Chromium Code Reviews| Index: src/gpu/gl/GrGLGpu.cpp |
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
| index 101bb216f4e63712c03e394beca0866ef1c81f03..41cf62c66dc01dadc5d21a7ac2aebca310430879 100644 |
| --- a/src/gpu/gl/GrGLGpu.cpp |
| +++ b/src/gpu/gl/GrGLGpu.cpp |
| @@ -268,38 +268,6 @@ void GrGLGpu::contextAbandoned() { |
| /////////////////////////////////////////////////////////////////////////////// |
| -GrPixelConfig GrGLGpu::preferredWritePixelsConfig(GrPixelConfig writeConfig, |
| - GrPixelConfig surfaceConfig) const { |
| - if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == writeConfig) { |
| - return kBGRA_8888_GrPixelConfig; |
| - } else { |
| - return writeConfig; |
| - } |
| -} |
| - |
| -bool GrGLGpu::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const { |
| - if (kIndex_8_GrPixelConfig == srcConfig || kIndex_8_GrPixelConfig == texture->config()) { |
| - return false; |
| - } |
| - if (srcConfig != texture->config() && kGLES_GrGLStandard == this->glStandard()) { |
| - // In general ES2 requires the internal format of the texture and the format of the src |
| - // pixels to match. However, It may or may not be possible to upload BGRA data to a RGBA |
| - // texture. It depends upon which extension added BGRA. The Apple extension allows it |
| - // (BGRA's internal format is RGBA) while the EXT extension does not (BGRA is its own |
| - // internal format). |
| - if (this->glCaps().isConfigTexturable(kBGRA_8888_GrPixelConfig) && |
| - !this->glCaps().bgraIsInternalFormat() && |
| - kBGRA_8888_GrPixelConfig == srcConfig && |
| - kRGBA_8888_GrPixelConfig == texture->config()) { |
| - return true; |
| - } else { |
| - return false; |
| - } |
| - } else { |
| - return true; |
| - } |
| -} |
| - |
| void GrGLGpu::onResetContext(uint32_t resetBits) { |
| // we don't use the zb at all |
| if (resetBits & kMisc_GrGLBackendState) { |
| @@ -537,6 +505,53 @@ GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| +bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| + size_t rowBytes, GrPixelConfig srcConfig, |
| + DrawPreference* drawPreference, |
| + WritePixelTempDrawInfo* tempDrawInfo) { |
| + if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) { |
| + return false; |
| + } |
| + |
| + tempDrawInfo->fSwapRAndB = false; |
| + |
| + // These settings we will always want if a temp draw is performed. Initially set the config |
| + // to srcConfig, though that may be modified if we decide to do a R/G swap. |
| + tempDrawInfo->fTempSurfaceDesc.fFlags = kNone_GrSurfaceFlags; |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; |
| + tempDrawInfo->fTempSurfaceDesc.fWidth = width; |
| + tempDrawInfo->fTempSurfaceDesc.fHeight = height; |
| + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; |
| + tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. |
| + |
| + bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->config(); |
| + |
| + if (configsAreRBSwaps) { |
| + if (!this->caps()->isConfigTexturable(srcConfig)) { |
| + ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); |
| + tempDrawInfo->fSwapRAndB = true; |
| + } else if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == srcConfig) { |
| + ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); |
| + tempDrawInfo->fSwapRAndB = true; |
| + } else if (kGLES_GrGLStandard == this->glStandard() && |
| + this->glCaps().bgraIsInternalFormat()) { |
| + // The internal format and external formats must match texture uploads so we can't |
| + // swizzle while uploading when BGRA is a distinct internal format. |
| + ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); |
| + tempDrawInfo->fSwapRAndB = true; |
| + } |
|
robertphillips
2015/07/28 13:15:23
Do we not need a software fallback for this ?
bsalomon
2015/07/28 14:58:17
If none of the if, else if, else if conditions are
|
| + } |
| + |
| + if (!this->glCaps().unpackFlipYSupport() && |
| + kBottomLeft_GrSurfaceOrigin == dstSurface->origin()) { |
| + ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + } |
| + |
| + return true; |
| +} |
| bool GrGLGpu::onWriteTexturePixels(GrTexture* texture, |
| int left, int top, int width, int height, |
| @@ -1704,21 +1719,9 @@ static bool read_pixels_pays_for_y_flip(GrRenderTarget* renderTarget, const GrGL |
| return caps.packRowLengthSupport() || GrBytesPerPixel(config) * width == rowBytes; |
| } |
| -void elevate_draw_preference(GrGpu::DrawPreference* preference, GrGpu::DrawPreference elevation) { |
| - GR_STATIC_ASSERT(GrGpu::kCallerPrefersDraw_DrawPreference > GrGpu::kNoDraw_DrawPreference); |
| - GR_STATIC_ASSERT(GrGpu::kGpuPrefersDraw_DrawPreference > |
| - GrGpu::kCallerPrefersDraw_DrawPreference); |
| - GR_STATIC_ASSERT(GrGpu::kRequireDraw_DrawPreference > GrGpu::kGpuPrefersDraw_DrawPreference); |
| - *preference = SkTMax(*preference, elevation); |
| -} |
| - |
| -bool GrGLGpu::getReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes, |
| - GrPixelConfig readConfig, DrawPreference* drawPreference, |
| - ReadPixelTempDrawInfo* tempDrawInfo) { |
| - SkASSERT(drawPreference); |
| - SkASSERT(tempDrawInfo); |
| - SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference); |
| - |
| +bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes, |
| + GrPixelConfig readConfig, DrawPreference* drawPreference, |
| + ReadPixelTempDrawInfo* tempDrawInfo) { |
| if (GrPixelConfigIsCompressed(readConfig)) { |
| return false; |
| } |
| @@ -1750,26 +1753,23 @@ bool GrGLGpu::getReadPixelsInfo(GrSurface* srcSurface, int width, int height, si |
| // Better to do a draw with a R/B swap and then read as the original config. |
| tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; |
| tempDrawInfo->fSwapRAndB = true; |
| - elevate_draw_preference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| } else if (readConfig == kBGRA_8888_GrPixelConfig && |
| !this->glCaps().readPixelsSupported(this->glInterface(), GR_GL_BGRA, |
| GR_GL_UNSIGNED_BYTE, srcConfig)) { |
| tempDrawInfo->fTempSurfaceDesc.fConfig = kRGBA_8888_GrPixelConfig; |
| tempDrawInfo->fSwapRAndB = true; |
| - elevate_draw_preference(drawPreference, kRequireDraw_DrawPreference); |
| + ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); |
| } |
| GrRenderTarget* srcAsRT = srcSurface->asRenderTarget(); |
| if (!srcAsRT) { |
| - elevate_draw_preference(drawPreference, kRequireDraw_DrawPreference); |
| + ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); |
| } else if (read_pixels_pays_for_y_flip(srcAsRT, this->glCaps(), width, height, readConfig, |
| rowBytes)) { |
| - elevate_draw_preference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| } |
| - if (kRequireDraw_DrawPreference == *drawPreference && !srcSurface->asTexture()) { |
| - return false; |
| - } |
| return true; |
| } |