| Index: tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/htmlparser2/node_modules/readable-stream/zlib.js
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| diff --git a/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/htmlparser2/node_modules/readable-stream/zlib.js b/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/htmlparser2/node_modules/readable-stream/zlib.js
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..a30ca2091e4b5e07327eeb2cdad6b315a7c4cab9
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| --- /dev/null
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| +++ b/tools/vulcanize/node_modules/vulcanize/node_modules/cheerio/node_modules/htmlparser2/node_modules/readable-stream/zlib.js
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| @@ -0,0 +1,452 @@
|
| +// Copyright Joyent, Inc. and other Node contributors.
|
| +//
|
| +// Permission is hereby granted, free of charge, to any person obtaining a
|
| +// copy of this software and associated documentation files (the
|
| +// "Software"), to deal in the Software without restriction, including
|
| +// without limitation the rights to use, copy, modify, merge, publish,
|
| +// distribute, sublicense, and/or sell copies of the Software, and to permit
|
| +// persons to whom the Software is furnished to do so, subject to the
|
| +// following conditions:
|
| +//
|
| +// The above copyright notice and this permission notice shall be included
|
| +// in all copies or substantial portions of the Software.
|
| +//
|
| +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
| +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
| +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
| +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
| +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
| +// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
| +
|
| +var Transform = require('./lib/_stream_transform.js');
|
| +
|
| +var binding = process.binding('zlib');
|
| +var util = require('util');
|
| +var assert = require('assert').ok;
|
| +
|
| +// zlib doesn't provide these, so kludge them in following the same
|
| +// const naming scheme zlib uses.
|
| +binding.Z_MIN_WINDOWBITS = 8;
|
| +binding.Z_MAX_WINDOWBITS = 15;
|
| +binding.Z_DEFAULT_WINDOWBITS = 15;
|
| +
|
| +// fewer than 64 bytes per chunk is stupid.
|
| +// technically it could work with as few as 8, but even 64 bytes
|
| +// is absurdly low. Usually a MB or more is best.
|
| +binding.Z_MIN_CHUNK = 64;
|
| +binding.Z_MAX_CHUNK = Infinity;
|
| +binding.Z_DEFAULT_CHUNK = (16 * 1024);
|
| +
|
| +binding.Z_MIN_MEMLEVEL = 1;
|
| +binding.Z_MAX_MEMLEVEL = 9;
|
| +binding.Z_DEFAULT_MEMLEVEL = 8;
|
| +
|
| +binding.Z_MIN_LEVEL = -1;
|
| +binding.Z_MAX_LEVEL = 9;
|
| +binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;
|
| +
|
| +// expose all the zlib constants
|
| +Object.keys(binding).forEach(function(k) {
|
| + if (k.match(/^Z/)) exports[k] = binding[k];
|
| +});
|
| +
|
| +// translation table for return codes.
|
| +exports.codes = {
|
| + Z_OK: binding.Z_OK,
|
| + Z_STREAM_END: binding.Z_STREAM_END,
|
| + Z_NEED_DICT: binding.Z_NEED_DICT,
|
| + Z_ERRNO: binding.Z_ERRNO,
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| + Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
|
| + Z_DATA_ERROR: binding.Z_DATA_ERROR,
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| + Z_MEM_ERROR: binding.Z_MEM_ERROR,
|
| + Z_BUF_ERROR: binding.Z_BUF_ERROR,
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| + Z_VERSION_ERROR: binding.Z_VERSION_ERROR
|
| +};
|
| +
|
| +Object.keys(exports.codes).forEach(function(k) {
|
| + exports.codes[exports.codes[k]] = k;
|
| +});
|
| +
|
| +exports.Deflate = Deflate;
|
| +exports.Inflate = Inflate;
|
| +exports.Gzip = Gzip;
|
| +exports.Gunzip = Gunzip;
|
| +exports.DeflateRaw = DeflateRaw;
|
| +exports.InflateRaw = InflateRaw;
|
| +exports.Unzip = Unzip;
|
| +
|
| +exports.createDeflate = function(o) {
|
| + return new Deflate(o);
|
| +};
|
| +
|
| +exports.createInflate = function(o) {
|
| + return new Inflate(o);
|
| +};
|
| +
|
| +exports.createDeflateRaw = function(o) {
|
| + return new DeflateRaw(o);
|
| +};
|
| +
|
| +exports.createInflateRaw = function(o) {
|
| + return new InflateRaw(o);
|
| +};
|
| +
|
| +exports.createGzip = function(o) {
|
| + return new Gzip(o);
|
| +};
|
| +
|
| +exports.createGunzip = function(o) {
|
| + return new Gunzip(o);
|
| +};
|
| +
|
| +exports.createUnzip = function(o) {
|
| + return new Unzip(o);
|
| +};
|
| +
|
| +
|
| +// Convenience methods.
|
| +// compress/decompress a string or buffer in one step.
|
| +exports.deflate = function(buffer, callback) {
|
| + zlibBuffer(new Deflate(), buffer, callback);
|
| +};
|
| +
|
| +exports.gzip = function(buffer, callback) {
|
| + zlibBuffer(new Gzip(), buffer, callback);
|
| +};
|
| +
|
| +exports.deflateRaw = function(buffer, callback) {
|
| + zlibBuffer(new DeflateRaw(), buffer, callback);
|
| +};
|
| +
|
| +exports.unzip = function(buffer, callback) {
|
| + zlibBuffer(new Unzip(), buffer, callback);
|
| +};
|
| +
|
| +exports.inflate = function(buffer, callback) {
|
| + zlibBuffer(new Inflate(), buffer, callback);
|
| +};
|
| +
|
| +exports.gunzip = function(buffer, callback) {
|
| + zlibBuffer(new Gunzip(), buffer, callback);
|
| +};
|
| +
|
| +exports.inflateRaw = function(buffer, callback) {
|
| + zlibBuffer(new InflateRaw(), buffer, callback);
|
| +};
|
| +
|
| +function zlibBuffer(engine, buffer, callback) {
|
| + var buffers = [];
|
| + var nread = 0;
|
| +
|
| + engine.on('error', onError);
|
| + engine.on('end', onEnd);
|
| +
|
| + engine.end(buffer);
|
| + flow();
|
| +
|
| + function flow() {
|
| + var chunk;
|
| + while (null !== (chunk = engine.read())) {
|
| + buffers.push(chunk);
|
| + nread += chunk.length;
|
| + }
|
| + engine.once('readable', flow);
|
| + }
|
| +
|
| + function onError(err) {
|
| + engine.removeListener('end', onEnd);
|
| + engine.removeListener('readable', flow);
|
| + callback(err);
|
| + }
|
| +
|
| + function onEnd() {
|
| + var buf = Buffer.concat(buffers, nread);
|
| + buffers = [];
|
| + callback(null, buf);
|
| + }
|
| +}
|
| +
|
| +
|
| +// generic zlib
|
| +// minimal 2-byte header
|
| +function Deflate(opts) {
|
| + if (!(this instanceof Deflate)) return new Deflate(opts);
|
| + Zlib.call(this, opts, binding.DEFLATE);
|
| +}
|
| +
|
| +function Inflate(opts) {
|
| + if (!(this instanceof Inflate)) return new Inflate(opts);
|
| + Zlib.call(this, opts, binding.INFLATE);
|
| +}
|
| +
|
| +
|
| +
|
| +// gzip - bigger header, same deflate compression
|
| +function Gzip(opts) {
|
| + if (!(this instanceof Gzip)) return new Gzip(opts);
|
| + Zlib.call(this, opts, binding.GZIP);
|
| +}
|
| +
|
| +function Gunzip(opts) {
|
| + if (!(this instanceof Gunzip)) return new Gunzip(opts);
|
| + Zlib.call(this, opts, binding.GUNZIP);
|
| +}
|
| +
|
| +
|
| +
|
| +// raw - no header
|
| +function DeflateRaw(opts) {
|
| + if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
|
| + Zlib.call(this, opts, binding.DEFLATERAW);
|
| +}
|
| +
|
| +function InflateRaw(opts) {
|
| + if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
|
| + Zlib.call(this, opts, binding.INFLATERAW);
|
| +}
|
| +
|
| +
|
| +// auto-detect header.
|
| +function Unzip(opts) {
|
| + if (!(this instanceof Unzip)) return new Unzip(opts);
|
| + Zlib.call(this, opts, binding.UNZIP);
|
| +}
|
| +
|
| +
|
| +// the Zlib class they all inherit from
|
| +// This thing manages the queue of requests, and returns
|
| +// true or false if there is anything in the queue when
|
| +// you call the .write() method.
|
| +
|
| +function Zlib(opts, mode) {
|
| + this._opts = opts = opts || {};
|
| + this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
|
| +
|
| + Transform.call(this, opts);
|
| +
|
| + // means a different thing there.
|
| + this._readableState.chunkSize = null;
|
| +
|
| + if (opts.chunkSize) {
|
| + if (opts.chunkSize < exports.Z_MIN_CHUNK ||
|
| + opts.chunkSize > exports.Z_MAX_CHUNK) {
|
| + throw new Error('Invalid chunk size: ' + opts.chunkSize);
|
| + }
|
| + }
|
| +
|
| + if (opts.windowBits) {
|
| + if (opts.windowBits < exports.Z_MIN_WINDOWBITS ||
|
| + opts.windowBits > exports.Z_MAX_WINDOWBITS) {
|
| + throw new Error('Invalid windowBits: ' + opts.windowBits);
|
| + }
|
| + }
|
| +
|
| + if (opts.level) {
|
| + if (opts.level < exports.Z_MIN_LEVEL ||
|
| + opts.level > exports.Z_MAX_LEVEL) {
|
| + throw new Error('Invalid compression level: ' + opts.level);
|
| + }
|
| + }
|
| +
|
| + if (opts.memLevel) {
|
| + if (opts.memLevel < exports.Z_MIN_MEMLEVEL ||
|
| + opts.memLevel > exports.Z_MAX_MEMLEVEL) {
|
| + throw new Error('Invalid memLevel: ' + opts.memLevel);
|
| + }
|
| + }
|
| +
|
| + if (opts.strategy) {
|
| + if (opts.strategy != exports.Z_FILTERED &&
|
| + opts.strategy != exports.Z_HUFFMAN_ONLY &&
|
| + opts.strategy != exports.Z_RLE &&
|
| + opts.strategy != exports.Z_FIXED &&
|
| + opts.strategy != exports.Z_DEFAULT_STRATEGY) {
|
| + throw new Error('Invalid strategy: ' + opts.strategy);
|
| + }
|
| + }
|
| +
|
| + if (opts.dictionary) {
|
| + if (!Buffer.isBuffer(opts.dictionary)) {
|
| + throw new Error('Invalid dictionary: it should be a Buffer instance');
|
| + }
|
| + }
|
| +
|
| + this._binding = new binding.Zlib(mode);
|
| +
|
| + var self = this;
|
| + this._hadError = false;
|
| + this._binding.onerror = function(message, errno) {
|
| + // there is no way to cleanly recover.
|
| + // continuing only obscures problems.
|
| + self._binding = null;
|
| + self._hadError = true;
|
| +
|
| + var error = new Error(message);
|
| + error.errno = errno;
|
| + error.code = exports.codes[errno];
|
| + self.emit('error', error);
|
| + };
|
| +
|
| + this._binding.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,
|
| + opts.level || exports.Z_DEFAULT_COMPRESSION,
|
| + opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,
|
| + opts.strategy || exports.Z_DEFAULT_STRATEGY,
|
| + opts.dictionary);
|
| +
|
| + this._buffer = new Buffer(this._chunkSize);
|
| + this._offset = 0;
|
| + this._closed = false;
|
| +
|
| + this.once('end', this.close);
|
| +}
|
| +
|
| +util.inherits(Zlib, Transform);
|
| +
|
| +Zlib.prototype.reset = function reset() {
|
| + return this._binding.reset();
|
| +};
|
| +
|
| +Zlib.prototype._flush = function(output, callback) {
|
| + var rs = this._readableState;
|
| + var self = this;
|
| + this._transform(null, output, function(er) {
|
| + if (er)
|
| + return callback(er);
|
| +
|
| + // now a weird thing happens... it could be that you called flush
|
| + // but everything had already actually been consumed, but it wasn't
|
| + // enough to get over the Readable class's lowWaterMark.
|
| + // In that case, we emit 'readable' now to make sure it's consumed.
|
| + if (rs.length &&
|
| + rs.length < rs.lowWaterMark &&
|
| + !rs.ended &&
|
| + rs.needReadable)
|
| + self.emit('readable');
|
| +
|
| + callback();
|
| + });
|
| +};
|
| +
|
| +Zlib.prototype.flush = function(callback) {
|
| + var ws = this._writableState;
|
| + var ts = this._transformState;
|
| +
|
| + if (ws.writing) {
|
| + ws.needDrain = true;
|
| + var self = this;
|
| + this.once('drain', function() {
|
| + self._flush(ts.output, callback);
|
| + });
|
| + return;
|
| + }
|
| +
|
| + this._flush(ts.output, callback || function() {});
|
| +};
|
| +
|
| +Zlib.prototype.close = function(callback) {
|
| + if (callback)
|
| + process.nextTick(callback);
|
| +
|
| + if (this._closed)
|
| + return;
|
| +
|
| + this._closed = true;
|
| +
|
| + this._binding.close();
|
| +
|
| + var self = this;
|
| + process.nextTick(function() {
|
| + self.emit('close');
|
| + });
|
| +};
|
| +
|
| +Zlib.prototype._transform = function(chunk, output, cb) {
|
| + var flushFlag;
|
| + var ws = this._writableState;
|
| + var ending = ws.ending || ws.ended;
|
| + var last = ending && (!chunk || ws.length === chunk.length);
|
| +
|
| + if (chunk !== null && !Buffer.isBuffer(chunk))
|
| + return cb(new Error('invalid input'));
|
| +
|
| + // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag.
|
| + // If it's explicitly flushing at some other time, then we use
|
| + // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
| + // goodness.
|
| + if (last)
|
| + flushFlag = binding.Z_FINISH;
|
| + else if (chunk === null)
|
| + flushFlag = binding.Z_FULL_FLUSH;
|
| + else
|
| + flushFlag = binding.Z_NO_FLUSH;
|
| +
|
| + var availInBefore = chunk && chunk.length;
|
| + var availOutBefore = this._chunkSize - this._offset;
|
| + var inOff = 0;
|
| +
|
| + var req = this._binding.write(flushFlag,
|
| + chunk, // in
|
| + inOff, // in_off
|
| + availInBefore, // in_len
|
| + this._buffer, // out
|
| + this._offset, //out_off
|
| + availOutBefore); // out_len
|
| +
|
| + req.buffer = chunk;
|
| + req.callback = callback;
|
| +
|
| + var self = this;
|
| + function callback(availInAfter, availOutAfter, buffer) {
|
| + if (self._hadError)
|
| + return;
|
| +
|
| + var have = availOutBefore - availOutAfter;
|
| + assert(have >= 0, 'have should not go down');
|
| +
|
| + if (have > 0) {
|
| + var out = self._buffer.slice(self._offset, self._offset + have);
|
| + self._offset += have;
|
| + // serve some output to the consumer.
|
| + output(out);
|
| + }
|
| +
|
| + // exhausted the output buffer, or used all the input create a new one.
|
| + if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
| + availOutBefore = self._chunkSize;
|
| + self._offset = 0;
|
| + self._buffer = new Buffer(self._chunkSize);
|
| + }
|
| +
|
| + if (availOutAfter === 0) {
|
| + // Not actually done. Need to reprocess.
|
| + // Also, update the availInBefore to the availInAfter value,
|
| + // so that if we have to hit it a third (fourth, etc.) time,
|
| + // it'll have the correct byte counts.
|
| + inOff += (availInBefore - availInAfter);
|
| + availInBefore = availInAfter;
|
| +
|
| + var newReq = self._binding.write(flushFlag,
|
| + chunk,
|
| + inOff,
|
| + availInBefore,
|
| + self._buffer,
|
| + self._offset,
|
| + self._chunkSize);
|
| + newReq.callback = callback; // this same function
|
| + newReq.buffer = chunk;
|
| + return;
|
| + }
|
| +
|
| + // finished with the chunk.
|
| + cb();
|
| + }
|
| +};
|
| +
|
| +util.inherits(Deflate, Zlib);
|
| +util.inherits(Inflate, Zlib);
|
| +util.inherits(Gzip, Zlib);
|
| +util.inherits(Gunzip, Zlib);
|
| +util.inherits(DeflateRaw, Zlib);
|
| +util.inherits(InflateRaw, Zlib);
|
| +util.inherits(Unzip, Zlib);
|
|
|