Index: third_party/google_input_tools/third_party/closure_library/closure/goog/math/coordinate3.js |
diff --git a/third_party/google_input_tools/third_party/closure_library/closure/goog/math/coordinate3.js b/third_party/google_input_tools/third_party/closure_library/closure/goog/math/coordinate3.js |
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+// Copyright 2008 The Closure Library Authors. All Rights Reserved. |
+// |
+// Licensed under the Apache License, Version 2.0 (the "License"); |
+// you may not use this file except in compliance with the License. |
+// You may obtain a copy of the License at |
+// |
+// http://www.apache.org/licenses/LICENSE-2.0 |
+// |
+// Unless required by applicable law or agreed to in writing, software |
+// distributed under the License is distributed on an "AS-IS" BASIS, |
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+// See the License for the specific language governing permissions and |
+// limitations under the License. |
+ |
+/** |
+ * @fileoverview A utility class for representing three-dimensional points. |
+ * |
+ * Based heavily on coordinate.js by: |
+ */ |
+ |
+goog.provide('goog.math.Coordinate3'); |
+ |
+ |
+ |
+/** |
+ * Class for representing coordinates and positions in 3 dimensions. |
+ * |
+ * @param {number=} opt_x X coordinate, defaults to 0. |
+ * @param {number=} opt_y Y coordinate, defaults to 0. |
+ * @param {number=} opt_z Z coordinate, defaults to 0. |
+ * @struct |
+ * @constructor |
+ */ |
+goog.math.Coordinate3 = function(opt_x, opt_y, opt_z) { |
+ /** |
+ * X-value |
+ * @type {number} |
+ */ |
+ this.x = goog.isDef(opt_x) ? opt_x : 0; |
+ |
+ /** |
+ * Y-value |
+ * @type {number} |
+ */ |
+ this.y = goog.isDef(opt_y) ? opt_y : 0; |
+ |
+ /** |
+ * Z-value |
+ * @type {number} |
+ */ |
+ this.z = goog.isDef(opt_z) ? opt_z : 0; |
+}; |
+ |
+ |
+/** |
+ * Returns a new copy of the coordinate. |
+ * |
+ * @return {!goog.math.Coordinate3} A clone of this coordinate. |
+ */ |
+goog.math.Coordinate3.prototype.clone = function() { |
+ return new goog.math.Coordinate3(this.x, this.y, this.z); |
+}; |
+ |
+ |
+if (goog.DEBUG) { |
+ /** |
+ * Returns a nice string representing the coordinate. |
+ * |
+ * @return {string} In the form (50, 73, 31). |
+ * @override |
+ */ |
+ goog.math.Coordinate3.prototype.toString = function() { |
+ return '(' + this.x + ', ' + this.y + ', ' + this.z + ')'; |
+ }; |
+} |
+ |
+ |
+/** |
+ * Compares coordinates for equality. |
+ * |
+ * @param {goog.math.Coordinate3} a A Coordinate3. |
+ * @param {goog.math.Coordinate3} b A Coordinate3. |
+ * @return {boolean} True iff the coordinates are equal, or if both are null. |
+ */ |
+goog.math.Coordinate3.equals = function(a, b) { |
+ if (a == b) { |
+ return true; |
+ } |
+ if (!a || !b) { |
+ return false; |
+ } |
+ return a.x == b.x && a.y == b.y && a.z == b.z; |
+}; |
+ |
+ |
+/** |
+ * Returns the distance between two coordinates. |
+ * |
+ * @param {goog.math.Coordinate3} a A Coordinate3. |
+ * @param {goog.math.Coordinate3} b A Coordinate3. |
+ * @return {number} The distance between {@code a} and {@code b}. |
+ */ |
+goog.math.Coordinate3.distance = function(a, b) { |
+ var dx = a.x - b.x; |
+ var dy = a.y - b.y; |
+ var dz = a.z - b.z; |
+ return Math.sqrt(dx * dx + dy * dy + dz * dz); |
+}; |
+ |
+ |
+/** |
+ * Returns the squared distance between two coordinates. Squared distances can |
+ * be used for comparisons when the actual value is not required. |
+ * |
+ * Performance note: eliminating the square root is an optimization often used |
+ * in lower-level languages, but the speed difference is not nearly as |
+ * pronounced in JavaScript (only a few percent.) |
+ * |
+ * @param {goog.math.Coordinate3} a A Coordinate3. |
+ * @param {goog.math.Coordinate3} b A Coordinate3. |
+ * @return {number} The squared distance between {@code a} and {@code b}. |
+ */ |
+goog.math.Coordinate3.squaredDistance = function(a, b) { |
+ var dx = a.x - b.x; |
+ var dy = a.y - b.y; |
+ var dz = a.z - b.z; |
+ return dx * dx + dy * dy + dz * dz; |
+}; |
+ |
+ |
+/** |
+ * Returns the difference between two coordinates as a new |
+ * goog.math.Coordinate3. |
+ * |
+ * @param {goog.math.Coordinate3} a A Coordinate3. |
+ * @param {goog.math.Coordinate3} b A Coordinate3. |
+ * @return {!goog.math.Coordinate3} A Coordinate3 representing the difference |
+ * between {@code a} and {@code b}. |
+ */ |
+goog.math.Coordinate3.difference = function(a, b) { |
+ return new goog.math.Coordinate3(a.x - b.x, a.y - b.y, a.z - b.z); |
+}; |
+ |
+ |
+/** |
+ * Returns the contents of this coordinate as a 3 value Array. |
+ * |
+ * @return {!Array<number>} A new array. |
+ */ |
+goog.math.Coordinate3.prototype.toArray = function() { |
+ return [this.x, this.y, this.z]; |
+}; |
+ |
+ |
+/** |
+ * Converts a three element array into a Coordinate3 object. If the value |
+ * passed in is not an array, not array-like, or not of the right length, an |
+ * error is thrown. |
+ * |
+ * @param {Array<number>} a Array of numbers to become a coordinate. |
+ * @return {!goog.math.Coordinate3} A new coordinate from the array values. |
+ * @throws {Error} When the oject passed in is not valid. |
+ */ |
+goog.math.Coordinate3.fromArray = function(a) { |
+ if (a.length <= 3) { |
+ return new goog.math.Coordinate3(a[0], a[1], a[2]); |
+ } |
+ |
+ throw Error('Conversion from an array requires an array of length 3'); |
+}; |