty(attrs)) return first ? null : [];
|
| + return _[first ? 'find' : 'filter'](obj, function(value) {
|
| + for (var key in attrs) {
|
| + if (attrs[key] !== value[key]) return false;
|
| + }
|
| + return true;
|
| + });
|
| + };
|
| +
|
| + // Convenience version of a common use case of `find`: getting the first object
|
| + // containing specific `key:value` pairs.
|
| + _.findWhere = function(obj, attrs) {
|
| + return _.where(obj, attrs, true);
|
| + };
|
| +
|
| + // Return the maximum element or (element-based computation).
|
| + // Can't optimize arrays of integers longer than 65,535 elements.
|
| + // See: https://bugs.webkit.org/show_bug.cgi?id=80797
|
| + _.max = function(obj, iterator, context) {
|
| + if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
|
| + return Math.max.apply(Math, obj);
|
| + }
|
| + if (!iterator && _.isEmpty(obj)) return -Infinity;
|
| + var result = {computed : -Infinity, value: -Infinity};
|
| + each(obj, function(value, index, list) {
|
| + var computed = iterator ? iterator.call(context, value, index, list) : value;
|
| + computed >= result.computed && (result = {value : value, computed : computed});
|
| + });
|
| + return result.value;
|
| + };
|
| +
|
| + // Return the minimum element (or element-based computation).
|
| + _.min = function(obj, iterator, context) {
|
| + if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
|
| + return Math.min.apply(Math, obj);
|
| + }
|
| + if (!iterator && _.isEmpty(obj)) return Infinity;
|
| + var result = {computed : Infinity, value: Infinity};
|
| + each(obj, function(value, index, list) {
|
| + var computed = iterator ? iterator.call(context, value, index, list) : value;
|
| + computed < result.computed && (result = {value : value, computed : computed});
|
| + });
|
| + return result.value;
|
| + };
|
| +
|
| + // Shuffle an array.
|
| + _.shuffle = function(obj) {
|
| + var rand;
|
| + var index = 0;
|
| + var shuffled = [];
|
| + each(obj, function(value) {
|
| + rand = _.random(index++);
|
| + shuffled[index - 1] = shuffled[rand];
|
| + shuffled[rand] = value;
|
| + });
|
| + return shuffled;
|
| + };
|
| +
|
| + // An internal function to generate lookup iterators.
|
| + var lookupIterator = function(value) {
|
| + return _.isFunction(value) ? value : function(obj){ return obj[value]; };
|
| + };
|
| +
|
| + // Sort the object's values by a criterion produced by an iterator.
|
| + _.sortBy = function(obj, value, context) {
|
| + var iterator = lookupIterator(value);
|
| + return _.pluck(_.map(obj, function(value, index, list) {
|
| + return {
|
| + value : value,
|
| + index : index,
|
| + criteria : iterator.call(context, value, index, list)
|
| + };
|
| + }).sort(function(left, right) {
|
| + var a = left.criteria;
|
| + var b = right.criteria;
|
| + if (a !== b) {
|
| + if (a > b || a === void 0) return 1;
|
| + if (a < b || b === void 0) return -1;
|
| + }
|
| + return left.index < right.index ? -1 : 1;
|
| + }), 'value');
|
| + };
|
| +
|
| + // An internal function used for aggregate "group by" operations.
|
| + var group = function(obj, value, context, behavior) {
|
| + var result = {};
|
| + var iterator = lookupIterator(value || _.identity);
|
| + each(obj, function(value, index) {
|
| + var key = iterator.call(context, value, index, obj);
|
| + behavior(result, key, value);
|
| + });
|
| + return result;
|
| + };
|
| +
|
| + // Groups the object's values by a criterion. Pass either a string attribute
|
| + // to group by, or a function that returns the criterion.
|
| + _.groupBy = function(obj, value, context) {
|
| + return group(obj, value, context, function(result, key, value) {
|
| + (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
|
| + });
|
| + };
|
| +
|
| + // Counts instances of an object that group by a certain criterion. Pass
|
| + // either a string attribute to count by, or a function that returns the
|
| + // criterion.
|
| + _.countBy = function(obj, value, context) {
|
| + return group(obj, value, context, function(result, key) {
|
| + if (!_.has(result, key)) result[key] = 0;
|
| + result[key]++;
|
| + });
|
| + };
|
| +
|
| + // Use a comparator function to figure out the smallest index at which
|
| + // an object should be inserted so as to maintain order. Uses binary search.
|
| + _.sortedIndex = function(array, obj, iterator, context) {
|
| + iterator = iterator == null ? _.identity : lookupIterator(iterator);
|
| + var value = iterator.call(context, obj);
|
| + var low = 0, high = array.length;
|
| + while (low < high) {
|
| + var mid = (low + high) >>> 1;
|
| + iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
|
| + }
|
| + return low;
|
| + };
|
| +
|
| + // Safely convert anything iterable into a real, live array.
|
| + _.toArray = function(obj) {
|
| + if (!obj) return [];
|
| + if (_.isArray(obj)) return slice.call(obj);
|
| + if (obj.length === +obj.length) return _.map(obj, _.identity);
|
| + return _.values(obj);
|
| + };
|
| +
|
| + // Return the number of elements in an object.
|
| + _.size = function(obj) {
|
| + if (obj == null) return 0;
|
| + return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
|
| + };
|
| +
|
| + // Array Functions
|
| + // ---------------
|
| +
|
| + // Get the first element of an array. Passing **n** will return the first N
|
| + // values in the array. Aliased as `head` and `take`. The **guard** check
|
| + // allows it to work with `_.map`.
|
| + _.first = _.head = _.take = function(array, n, guard) {
|
| + if (array == null) return void 0;
|
| + return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
|
| + };
|
| +
|
| + // Returns everything but the last entry of the array. Especially useful on
|
| + // the arguments object. Passing **n** will return all the values in
|
| + // the array, excluding the last N. The **guard** check allows it to work with
|
| + // `_.map`.
|
| + _.initial = function(array, n, guard) {
|
| + return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
|
| + };
|
| +
|
| + // Get the last element of an array. Passing **n** will return the last N
|
| + // values in the array. The **guard** check allows it to work with `_.map`.
|
| + _.last = function(array, n, guard) {
|
| + if (array == null) return void 0;
|
| + if ((n != null) && !guard) {
|
| + return slice.call(array, Math.max(array.length - n, 0));
|
| + } else {
|
| + return array[array.length - 1];
|
| + }
|
| + };
|
| +
|
| + // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
|
| + // Especially useful on the arguments object. Passing an **n** will return
|
| + // the rest N values in the array. The **guard**
|
| + // check allows it to work with `_.map`.
|
| + _.rest = _.tail = _.drop = function(array, n, guard) {
|
| + return slice.call(array, (n == null) || guard ? 1 : n);
|
| + };
|
| +
|
| + // Trim out all falsy values from an array.
|
| + _.compact = function(array) {
|
| + return _.filter(array, _.identity);
|
| + };
|
| +
|
| + // Internal implementation of a recursive `flatten` function.
|
| + var flatten = function(input, shallow, output) {
|
| + each(input, function(value) {
|
| + if (_.isArray(value)) {
|
| + shallow ? push.apply(output, value) : flatten(value, shallow, output);
|
| + } else {
|
| + output.push(value);
|
| + }
|
| + });
|
| + return output;
|
| + };
|
| +
|
| + // Return a completely flattened version of an array.
|
| + _.flatten = function(array, shallow) {
|
| + return flatten(array, shallow, []);
|
| + };
|
| +
|
| + // Return a version of the array that does not contain the specified value(s).
|
| + _.without = function(array) {
|
| + return _.difference(array, slice.call(arguments, 1));
|
| + };
|
| +
|
| + // Produce a duplicate-free version of the array. If the array has already
|
| + // been sorted, you have the option of using a faster algorithm.
|
| + // Aliased as `unique`.
|
| + _.uniq = _.unique = function(array, isSorted, iterator, context) {
|
| + if (_.isFunction(isSorted)) {
|
| + context = iterator;
|
| + iterator = isSorted;
|
| + isSorted = false;
|
| + }
|
| + var initial = iterator ? _.map(array, iterator, context) : array;
|
| + var results = [];
|
| + var seen = [];
|
| + each(initial, function(value, index) {
|
| + if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
|
| + seen.push(value);
|
| + results.push(array[index]);
|
| + }
|
| + });
|
| + return results;
|
| + };
|
| +
|
| + // Produce an array that contains the union: each distinct element from all of
|
| + // the passed-in arrays.
|
| + _.union = function() {
|
| + return _.uniq(concat.apply(ArrayProto, arguments));
|
| + };
|
| +
|
| + // Produce an array that contains every item shared between all the
|
| + // passed-in arrays.
|
| + _.intersection = function(array) {
|
| + var rest = slice.call(arguments, 1);
|
| + return _.filter(_.uniq(array), function(item) {
|
| + return _.every(rest, function(other) {
|
| + return _.indexOf(other, item) >= 0;
|
| + });
|
| + });
|
| + };
|
| +
|
| + // Take the difference between one array and a number of other arrays.
|
| + // Only the elements present in just the first array will remain.
|
| + _.difference = function(array) {
|
| + var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
|
| + return _.filter(array, function(value){ return !_.contains(rest, value); });
|
| + };
|
| +
|
| + // Zip together multiple lists into a single array -- elements that share
|
| + // an index go together.
|
| + _.zip = function() {
|
| + var args = slice.call(arguments);
|
| + var length = _.max(_.pluck(args, 'length'));
|
| + var results = new Array(length);
|
| + for (var i = 0; i < length; i++) {
|
| + results[i] = _.pluck(args, "" + i);
|
| + }
|
| + return results;
|
| + };
|
| +
|
| + // Converts lists into objects. Pass either a single array of `[key, value]`
|
| + // pairs, or two parallel arrays of the same length -- one of keys, and one of
|
| + // the corresponding values.
|
| + _.object = function(list, values) {
|
| + if (list == null) return {};
|
| + var result = {};
|
| + for (var i = 0, l = list.length; i < l; i++) {
|
| + if (values) {
|
| + result[list[i]] = values[i];
|
| + } else {
|
| + result[list[i][0]] = list[i][1];
|
| + }
|
| + }
|
| + return result;
|
| + };
|
| +
|
| + // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
|
| + // we need this function. Return the position of the first occurrence of an
|
| + // item in an array, or -1 if the item is not included in the array.
|
| + // Delegates to **ECMAScript 5**'s native `indexOf` if available.
|
| + // If the array is large and already in sort order, pass `true`
|
| + // for **isSorted** to use binary search.
|
| + _.indexOf = function(array, item, isSorted) {
|
| + if (array == null) return -1;
|
| + var i = 0, l = array.length;
|
| + if (isSorted) {
|
| + if (typeof isSorted == 'number') {
|
| + i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
|
| + } else {
|
| + i = _.sortedIndex(array, item);
|
| + return array[i] === item ? i : -1;
|
| + }
|
| + }
|
| + if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
|
| + for (; i < l; i++) if (array[i] === item) return i;
|
| + return -1;
|
| + };
|
| +
|
| + // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
|
| + _.lastIndexOf = function(array, item, from) {
|
| + if (array == null) return -1;
|
| + var hasIndex = from != null;
|
| + if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
|
| + return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
|
| + }
|
| + var i = (hasIndex ? from : array.length);
|
| + while (i--) if (array[i] === item) return i;
|
| + return -1;
|
| + };
|
| +
|
| + // Generate an integer Array containing an arithmetic progression. A port of
|
| + // the native Python `range()` function. See
|
| + // [the Python documentation](http://docs.python.org/library/functions.html#range).
|
| + _.range = function(start, stop, step) {
|
| + if (arguments.length <= 1) {
|
| + stop = start || 0;
|
| + start = 0;
|
| + }
|
| + step = arguments[2] || 1;
|
| +
|
| + var len = Math.max(Math.ceil((stop - start) / step), 0);
|
| + var idx = 0;
|
| + var range = new Array(len);
|
| +
|
| + while(idx < len) {
|
| + range[idx++] = start;
|
| + start += step;
|
| + }
|
| +
|
| + return range;
|
| + };
|
| +
|
| + // Function (ahem) Functions
|
| + // ------------------
|
| +
|
| + // Create a function bound to a given object (assigning `this`, and arguments,
|
| + // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
|
| + // available.
|
| + _.bind = function(func, context) {
|
| + if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
|
| + var args = slice.call(arguments, 2);
|
| + return function() {
|
| + return func.apply(context, args.concat(slice.call(arguments)));
|
| + };
|
| + };
|
| +
|
| + // Partially apply a function by creating a version that has had some of its
|
| + // arguments pre-filled, without changing its dynamic `this` context.
|
| + _.partial = function(func) {
|
| + var args = slice.call(arguments, 1);
|
| + return function() {
|
| + return func.apply(this, args.concat(slice.call(arguments)));
|
| + };
|
| + };
|
| +
|
| + // Bind all of an object's methods to that object. Useful for ensuring that
|
| + // all callbacks defined on an object belong to it.
|
| + _.bindAll = function(obj) {
|
| + var funcs = slice.call(arguments, 1);
|
| + if (funcs.length === 0) funcs = _.functions(obj);
|
| + each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
|
| + return obj;
|
| + };
|
| +
|
| + // Memoize an expensive function by storing its results.
|
| + _.memoize = function(func, hasher) {
|
| + var memo = {};
|
| + hasher || (hasher = _.identity);
|
| + return function() {
|
| + var key = hasher.apply(this, arguments);
|
| + return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
|
| + };
|
| + };
|
| +
|
| + // Delays a function for the given number of milliseconds, and then calls
|
| + // it with the arguments supplied.
|
| + _.delay = function(func, wait) {
|
| + var args = slice.call(arguments, 2);
|
| + return setTimeout(function(){ return func.apply(null, args); }, wait);
|
| + };
|
| +
|
| + // Defers a function, scheduling it to run after the current call stack has
|
| + // cleared.
|
| + _.defer = function(func) {
|
| + return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
|
| + };
|
| +
|
| + // Returns a function, that, when invoked, will only be triggered at most once
|
| + // during a given window of time.
|
| + _.throttle = function(func, wait) {
|
| + var context, args, timeout, result;
|
| + var previous = 0;
|
| + var later = function() {
|
| + previous = new Date;
|
| + timeout = null;
|
| + result = func.apply(context, args);
|
| + };
|
| + return function() {
|
| + var now = new Date;
|
| + var remaining = wait - (now - previous);
|
| + context = this;
|
| + args = arguments;
|
| + if (remaining <= 0) {
|
| + clearTimeout(timeout);
|
| + timeout = null;
|
| + previous = now;
|
| + result = func.apply(context, args);
|
| + } else if (!timeout) {
|
| + timeout = setTimeout(later, remaining);
|
| + }
|
| + return result;
|
| + };
|
| + };
|
| +
|
| + // Returns a function, that, as long as it continues to be invoked, will not
|
| + // be triggered. The function will be called after it stops being called for
|
| + // N milliseconds. If `immediate` is passed, trigger the function on the
|
| + // leading edge, instead of the trailing.
|
| + _.debounce = function(func, wait, immediate) {
|
| + var timeout, result;
|
| + return function() {
|
| + var context = this, args = arguments;
|
| + var later = function() {
|
| + timeout = null;
|
| + if (!immediate) result = func.apply(context, args);
|
| + };
|
| + var callNow = immediate && !timeout;
|
| + clearTimeout(timeout);
|
| + timeout = setTimeout(later, wait);
|
| + if (callNow) result = func.apply(context, args);
|
| + return result;
|
| + };
|
| + };
|
| +
|
| + // Returns a function that will be executed at most one time, no matter how
|
| + // often you call it. Useful for lazy initialization.
|
| + _.once = function(func) {
|
| + var ran = false, memo;
|
| + return function() {
|
| + if (ran) return memo;
|
| + ran = true;
|
| + memo = func.apply(this, arguments);
|
| + func = null;
|
| + return memo;
|
| + };
|
| + };
|
| +
|
| + // Returns the first function passed as an argument to the second,
|
| + // allowing you to adjust arguments, run code before and after, and
|
| + // conditionally execute the original function.
|
| + _.wrap = function(func, wrapper) {
|
| + return function() {
|
| + var args = [func];
|
| + push.apply(args, arguments);
|
| + return wrapper.apply(this, args);
|
| + };
|
| + };
|
| +
|
| + // Returns a function that is the composition of a list of functions, each
|
| + // consuming the return value of the function that follows.
|
| + _.compose = function() {
|
| + var funcs = arguments;
|
| + return function() {
|
| + var args = arguments;
|
| + for (var i = funcs.length - 1; i >= 0; i--) {
|
| + args = [funcs[i].apply(this, args)];
|
| + }
|
| + return args[0];
|
| + };
|
| + };
|
| +
|
| + // Returns a function that will only be executed after being called N times.
|
| + _.after = function(times, func) {
|
| + if (times <= 0) return func();
|
| + return function() {
|
| + if (--times < 1) {
|
| + return func.apply(this, arguments);
|
| + }
|
| + };
|
| + };
|
| +
|
| + // Object Functions
|
| + // ----------------
|
| +
|
| + // Retrieve the names of an object's properties.
|
| + // Delegates to **ECMAScript 5**'s native `Object.keys`
|
| + _.keys = nativeKeys || function(obj) {
|
| + if (obj !== Object(obj)) throw new TypeError('Invalid object');
|
| + var keys = [];
|
| + for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
|
| + return keys;
|
| + };
|
| +
|
| + // Retrieve the values of an object's properties.
|
| + _.values = function(obj) {
|
| + var values = [];
|
| + for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
|
| + return values;
|
| + };
|
| +
|
| + // Convert an object into a list of `[key, value]` pairs.
|
| + _.pairs = function(obj) {
|
| + var pairs = [];
|
| + for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
|
| + return pairs;
|
| + };
|
| +
|
| + // Invert the keys and values of an object. The values must be serializable.
|
| + _.invert = function(obj) {
|
| + var result = {};
|
| + for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
|
| + return result;
|
| + };
|
| +
|
| + // Return a sorted list of the function names available on the object.
|
| + // Aliased as `methods`
|
| + _.functions = _.methods = function(obj) {
|
| + var names = [];
|
| + for (var key in obj) {
|
| + if (_.isFunction(obj[key])) names.push(key);
|
| + }
|
| + return names.sort();
|
| + };
|
| +
|
| + // Extend a given object with all the properties in passed-in object(s).
|
| + _.extend = function(obj) {
|
| + each(slice.call(arguments, 1), function(source) {
|
| + if (source) {
|
| + for (var prop in source) {
|
| + obj[prop] = source[prop];
|
| + }
|
| + }
|
| + });
|
| + return obj;
|
| + };
|
| +
|
| + // Return a copy of the object only containing the whitelisted properties.
|
| + _.pick = function(obj) {
|
| + var copy = {};
|
| + var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
|
| + each(keys, function(key) {
|
| + if (key in obj) copy[key] = obj[key];
|
| + });
|
| + return copy;
|
| + };
|
| +
|
| + // Return a copy of the object without the blacklisted properties.
|
| + _.omit = function(obj) {
|
| + var copy = {};
|
| + var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
|
| + for (var key in obj) {
|
| + if (!_.contains(keys, key)) copy[key] = obj[key];
|
| + }
|
| + return copy;
|
| + };
|
| +
|
| + // Fill in a given object with default properties.
|
| + _.defaults = function(obj) {
|
| + each(slice.call(arguments, 1), function(source) {
|
| + if (source) {
|
| + for (var prop in source) {
|
| + if (obj[prop] == null) obj[prop] = source[prop];
|
| + }
|
| + }
|
| + });
|
| + return obj;
|
| + };
|
| +
|
| + // Create a (shallow-cloned) duplicate of an object.
|
| + _.clone = function(obj) {
|
| + if (!_.isObject(obj)) return obj;
|
| + return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
|
| + };
|
| +
|
| + // Invokes interceptor with the obj, and then returns obj.
|
| + // The primary purpose of this method is to "tap into" a method chain, in
|
| + // order to perform operations on intermediate results within the chain.
|
| + _.tap = function(obj, interceptor) {
|
| + interceptor(obj);
|
| + return obj;
|
| + };
|
| +
|
| + // Internal recursive comparison function for `isEqual`.
|
| + var eq = function(a, b, aStack, bStack) {
|
| + // Identical objects are equal. `0 === -0`, but they aren't identical.
|
| + // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
|
| + if (a === b) return a !== 0 || 1 / a == 1 / b;
|
| + // A strict comparison is necessary because `null == undefined`.
|
| + if (a == null || b == null) return a === b;
|
| + // Unwrap any wrapped objects.
|
| + if (a instanceof _) a = a._wrapped;
|
| + if (b instanceof _) b = b._wrapped;
|
| + // Compare `[[Class]]` names.
|
| + var className = toString.call(a);
|
| + if (className != toString.call(b)) return false;
|
| + switch (className) {
|
| + // Strings, numbers, dates, and booleans are compared by value.
|
| + case '[object String]':
|
| + // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
|
| + // equivalent to `new String("5")`.
|
| + return a == String(b);
|
| + case '[object Number]':
|
| + // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
|
| + // other numeric values.
|
| + return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
|
| + case '[object Date]':
|
| + case '[object Boolean]':
|
| + // Coerce dates and booleans to numeric primitive values. Dates are compared by their
|
| + // millisecond representations. Note that invalid dates with millisecond representations
|
| + // of `NaN` are not equivalent.
|
| + return +a == +b;
|
| + // RegExps are compared by their source patterns and flags.
|
| + case '[object RegExp]':
|
| + return a.source == b.source &&
|
| + a.global == b.global &&
|
| + a.multiline == b.multiline &&
|
| + a.ignoreCase == b.ignoreCase;
|
| + }
|
| + if (typeof a != 'object' || typeof b != 'object') return false;
|
| + // Assume equality for cyclic structures. The algorithm for detecting cyclic
|
| + // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
|
| + var length = aStack.length;
|
| + while (length--) {
|
| + // Linear search. Performance is inversely proportional to the number of
|
| + // unique nested structures.
|
| + if (aStack[length] == a) return bStack[length] == b;
|
| + }
|
| + // Add the first object to the stack of traversed objects.
|
| + aStack.push(a);
|
| + bStack.push(b);
|
| + var size = 0, result = true;
|
| + // Recursively compare objects and arrays.
|
| + if (className == '[object Array]') {
|
| + // Compare array lengths to determine if a deep comparison is necessary.
|
| + size = a.length;
|
| + result = size == b.length;
|
| + if (result) {
|
| + // Deep compare the contents, ignoring non-numeric properties.
|
| + while (size--) {
|
| + if (!(result = eq(a[size], b[size], aStack, bStack))) break;
|
| + }
|
| + }
|
| + } else {
|
| + // Objects with different constructors are not equivalent, but `Object`s
|
| + // from different frames are.
|
| + var aCtor = a.constructor, bCtor = b.constructor;
|
| + if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
|
| + _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
|
| + return false;
|
| + }
|
| + // Deep compare objects.
|
| + for (var key in a) {
|
| + if (_.has(a, key)) {
|
| + // Count the expected number of properties.
|
| + size++;
|
| + // Deep compare each member.
|
| + if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
|
| + }
|
| + }
|
| + // Ensure that both objects contain the same number of properties.
|
| + if (result) {
|
| + for (key in b) {
|
| + if (_.has(b, key) && !(size--)) break;
|
| + }
|
| + result = !size;
|
| + }
|
| + }
|
| + // Remove the first object from the stack of traversed objects.
|
| + aStack.pop();
|
| + bStack.pop();
|
| + return result;
|
| + };
|
| +
|
| + // Perform a deep comparison to check if two objects are equal.
|
| + _.isEqual = function(a, b) {
|
| + return eq(a, b, [], []);
|
| + };
|
| +
|
| + // Is a given array, string, or object empty?
|
| + // An "empty" object has no enumerable own-properties.
|
| + _.isEmpty = function(obj) {
|
| + if (obj == null) return true;
|
| + if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
|
| + for (var key in obj) if (_.has(obj, key)) return false;
|
| + return true;
|
| + };
|
| +
|
| + // Is a given value a DOM element?
|
| + _.isElement = function(obj) {
|
| + return !!(obj && obj.nodeType === 1);
|
| + };
|
| +
|
| + // Is a given value an array?
|
| + // Delegates to ECMA5's native Array.isArray
|
| + _.isArray = nativeIsArray || function(obj) {
|
| + return toString.call(obj) == '[object Array]';
|
| + };
|
| +
|
| + // Is a given variable an object?
|
| + _.isObject = function(obj) {
|
| + return obj === Object(obj);
|
| + };
|
| +
|
| + // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
|
| + each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
|
| + _['is' + name] = function(obj) {
|
| + return toString.call(obj) == '[object ' + name + ']';
|
| + };
|
| + });
|
| +
|
| + // Define a fallback version of the method in browsers (ahem, IE), where
|
| + // there isn't any inspectable "Arguments" type.
|
| + if (!_.isArguments(arguments)) {
|
| + _.isArguments = function(obj) {
|
| + return !!(obj && _.has(obj, 'callee'));
|
| + };
|
| + }
|
| +
|
| + // Optimize `isFunction` if appropriate.
|
| + if (typeof (/./) !== 'function') {
|
| + _.isFunction = function(obj) {
|
| + return typeof obj === 'function';
|
| + };
|
| + }
|
| +
|
| + // Is a given object a finite number?
|
| + _.isFinite = function(obj) {
|
| + return isFinite(obj) && !isNaN(parseFloat(obj));
|
| + };
|
| +
|
| + // Is the given value `NaN`? (NaN is the only number which does not equal itself).
|
| + _.isNaN = function(obj) {
|
| + return _.isNumber(obj) && obj != +obj;
|
| + };
|
| +
|
| + // Is a given value a boolean?
|
| + _.isBoolean = function(obj) {
|
| + return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
|
| + };
|
| +
|
| + // Is a given value equal to null?
|
| + _.isNull = function(obj) {
|
| + return obj === null;
|
| + };
|
| +
|
| + // Is a given variable undefined?
|
| + _.isUndefined = function(obj) {
|
| + return obj === void 0;
|
| + };
|
| +
|
| + // Shortcut function for checking if an object has a given property directly
|
| + // on itself (in other words, not on a prototype).
|
| + _.has = function(obj, key) {
|
| + return hasOwnProperty.call(obj, key);
|
| + };
|
| +
|
| + // Utility Functions
|
| + // -----------------
|
| +
|
| + // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
|
| + // previous owner. Returns a reference to the Underscore object.
|
| + _.noConflict = function() {
|
| + root._ = previousUnderscore;
|
| + return this;
|
| + };
|
| +
|
| + // Keep the identity function around for default iterators.
|
| + _.identity = function(value) {
|
| + return value;
|
| + };
|
| +
|
| + // Run a function **n** times.
|
| + _.times = function(n, iterator, context) {
|
| + var accum = Array(n);
|
| + for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
|
| + return accum;
|
| + };
|
| +
|
| + // Return a random integer between min and max (inclusive).
|
| + _.random = function(min, max) {
|
| + if (max == null) {
|
| + max = min;
|
| + min = 0;
|
| + }
|
| + return min + Math.floor(Math.random() * (max - min + 1));
|
| + };
|
| +
|
| + // List of HTML entities for escaping.
|
| + var entityMap = {
|
| + escape: {
|
| + '&': '&',
|
| + '<': '<',
|
| + '>': '>',
|
| + '"': '"',
|
| + "'": ''',
|
| + '/': '/'
|
| + }
|
| + };
|
| + entityMap.unescape = _.invert(entityMap.escape);
|
| +
|
| + // Regexes containing the keys and values listed immediately above.
|
| + var entityRegexes = {
|
| + escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
|
| + unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
|
| + };
|
| +
|
| + // Functions for escaping and unescaping strings to/from HTML interpolation.
|
| + _.each(['escape', 'unescape'], function(method) {
|
| + _[method] = function(string) {
|
| + if (string == null) return '';
|
| + return ('' + string).replace(entityRegexes[method], function(match) {
|
| + return entityMap[method][match];
|
| + });
|
| + };
|
| + });
|
| +
|
| + // If the value of the named property is a function then invoke it;
|
| + // otherwise, return it.
|
| + _.result = function(object, property) {
|
| + if (object == null) return null;
|
| + var value = object[property];
|
| + return _.isFunction(value) ? value.call(object) : value;
|
| + };
|
| +
|
| + // Add your own custom functions to the Underscore object.
|
| + _.mixin = function(obj) {
|
| + each(_.functions(obj), function(name){
|
| + var func = _[name] = obj[name];
|
| + _.prototype[name] = function() {
|
| + var args = [this._wrapped];
|
| + push.apply(args, arguments);
|
| + return result.call(this, func.apply(_, args));
|
| + };
|
| + });
|
| + };
|
| +
|
| + // Generate a unique integer id (unique within the entire client session).
|
| + // Useful for temporary DOM ids.
|
| + var idCounter = 0;
|
| + _.uniqueId = function(prefix) {
|
| + var id = ++idCounter + '';
|
| + return prefix ? prefix + id : id;
|
| + };
|
| +
|
| + // By default, Underscore uses ERB-style template delimiters, change the
|
| + // following template settings to use alternative delimiters.
|
| + _.templateSettings = {
|
| + evaluate : /<%([\s\S]+?)%>/g,
|
| + interpolate : /<%=([\s\S]+?)%>/g,
|
| + escape : /<%-([\s\S]+?)%>/g
|
| + };
|
| +
|
| + // When customizing `templateSettings`, if you don't want to define an
|
| + // interpolation, evaluation or escaping regex, we need one that is
|
| + // guaranteed not to match.
|
| + var noMatch = /(.)^/;
|
| +
|
| + // Certain characters need to be escaped so that they can be put into a
|
| + // string literal.
|
| + var escapes = {
|
| + "'": "'",
|
| + '\\': '\\',
|
| + '\r': 'r',
|
| + '\n': 'n',
|
| + '\t': 't',
|
| + '\u2028': 'u2028',
|
| + '\u2029': 'u2029'
|
| + };
|
| +
|
| + var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
|
| +
|
| + // JavaScript micro-templating, similar to John Resig's implementation.
|
| + // Underscore templating handles arbitrary delimiters, preserves whitespace,
|
| + // and correctly escapes quotes within interpolated code.
|
| + _.template = function(text, data, settings) {
|
| + var render;
|
| + settings = _.defaults({}, settings, _.templateSettings);
|
| +
|
| + // Combine delimiters into one regular expression via alternation.
|
| + var matcher = new RegExp([
|
| + (settings.escape || noMatch).source,
|
| + (settings.interpolate || noMatch).source,
|
| + (settings.evaluate || noMatch).source
|
| + ].join('|') + '|$', 'g');
|
| +
|
| + // Compile the template source, escaping string literals appropriately.
|
| + var index = 0;
|
| + var source = "__p+='";
|
| + text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
|
| + source += text.slice(index, offset)
|
| + .replace(escaper, function(match) { return '\\' + escapes[match]; });
|
| +
|
| + if (escape) {
|
| + source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
|
| + }
|
| + if (interpolate) {
|
| + source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
|
| + }
|
| + if (evaluate) {
|
| + source += "';\n" + evaluate + "\n__p+='";
|
| + }
|
| + index = offset + match.length;
|
| + return match;
|
| + });
|
| + source += "';\n";
|
| +
|
| + // If a variable is not specified, place data values in local scope.
|
| + if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
|
| +
|
| + source = "var __t,__p='',__j=Array.prototype.join," +
|
| + "print=function(){__p+=__j.call(arguments,'');};\n" +
|
| + source + "return __p;\n";
|
| +
|
| + try {
|
| + render = new Function(settings.variable || 'obj', '_', source);
|
| + } catch (e) {
|
| + e.source = source;
|
| + throw e;
|
| + }
|
| +
|
| + if (data) return render(data, _);
|
| + var template = function(data) {
|
| + return render.call(this, data, _);
|
| + };
|
| +
|
| + // Provide the compiled function source as a convenience for precompilation.
|
| + template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
|
| +
|
| + return template;
|
| + };
|
| +
|
| + // Add a "chain" function, which will delegate to the wrapper.
|
| + _.chain = function(obj) {
|
| + return _(obj).chain();
|
| + };
|
| +
|
| + // OOP
|
| + // ---------------
|
| + // If Underscore is called as a function, it returns a wrapped object that
|
| + // can be used OO-style. This wrapper holds altered versions of all the
|
| + // underscore functions. Wrapped objects may be chained.
|
| +
|
| + // Helper function to continue chaining intermediate results.
|
| + var result = function(obj) {
|
| + return this._chain ? _(obj).chain() : obj;
|
| + };
|
| +
|
| + // Add all of the Underscore functions to the wrapper object.
|
| + _.mixin(_);
|
| +
|
| + // Add all mutator Array functions to the wrapper.
|
| + each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
|
| + var method = ArrayProto[name];
|
| + _.prototype[name] = function() {
|
| + var obj = this._wrapped;
|
| + method.apply(obj, arguments);
|
| + if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
|
| + return result.call(this, obj);
|
| + };
|
| + });
|
| +
|
| + // Add all accessor Array functions to the wrapper.
|
| + each(['concat', 'join', 'slice'], function(name) {
|
| + var method = ArrayProto[name];
|
| + _.prototype[name] = function() {
|
| + return result.call(this, method.apply(this._wrapped, arguments));
|
| + };
|
| + });
|
| +
|
| + _.extend(_.prototype, {
|
| +
|
| + // Start chaining a wrapped Underscore object.
|
| + chain: function() {
|
| + this._chain = true;
|
| + return this;
|
| + },
|
| +
|
| + // Extracts the result from a wrapped and chained object.
|
| + value: function() {
|
| + return this._wrapped;
|
| + }
|
| +
|
| + });
|
| +
|
| +}).call(this);
|
|
|