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1 <img id="myImg" onload="testDone()"> | |
2 <script src = "../../resources/js-test.js"></script> | |
xlai (Olivia)
2015/08/21 18:40:05
Using asynchronous testing from js-test testing fr
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3 <script type = 'text/javascript'> | |
4 if (window.testRunner) { | |
5 testRunner.dumpAsTextWithPixelResults(); | |
Justin Novosad
2015/08/21 18:53:43
This should not be a pixel test. We only use pixel
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6 testRunner.waitUntilDone(); | |
7 } | |
8 | |
9 function testDone() { | |
10 if (window.testRunner) | |
11 testRunner.notifyDone(); | |
12 } | |
13 | |
14 var newImg = document.getElementById("myImg"); | |
15 var canvas = document.createElement("canvas"); | |
16 var ctx = canvas.getContext("2d"); | |
17 ctx.fillStyle = "#FF0000"; | |
18 ctx.fillRect(0, 0, 150, 75); | |
19 | |
20 canvas.toBlob(function(blob) { | |
21 url = URL.createObjectURL(blob); | |
22 newImg.src = url; | |
23 }); | |
24 </script> | |
25 </head> | |
26 </body> | |
27 </html> | |
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