Index: tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/underscore/underscore.js |
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+// Underscore.js 1.4.4 |
+// http://underscorejs.org |
+// (c) 2009-2013 Jeremy Ashkenas, DocumentCloud Inc. |
+// Underscore may be freely distributed under the MIT license. |
+ |
+(function() { |
+ |
+ // Baseline setup |
+ // -------------- |
+ |
+ // Establish the root object, `window` in the browser, or `global` on the server. |
+ var root = this; |
+ |
+ // Save the previous value of the `_` variable. |
+ var previousUnderscore = root._; |
+ |
+ // Establish the object that gets returned to break out of a loop iteration. |
+ var breaker = {}; |
+ |
+ // Save bytes in the minified (but not gzipped) version: |
+ var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; |
+ |
+ // Create quick reference variables for speed access to core prototypes. |
+ var push = ArrayProto.push, |
+ slice = ArrayProto.slice, |
+ concat = ArrayProto.concat, |
+ toString = ObjProto.toString, |
+ hasOwnProperty = ObjProto.hasOwnProperty; |
+ |
+ // All **ECMAScript 5** native function implementations that we hope to use |
+ // are declared here. |
+ var |
+ nativeForEach = ArrayProto.forEach, |
+ nativeMap = ArrayProto.map, |
+ nativeReduce = ArrayProto.reduce, |
+ nativeReduceRight = ArrayProto.reduceRight, |
+ nativeFilter = ArrayProto.filter, |
+ nativeEvery = ArrayProto.every, |
+ nativeSome = ArrayProto.some, |
+ nativeIndexOf = ArrayProto.indexOf, |
+ nativeLastIndexOf = ArrayProto.lastIndexOf, |
+ nativeIsArray = Array.isArray, |
+ nativeKeys = Object.keys, |
+ nativeBind = FuncProto.bind; |
+ |
+ // Create a safe reference to the Underscore object for use below. |
+ var _ = function(obj) { |
+ if (obj instanceof _) return obj; |
+ if (!(this instanceof _)) return new _(obj); |
+ this._wrapped = obj; |
+ }; |
+ |
+ // Export the Underscore object for **Node.js**, with |
+ // backwards-compatibility for the old `require()` API. If we're in |
+ // the browser, add `_` as a global object via a string identifier, |
+ // for Closure Compiler "advanced" mode. |
+ if (typeof exports !== 'undefined') { |
+ if (typeof module !== 'undefined' && module.exports) { |
+ exports = module.exports = _; |
+ } |
+ exports._ = _; |
+ } else { |
+ root._ = _; |
+ } |
+ |
+ // Current version. |
+ _.VERSION = '1.4.4'; |
+ |
+ // Collection Functions |
+ // -------------------- |
+ |
+ // The cornerstone, an `each` implementation, aka `forEach`. |
+ // Handles objects with the built-in `forEach`, arrays, and raw objects. |
+ // Delegates to **ECMAScript 5**'s native `forEach` if available. |
+ var each = _.each = _.forEach = function(obj, iterator, context) { |
+ if (obj == null) return; |
+ if (nativeForEach && obj.forEach === nativeForEach) { |
+ obj.forEach(iterator, context); |
+ } else if (obj.length === +obj.length) { |
+ for (var i = 0, l = obj.length; i < l; i++) { |
+ if (iterator.call(context, obj[i], i, obj) === breaker) return; |
+ } |
+ } else { |
+ for (var key in obj) { |
+ if (_.has(obj, key)) { |
+ if (iterator.call(context, obj[key], key, obj) === breaker) return; |
+ } |
+ } |
+ } |
+ }; |
+ |
+ // Return the results of applying the iterator to each element. |
+ // Delegates to **ECMAScript 5**'s native `map` if available. |
+ _.map = _.collect = function(obj, iterator, context) { |
+ var results = []; |
+ if (obj == null) return results; |
+ if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); |
+ each(obj, function(value, index, list) { |
+ results[results.length] = iterator.call(context, value, index, list); |
+ }); |
+ return results; |
+ }; |
+ |
+ var reduceError = 'Reduce of empty array with no initial value'; |
+ |
+ // **Reduce** builds up a single result from a list of values, aka `inject`, |
+ // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. |
+ _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { |
+ var initial = arguments.length > 2; |
+ if (obj == null) obj = []; |
+ if (nativeReduce && obj.reduce === nativeReduce) { |
+ if (context) iterator = _.bind(iterator, context); |
+ return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); |
+ } |
+ each(obj, function(value, index, list) { |
+ if (!initial) { |
+ memo = value; |
+ initial = true; |
+ } else { |
+ memo = iterator.call(context, memo, value, index, list); |
+ } |
+ }); |
+ if (!initial) throw new TypeError(reduceError); |
+ return memo; |
+ }; |
+ |
+ // The right-associative version of reduce, also known as `foldr`. |
+ // Delegates to **ECMAScript 5**'s native `reduceRight` if available. |
+ _.reduceRight = _.foldr = function(obj, iterator, memo, context) { |
+ var initial = arguments.length > 2; |
+ if (obj == null) obj = []; |
+ if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { |
+ if (context) iterator = _.bind(iterator, context); |
+ return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); |
+ } |
+ var length = obj.length; |
+ if (length !== +length) { |
+ var keys = _.keys(obj); |
+ length = keys.length; |
+ } |
+ each(obj, function(value, index, list) { |
+ index = keys ? keys[--length] : --length; |
+ if (!initial) { |
+ memo = obj[index]; |
+ initial = true; |
+ } else { |
+ memo = iterator.call(context, memo, obj[index], index, list); |
+ } |
+ }); |
+ if (!initial) throw new TypeError(reduceError); |
+ return memo; |
+ }; |
+ |
+ // Return the first value which passes a truth test. Aliased as `detect`. |
+ _.find = _.detect = function(obj, iterator, context) { |
+ var result; |
+ any(obj, function(value, index, list) { |
+ if (iterator.call(context, value, index, list)) { |
+ result = value; |
+ return true; |
+ } |
+ }); |
+ return result; |
+ }; |
+ |
+ // Return all the elements that pass a truth test. |
+ // Delegates to **ECMAScript 5**'s native `filter` if available. |
+ // Aliased as `select`. |
+ _.filter = _.select = function(obj, iterator, context) { |
+ var results = []; |
+ if (obj == null) return results; |
+ if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); |
+ each(obj, function(value, index, list) { |
+ if (iterator.call(context, value, index, list)) results[results.length] = value; |
+ }); |
+ return results; |
+ }; |
+ |
+ // Return all the elements for which a truth test fails. |
+ _.reject = function(obj, iterator, context) { |
+ return _.filter(obj, function(value, index, list) { |
+ return !iterator.call(context, value, index, list); |
+ }, context); |
+ }; |
+ |
+ // Determine whether all of the elements match a truth test. |
+ // Delegates to **ECMAScript 5**'s native `every` if available. |
+ // Aliased as `all`. |
+ _.every = _.all = function(obj, iterator, context) { |
+ iterator || (iterator = _.identity); |
+ var result = true; |
+ if (obj == null) return result; |
+ if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); |
+ each(obj, function(value, index, list) { |
+ if (!(result = result && iterator.call(context, value, index, list))) return breaker; |
+ }); |
+ return !!result; |
+ }; |
+ |
+ // Determine if at least one element in the object matches a truth test. |
+ // Delegates to **ECMAScript 5**'s native `some` if available. |
+ // Aliased as `any`. |
+ var any = _.some = _.any = function(obj, iterator, context) { |
+ iterator || (iterator = _.identity); |
+ var result = false; |
+ if (obj == null) return result; |
+ if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); |
+ each(obj, function(value, index, list) { |
+ if (result || (result = iterator.call(context, value, index, list))) return breaker; |
+ }); |
+ return !!result; |
+ }; |
+ |
+ // Determine if the array or object contains a given value (using `===`). |
+ // Aliased as `include`. |
+ _.contains = _.include = function(obj, target) { |
+ if (obj == null) return false; |
+ if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; |
+ return any(obj, function(value) { |
+ return value === target; |
+ }); |
+ }; |
+ |
+ // Invoke a method (with arguments) on every item in a collection. |
+ _.invoke = function(obj, method) { |
+ var args = slice.call(arguments, 2); |
+ var isFunc = _.isFunction(method); |
+ return _.map(obj, function(value) { |
+ return (isFunc ? method : value[method]).apply(value, args); |
+ }); |
+ }; |
+ |
+ // Convenience version of a common use case of `map`: fetching a property. |
+ _.pluck = function(obj, key) { |
+ return _.map(obj, function(value){ return value[key]; }); |
+ }; |
+ |
+ // Convenience version of a common use case of `filter`: selecting only objects |
+ // containing specific `key:value` pairs. |
+ _.where = function(obj, attrs, first) { |
+ if (_.isEmpty(attrs)) return first ? null : []; |
+ return _[first ? 'find' : 'filter'](obj, function(value) { |
+ for (var key in attrs) { |
+ if (attrs[key] !== value[key]) return false; |
+ } |
+ return true; |
+ }); |
+ }; |
+ |
+ // Convenience version of a common use case of `find`: getting the first object |
+ // containing specific `key:value` pairs. |
+ _.findWhere = function(obj, attrs) { |
+ return _.where(obj, attrs, true); |
+ }; |
+ |
+ // Return the maximum element or (element-based computation). |
+ // Can't optimize arrays of integers longer than 65,535 elements. |
+ // See: https://bugs.webkit.org/show_bug.cgi?id=80797 |
+ _.max = function(obj, iterator, context) { |
+ if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { |
+ return Math.max.apply(Math, obj); |
+ } |
+ if (!iterator && _.isEmpty(obj)) return -Infinity; |
+ var result = {computed : -Infinity, value: -Infinity}; |
+ each(obj, function(value, index, list) { |
+ var computed = iterator ? iterator.call(context, value, index, list) : value; |
+ computed >= result.computed && (result = {value : value, computed : computed}); |
+ }); |
+ return result.value; |
+ }; |
+ |
+ // Return the minimum element (or element-based computation). |
+ _.min = function(obj, iterator, context) { |
+ if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { |
+ return Math.min.apply(Math, obj); |
+ } |
+ if (!iterator && _.isEmpty(obj)) return Infinity; |
+ var result = {computed : Infinity, value: Infinity}; |
+ each(obj, function(value, index, list) { |
+ var computed = iterator ? iterator.call(context, value, index, list) : value; |
+ computed < result.computed && (result = {value : value, computed : computed}); |
+ }); |
+ return result.value; |
+ }; |
+ |
+ // Shuffle an array. |
+ _.shuffle = function(obj) { |
+ var rand; |
+ var index = 0; |
+ var shuffled = []; |
+ each(obj, function(value) { |
+ rand = _.random(index++); |
+ shuffled[index - 1] = shuffled[rand]; |
+ shuffled[rand] = value; |
+ }); |
+ return shuffled; |
+ }; |
+ |
+ // An internal function to generate lookup iterators. |
+ var lookupIterator = function(value) { |
+ return _.isFunction(value) ? value : function(obj){ return obj[value]; }; |
+ }; |
+ |
+ // Sort the object's values by a criterion produced by an iterator. |
+ _.sortBy = function(obj, value, context) { |
+ var iterator = lookupIterator(value); |
+ return _.pluck(_.map(obj, function(value, index, list) { |
+ return { |
+ value : value, |
+ index : index, |
+ criteria : iterator.call(context, value, index, list) |
+ }; |
+ }).sort(function(left, right) { |
+ var a = left.criteria; |
+ var b = right.criteria; |
+ if (a !== b) { |
+ if (a > b || a === void 0) return 1; |
+ if (a < b || b === void 0) return -1; |
+ } |
+ return left.index < right.index ? -1 : 1; |
+ }), 'value'); |
+ }; |
+ |
+ // An internal function used for aggregate "group by" operations. |
+ var group = function(obj, value, context, behavior) { |
+ var result = {}; |
+ var iterator = lookupIterator(value || _.identity); |
+ each(obj, function(value, index) { |
+ var key = iterator.call(context, value, index, obj); |
+ behavior(result, key, value); |
+ }); |
+ return result; |
+ }; |
+ |
+ // Groups the object's values by a criterion. Pass either a string attribute |
+ // to group by, or a function that returns the criterion. |
+ _.groupBy = function(obj, value, context) { |
+ return group(obj, value, context, function(result, key, value) { |
+ (_.has(result, key) ? result[key] : (result[key] = [])).push(value); |
+ }); |
+ }; |
+ |
+ // Counts instances of an object that group by a certain criterion. Pass |
+ // either a string attribute to count by, or a function that returns the |
+ // criterion. |
+ _.countBy = function(obj, value, context) { |
+ return group(obj, value, context, function(result, key) { |
+ if (!_.has(result, key)) result[key] = 0; |
+ result[key]++; |
+ }); |
+ }; |
+ |
+ // Use a comparator function to figure out the smallest index at which |
+ // an object should be inserted so as to maintain order. Uses binary search. |
+ _.sortedIndex = function(array, obj, iterator, context) { |
+ iterator = iterator == null ? _.identity : lookupIterator(iterator); |
+ var value = iterator.call(context, obj); |
+ var low = 0, high = array.length; |
+ while (low < high) { |
+ var mid = (low + high) >>> 1; |
+ iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid; |
+ } |
+ return low; |
+ }; |
+ |
+ // Safely convert anything iterable into a real, live array. |
+ _.toArray = function(obj) { |
+ if (!obj) return []; |
+ if (_.isArray(obj)) return slice.call(obj); |
+ if (obj.length === +obj.length) return _.map(obj, _.identity); |
+ return _.values(obj); |
+ }; |
+ |
+ // Return the number of elements in an object. |
+ _.size = function(obj) { |
+ if (obj == null) return 0; |
+ return (obj.length === +obj.length) ? obj.length : _.keys(obj).length; |
+ }; |
+ |
+ // Array Functions |
+ // --------------- |
+ |
+ // Get the first element of an array. Passing **n** will return the first N |
+ // values in the array. Aliased as `head` and `take`. The **guard** check |
+ // allows it to work with `_.map`. |
+ _.first = _.head = _.take = function(array, n, guard) { |
+ if (array == null) return void 0; |
+ return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; |
+ }; |
+ |
+ // Returns everything but the last entry of the array. Especially useful on |
+ // the arguments object. Passing **n** will return all the values in |
+ // the array, excluding the last N. The **guard** check allows it to work with |
+ // `_.map`. |
+ _.initial = function(array, n, guard) { |
+ return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); |
+ }; |
+ |
+ // Get the last element of an array. Passing **n** will return the last N |
+ // values in the array. The **guard** check allows it to work with `_.map`. |
+ _.last = function(array, n, guard) { |
+ if (array == null) return void 0; |
+ if ((n != null) && !guard) { |
+ return slice.call(array, Math.max(array.length - n, 0)); |
+ } else { |
+ return array[array.length - 1]; |
+ } |
+ }; |
+ |
+ // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. |
+ // Especially useful on the arguments object. Passing an **n** will return |
+ // the rest N values in the array. The **guard** |
+ // check allows it to work with `_.map`. |
+ _.rest = _.tail = _.drop = function(array, n, guard) { |
+ return slice.call(array, (n == null) || guard ? 1 : n); |
+ }; |
+ |
+ // Trim out all falsy values from an array. |
+ _.compact = function(array) { |
+ return _.filter(array, _.identity); |
+ }; |
+ |
+ // Internal implementation of a recursive `flatten` function. |
+ var flatten = function(input, shallow, output) { |
+ each(input, function(value) { |
+ if (_.isArray(value)) { |
+ shallow ? push.apply(output, value) : flatten(value, shallow, output); |
+ } else { |
+ output.push(value); |
+ } |
+ }); |
+ return output; |
+ }; |
+ |
+ // Return a completely flattened version of an array. |
+ _.flatten = function(array, shallow) { |
+ return flatten(array, shallow, []); |
+ }; |
+ |
+ // Return a version of the array that does not contain the specified value(s). |
+ _.without = function(array) { |
+ return _.difference(array, slice.call(arguments, 1)); |
+ }; |
+ |
+ // Produce a duplicate-free version of the array. If the array has already |
+ // been sorted, you have the option of using a faster algorithm. |
+ // Aliased as `unique`. |
+ _.uniq = _.unique = function(array, isSorted, iterator, context) { |
+ if (_.isFunction(isSorted)) { |
+ context = iterator; |
+ iterator = isSorted; |
+ isSorted = false; |
+ } |
+ var initial = iterator ? _.map(array, iterator, context) : array; |
+ var results = []; |
+ var seen = []; |
+ each(initial, function(value, index) { |
+ if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) { |
+ seen.push(value); |
+ results.push(array[index]); |
+ } |
+ }); |
+ return results; |
+ }; |
+ |
+ // Produce an array that contains the union: each distinct element from all of |
+ // the passed-in arrays. |
+ _.union = function() { |
+ return _.uniq(concat.apply(ArrayProto, arguments)); |
+ }; |
+ |
+ // Produce an array that contains every item shared between all the |
+ // passed-in arrays. |
+ _.intersection = function(array) { |
+ var rest = slice.call(arguments, 1); |
+ return _.filter(_.uniq(array), function(item) { |
+ return _.every(rest, function(other) { |
+ return _.indexOf(other, item) >= 0; |
+ }); |
+ }); |
+ }; |
+ |
+ // Take the difference between one array and a number of other arrays. |
+ // Only the elements present in just the first array will remain. |
+ _.difference = function(array) { |
+ var rest = concat.apply(ArrayProto, slice.call(arguments, 1)); |
+ return _.filter(array, function(value){ return !_.contains(rest, value); }); |
+ }; |
+ |
+ // Zip together multiple lists into a single array -- elements that share |
+ // an index go together. |
+ _.zip = function() { |
+ var args = slice.call(arguments); |
+ var length = _.max(_.pluck(args, 'length')); |
+ var results = new Array(length); |
+ for (var i = 0; i < length; i++) { |
+ results[i] = _.pluck(args, "" + i); |
+ } |
+ return results; |
+ }; |
+ |
+ // Converts lists into objects. Pass either a single array of `[key, value]` |
+ // pairs, or two parallel arrays of the same length -- one of keys, and one of |
+ // the corresponding values. |
+ _.object = function(list, values) { |
+ if (list == null) return {}; |
+ var result = {}; |
+ for (var i = 0, l = list.length; i < l; i++) { |
+ if (values) { |
+ result[list[i]] = values[i]; |
+ } else { |
+ result[list[i][0]] = list[i][1]; |
+ } |
+ } |
+ return result; |
+ }; |
+ |
+ // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), |
+ // we need this function. Return the position of the first occurrence of an |
+ // item in an array, or -1 if the item is not included in the array. |
+ // Delegates to **ECMAScript 5**'s native `indexOf` if available. |
+ // If the array is large and already in sort order, pass `true` |
+ // for **isSorted** to use binary search. |
+ _.indexOf = function(array, item, isSorted) { |
+ if (array == null) return -1; |
+ var i = 0, l = array.length; |
+ if (isSorted) { |
+ if (typeof isSorted == 'number') { |
+ i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted); |
+ } else { |
+ i = _.sortedIndex(array, item); |
+ return array[i] === item ? i : -1; |
+ } |
+ } |
+ if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted); |
+ for (; i < l; i++) if (array[i] === item) return i; |
+ return -1; |
+ }; |
+ |
+ // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. |
+ _.lastIndexOf = function(array, item, from) { |
+ if (array == null) return -1; |
+ var hasIndex = from != null; |
+ if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) { |
+ return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item); |
+ } |
+ var i = (hasIndex ? from : array.length); |
+ while (i--) if (array[i] === item) return i; |
+ return -1; |
+ }; |
+ |
+ // Generate an integer Array containing an arithmetic progression. A port of |
+ // the native Python `range()` function. See |
+ // [the Python documentation](http://docs.python.org/library/functions.html#range). |
+ _.range = function(start, stop, step) { |
+ if (arguments.length <= 1) { |
+ stop = start || 0; |
+ start = 0; |
+ } |
+ step = arguments[2] || 1; |
+ |
+ var len = Math.max(Math.ceil((stop - start) / step), 0); |
+ var idx = 0; |
+ var range = new Array(len); |
+ |
+ while(idx < len) { |
+ range[idx++] = start; |
+ start += step; |
+ } |
+ |
+ return range; |
+ }; |
+ |
+ // Function (ahem) Functions |
+ // ------------------ |
+ |
+ // Create a function bound to a given object (assigning `this`, and arguments, |
+ // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if |
+ // available. |
+ _.bind = function(func, context) { |
+ if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); |
+ var args = slice.call(arguments, 2); |
+ return function() { |
+ return func.apply(context, args.concat(slice.call(arguments))); |
+ }; |
+ }; |
+ |
+ // Partially apply a function by creating a version that has had some of its |
+ // arguments pre-filled, without changing its dynamic `this` context. |
+ _.partial = function(func) { |
+ var args = slice.call(arguments, 1); |
+ return function() { |
+ return func.apply(this, args.concat(slice.call(arguments))); |
+ }; |
+ }; |
+ |
+ // Bind all of an object's methods to that object. Useful for ensuring that |
+ // all callbacks defined on an object belong to it. |
+ _.bindAll = function(obj) { |
+ var funcs = slice.call(arguments, 1); |
+ if (funcs.length === 0) funcs = _.functions(obj); |
+ each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); |
+ return obj; |
+ }; |
+ |
+ // Memoize an expensive function by storing its results. |
+ _.memoize = function(func, hasher) { |
+ var memo = {}; |
+ hasher || (hasher = _.identity); |
+ return function() { |
+ var key = hasher.apply(this, arguments); |
+ return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); |
+ }; |
+ }; |
+ |
+ // Delays a function for the given number of milliseconds, and then calls |
+ // it with the arguments supplied. |
+ _.delay = function(func, wait) { |
+ var args = slice.call(arguments, 2); |
+ return setTimeout(function(){ return func.apply(null, args); }, wait); |
+ }; |
+ |
+ // Defers a function, scheduling it to run after the current call stack has |
+ // cleared. |
+ _.defer = function(func) { |
+ return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); |
+ }; |
+ |
+ // Returns a function, that, when invoked, will only be triggered at most once |
+ // during a given window of time. |
+ _.throttle = function(func, wait) { |
+ var context, args, timeout, result; |
+ var previous = 0; |
+ var later = function() { |
+ previous = new Date; |
+ timeout = null; |
+ result = func.apply(context, args); |
+ }; |
+ return function() { |
+ var now = new Date; |
+ var remaining = wait - (now - previous); |
+ context = this; |
+ args = arguments; |
+ if (remaining <= 0) { |
+ clearTimeout(timeout); |
+ timeout = null; |
+ previous = now; |
+ result = func.apply(context, args); |
+ } else if (!timeout) { |
+ timeout = setTimeout(later, remaining); |
+ } |
+ return result; |
+ }; |
+ }; |
+ |
+ // Returns a function, that, as long as it continues to be invoked, will not |
+ // be triggered. The function will be called after it stops being called for |
+ // N milliseconds. If `immediate` is passed, trigger the function on the |
+ // leading edge, instead of the trailing. |
+ _.debounce = function(func, wait, immediate) { |
+ var timeout, result; |
+ return function() { |
+ var context = this, args = arguments; |
+ var later = function() { |
+ timeout = null; |
+ if (!immediate) result = func.apply(context, args); |
+ }; |
+ var callNow = immediate && !timeout; |
+ clearTimeout(timeout); |
+ timeout = setTimeout(later, wait); |
+ if (callNow) result = func.apply(context, args); |
+ return result; |
+ }; |
+ }; |
+ |
+ // Returns a function that will be executed at most one time, no matter how |
+ // often you call it. Useful for lazy initialization. |
+ _.once = function(func) { |
+ var ran = false, memo; |
+ return function() { |
+ if (ran) return memo; |
+ ran = true; |
+ memo = func.apply(this, arguments); |
+ func = null; |
+ return memo; |
+ }; |
+ }; |
+ |
+ // Returns the first function passed as an argument to the second, |
+ // allowing you to adjust arguments, run code before and after, and |
+ // conditionally execute the original function. |
+ _.wrap = function(func, wrapper) { |
+ return function() { |
+ var args = [func]; |
+ push.apply(args, arguments); |
+ return wrapper.apply(this, args); |
+ }; |
+ }; |
+ |
+ // Returns a function that is the composition of a list of functions, each |
+ // consuming the return value of the function that follows. |
+ _.compose = function() { |
+ var funcs = arguments; |
+ return function() { |
+ var args = arguments; |
+ for (var i = funcs.length - 1; i >= 0; i--) { |
+ args = [funcs[i].apply(this, args)]; |
+ } |
+ return args[0]; |
+ }; |
+ }; |
+ |
+ // Returns a function that will only be executed after being called N times. |
+ _.after = function(times, func) { |
+ if (times <= 0) return func(); |
+ return function() { |
+ if (--times < 1) { |
+ return func.apply(this, arguments); |
+ } |
+ }; |
+ }; |
+ |
+ // Object Functions |
+ // ---------------- |
+ |
+ // Retrieve the names of an object's properties. |
+ // Delegates to **ECMAScript 5**'s native `Object.keys` |
+ _.keys = nativeKeys || function(obj) { |
+ if (obj !== Object(obj)) throw new TypeError('Invalid object'); |
+ var keys = []; |
+ for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; |
+ return keys; |
+ }; |
+ |
+ // Retrieve the values of an object's properties. |
+ _.values = function(obj) { |
+ var values = []; |
+ for (var key in obj) if (_.has(obj, key)) values.push(obj[key]); |
+ return values; |
+ }; |
+ |
+ // Convert an object into a list of `[key, value]` pairs. |
+ _.pairs = function(obj) { |
+ var pairs = []; |
+ for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]); |
+ return pairs; |
+ }; |
+ |
+ // Invert the keys and values of an object. The values must be serializable. |
+ _.invert = function(obj) { |
+ var result = {}; |
+ for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key; |
+ return result; |
+ }; |
+ |
+ // Return a sorted list of the function names available on the object. |
+ // Aliased as `methods` |
+ _.functions = _.methods = function(obj) { |
+ var names = []; |
+ for (var key in obj) { |
+ if (_.isFunction(obj[key])) names.push(key); |
+ } |
+ return names.sort(); |
+ }; |
+ |
+ // Extend a given object with all the properties in passed-in object(s). |
+ _.extend = function(obj) { |
+ each(slice.call(arguments, 1), function(source) { |
+ if (source) { |
+ for (var prop in source) { |
+ obj[prop] = source[prop]; |
+ } |
+ } |
+ }); |
+ return obj; |
+ }; |
+ |
+ // Return a copy of the object only containing the whitelisted properties. |
+ _.pick = function(obj) { |
+ var copy = {}; |
+ var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); |
+ each(keys, function(key) { |
+ if (key in obj) copy[key] = obj[key]; |
+ }); |
+ return copy; |
+ }; |
+ |
+ // Return a copy of the object without the blacklisted properties. |
+ _.omit = function(obj) { |
+ var copy = {}; |
+ var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); |
+ for (var key in obj) { |
+ if (!_.contains(keys, key)) copy[key] = obj[key]; |
+ } |
+ return copy; |
+ }; |
+ |
+ // Fill in a given object with default properties. |
+ _.defaults = function(obj) { |
+ each(slice.call(arguments, 1), function(source) { |
+ if (source) { |
+ for (var prop in source) { |
+ if (obj[prop] == null) obj[prop] = source[prop]; |
+ } |
+ } |
+ }); |
+ return obj; |
+ }; |
+ |
+ // Create a (shallow-cloned) duplicate of an object. |
+ _.clone = function(obj) { |
+ if (!_.isObject(obj)) return obj; |
+ return _.isArray(obj) ? obj.slice() : _.extend({}, obj); |
+ }; |
+ |
+ // Invokes interceptor with the obj, and then returns obj. |
+ // The primary purpose of this method is to "tap into" a method chain, in |
+ // order to perform operations on intermediate results within the chain. |
+ _.tap = function(obj, interceptor) { |
+ interceptor(obj); |
+ return obj; |
+ }; |
+ |
+ // Internal recursive comparison function for `isEqual`. |
+ var eq = function(a, b, aStack, bStack) { |
+ // Identical objects are equal. `0 === -0`, but they aren't identical. |
+ // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. |
+ if (a === b) return a !== 0 || 1 / a == 1 / b; |
+ // A strict comparison is necessary because `null == undefined`. |
+ if (a == null || b == null) return a === b; |
+ // Unwrap any wrapped objects. |
+ if (a instanceof _) a = a._wrapped; |
+ if (b instanceof _) b = b._wrapped; |
+ // Compare `[[Class]]` names. |
+ var className = toString.call(a); |
+ if (className != toString.call(b)) return false; |
+ switch (className) { |
+ // Strings, numbers, dates, and booleans are compared by value. |
+ case '[object String]': |
+ // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is |
+ // equivalent to `new String("5")`. |
+ return a == String(b); |
+ case '[object Number]': |
+ // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for |
+ // other numeric values. |
+ return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); |
+ case '[object Date]': |
+ case '[object Boolean]': |
+ // Coerce dates and booleans to numeric primitive values. Dates are compared by their |
+ // millisecond representations. Note that invalid dates with millisecond representations |
+ // of `NaN` are not equivalent. |
+ return +a == +b; |
+ // RegExps are compared by their source patterns and flags. |
+ case '[object RegExp]': |
+ return a.source == b.source && |
+ a.global == b.global && |
+ a.multiline == b.multiline && |
+ a.ignoreCase == b.ignoreCase; |
+ } |
+ if (typeof a != 'object' || typeof b != 'object') return false; |
+ // Assume equality for cyclic structures. The algorithm for detecting cyclic |
+ // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. |
+ var length = aStack.length; |
+ while (length--) { |
+ // Linear search. Performance is inversely proportional to the number of |
+ // unique nested structures. |
+ if (aStack[length] == a) return bStack[length] == b; |
+ } |
+ // Add the first object to the stack of traversed objects. |
+ aStack.push(a); |
+ bStack.push(b); |
+ var size = 0, result = true; |
+ // Recursively compare objects and arrays. |
+ if (className == '[object Array]') { |
+ // Compare array lengths to determine if a deep comparison is necessary. |
+ size = a.length; |
+ result = size == b.length; |
+ if (result) { |
+ // Deep compare the contents, ignoring non-numeric properties. |
+ while (size--) { |
+ if (!(result = eq(a[size], b[size], aStack, bStack))) break; |
+ } |
+ } |
+ } else { |
+ // Objects with different constructors are not equivalent, but `Object`s |
+ // from different frames are. |
+ var aCtor = a.constructor, bCtor = b.constructor; |
+ if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) && |
+ _.isFunction(bCtor) && (bCtor instanceof bCtor))) { |
+ return false; |
+ } |
+ // Deep compare objects. |
+ for (var key in a) { |
+ if (_.has(a, key)) { |
+ // Count the expected number of properties. |
+ size++; |
+ // Deep compare each member. |
+ if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break; |
+ } |
+ } |
+ // Ensure that both objects contain the same number of properties. |
+ if (result) { |
+ for (key in b) { |
+ if (_.has(b, key) && !(size--)) break; |
+ } |
+ result = !size; |
+ } |
+ } |
+ // Remove the first object from the stack of traversed objects. |
+ aStack.pop(); |
+ bStack.pop(); |
+ return result; |
+ }; |
+ |
+ // Perform a deep comparison to check if two objects are equal. |
+ _.isEqual = function(a, b) { |
+ return eq(a, b, [], []); |
+ }; |
+ |
+ // Is a given array, string, or object empty? |
+ // An "empty" object has no enumerable own-properties. |
+ _.isEmpty = function(obj) { |
+ if (obj == null) return true; |
+ if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; |
+ for (var key in obj) if (_.has(obj, key)) return false; |
+ return true; |
+ }; |
+ |
+ // Is a given value a DOM element? |
+ _.isElement = function(obj) { |
+ return !!(obj && obj.nodeType === 1); |
+ }; |
+ |
+ // Is a given value an array? |
+ // Delegates to ECMA5's native Array.isArray |
+ _.isArray = nativeIsArray || function(obj) { |
+ return toString.call(obj) == '[object Array]'; |
+ }; |
+ |
+ // Is a given variable an object? |
+ _.isObject = function(obj) { |
+ return obj === Object(obj); |
+ }; |
+ |
+ // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp. |
+ each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) { |
+ _['is' + name] = function(obj) { |
+ return toString.call(obj) == '[object ' + name + ']'; |
+ }; |
+ }); |
+ |
+ // Define a fallback version of the method in browsers (ahem, IE), where |
+ // there isn't any inspectable "Arguments" type. |
+ if (!_.isArguments(arguments)) { |
+ _.isArguments = function(obj) { |
+ return !!(obj && _.has(obj, 'callee')); |
+ }; |
+ } |
+ |
+ // Optimize `isFunction` if appropriate. |
+ if (typeof (/./) !== 'function') { |
+ _.isFunction = function(obj) { |
+ return typeof obj === 'function'; |
+ }; |
+ } |
+ |
+ // Is a given object a finite number? |
+ _.isFinite = function(obj) { |
+ return isFinite(obj) && !isNaN(parseFloat(obj)); |
+ }; |
+ |
+ // Is the given value `NaN`? (NaN is the only number which does not equal itself). |
+ _.isNaN = function(obj) { |
+ return _.isNumber(obj) && obj != +obj; |
+ }; |
+ |
+ // Is a given value a boolean? |
+ _.isBoolean = function(obj) { |
+ return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; |
+ }; |
+ |
+ // Is a given value equal to null? |
+ _.isNull = function(obj) { |
+ return obj === null; |
+ }; |
+ |
+ // Is a given variable undefined? |
+ _.isUndefined = function(obj) { |
+ return obj === void 0; |
+ }; |
+ |
+ // Shortcut function for checking if an object has a given property directly |
+ // on itself (in other words, not on a prototype). |
+ _.has = function(obj, key) { |
+ return hasOwnProperty.call(obj, key); |
+ }; |
+ |
+ // Utility Functions |
+ // ----------------- |
+ |
+ // Run Underscore.js in *noConflict* mode, returning the `_` variable to its |
+ // previous owner. Returns a reference to the Underscore object. |
+ _.noConflict = function() { |
+ root._ = previousUnderscore; |
+ return this; |
+ }; |
+ |
+ // Keep the identity function around for default iterators. |
+ _.identity = function(value) { |
+ return value; |
+ }; |
+ |
+ // Run a function **n** times. |
+ _.times = function(n, iterator, context) { |
+ var accum = Array(n); |
+ for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i); |
+ return accum; |
+ }; |
+ |
+ // Return a random integer between min and max (inclusive). |
+ _.random = function(min, max) { |
+ if (max == null) { |
+ max = min; |
+ min = 0; |
+ } |
+ return min + Math.floor(Math.random() * (max - min + 1)); |
+ }; |
+ |
+ // List of HTML entities for escaping. |
+ var entityMap = { |
+ escape: { |
+ '&': '&', |
+ '<': '<', |
+ '>': '>', |
+ '"': '"', |
+ "'": ''', |
+ '/': '/' |
+ } |
+ }; |
+ entityMap.unescape = _.invert(entityMap.escape); |
+ |
+ // Regexes containing the keys and values listed immediately above. |
+ var entityRegexes = { |
+ escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'), |
+ unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g') |
+ }; |
+ |
+ // Functions for escaping and unescaping strings to/from HTML interpolation. |
+ _.each(['escape', 'unescape'], function(method) { |
+ _[method] = function(string) { |
+ if (string == null) return ''; |
+ return ('' + string).replace(entityRegexes[method], function(match) { |
+ return entityMap[method][match]; |
+ }); |
+ }; |
+ }); |
+ |
+ // If the value of the named property is a function then invoke it; |
+ // otherwise, return it. |
+ _.result = function(object, property) { |
+ if (object == null) return null; |
+ var value = object[property]; |
+ return _.isFunction(value) ? value.call(object) : value; |
+ }; |
+ |
+ // Add your own custom functions to the Underscore object. |
+ _.mixin = function(obj) { |
+ each(_.functions(obj), function(name){ |
+ var func = _[name] = obj[name]; |
+ _.prototype[name] = function() { |
+ var args = [this._wrapped]; |
+ push.apply(args, arguments); |
+ return result.call(this, func.apply(_, args)); |
+ }; |
+ }); |
+ }; |
+ |
+ // Generate a unique integer id (unique within the entire client session). |
+ // Useful for temporary DOM ids. |
+ var idCounter = 0; |
+ _.uniqueId = function(prefix) { |
+ var id = ++idCounter + ''; |
+ return prefix ? prefix + id : id; |
+ }; |
+ |
+ // By default, Underscore uses ERB-style template delimiters, change the |
+ // following template settings to use alternative delimiters. |
+ _.templateSettings = { |
+ evaluate : /<%([\s\S]+?)%>/g, |
+ interpolate : /<%=([\s\S]+?)%>/g, |
+ escape : /<%-([\s\S]+?)%>/g |
+ }; |
+ |
+ // When customizing `templateSettings`, if you don't want to define an |
+ // interpolation, evaluation or escaping regex, we need one that is |
+ // guaranteed not to match. |
+ var noMatch = /(.)^/; |
+ |
+ // Certain characters need to be escaped so that they can be put into a |
+ // string literal. |
+ var escapes = { |
+ "'": "'", |
+ '\\': '\\', |
+ '\r': 'r', |
+ '\n': 'n', |
+ '\t': 't', |
+ '\u2028': 'u2028', |
+ '\u2029': 'u2029' |
+ }; |
+ |
+ var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g; |
+ |
+ // JavaScript micro-templating, similar to John Resig's implementation. |
+ // Underscore templating handles arbitrary delimiters, preserves whitespace, |
+ // and correctly escapes quotes within interpolated code. |
+ _.template = function(text, data, settings) { |
+ var render; |
+ settings = _.defaults({}, settings, _.templateSettings); |
+ |
+ // Combine delimiters into one regular expression via alternation. |
+ var matcher = new RegExp([ |
+ (settings.escape || noMatch).source, |
+ (settings.interpolate || noMatch).source, |
+ (settings.evaluate || noMatch).source |
+ ].join('|') + '|$', 'g'); |
+ |
+ // Compile the template source, escaping string literals appropriately. |
+ var index = 0; |
+ var source = "__p+='"; |
+ text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { |
+ source += text.slice(index, offset) |
+ .replace(escaper, function(match) { return '\\' + escapes[match]; }); |
+ |
+ if (escape) { |
+ source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; |
+ } |
+ if (interpolate) { |
+ source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; |
+ } |
+ if (evaluate) { |
+ source += "';\n" + evaluate + "\n__p+='"; |
+ } |
+ index = offset + match.length; |
+ return match; |
+ }); |
+ source += "';\n"; |
+ |
+ // If a variable is not specified, place data values in local scope. |
+ if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; |
+ |
+ source = "var __t,__p='',__j=Array.prototype.join," + |
+ "print=function(){__p+=__j.call(arguments,'');};\n" + |
+ source + "return __p;\n"; |
+ |
+ try { |
+ render = new Function(settings.variable || 'obj', '_', source); |
+ } catch (e) { |
+ e.source = source; |
+ throw e; |
+ } |
+ |
+ if (data) return render(data, _); |
+ var template = function(data) { |
+ return render.call(this, data, _); |
+ }; |
+ |
+ // Provide the compiled function source as a convenience for precompilation. |
+ template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}'; |
+ |
+ return template; |
+ }; |
+ |
+ // Add a "chain" function, which will delegate to the wrapper. |
+ _.chain = function(obj) { |
+ return _(obj).chain(); |
+ }; |
+ |
+ // OOP |
+ // --------------- |
+ // If Underscore is called as a function, it returns a wrapped object that |
+ // can be used OO-style. This wrapper holds altered versions of all the |
+ // underscore functions. Wrapped objects may be chained. |
+ |
+ // Helper function to continue chaining intermediate results. |
+ var result = function(obj) { |
+ return this._chain ? _(obj).chain() : obj; |
+ }; |
+ |
+ // Add all of the Underscore functions to the wrapper object. |
+ _.mixin(_); |
+ |
+ // Add all mutator Array functions to the wrapper. |
+ each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { |
+ var method = ArrayProto[name]; |
+ _.prototype[name] = function() { |
+ var obj = this._wrapped; |
+ method.apply(obj, arguments); |
+ if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0]; |
+ return result.call(this, obj); |
+ }; |
+ }); |
+ |
+ // Add all accessor Array functions to the wrapper. |
+ each(['concat', 'join', 'slice'], function(name) { |
+ var method = ArrayProto[name]; |
+ _.prototype[name] = function() { |
+ return result.call(this, method.apply(this._wrapped, arguments)); |
+ }; |
+ }); |
+ |
+ _.extend(_.prototype, { |
+ |
+ // Start chaining a wrapped Underscore object. |
+ chain: function() { |
+ this._chain = true; |
+ return this; |
+ }, |
+ |
+ // Extracts the result from a wrapped and chained object. |
+ value: function() { |
+ return this._wrapped; |
+ } |
+ |
+ }); |
+ |
+}).call(this); |