Chromium Code Reviews| Index: chromecast/public/media/media_pipeline_device_params.h |
| diff --git a/chromecast/media/cma/backend/media_pipeline_device_params.h b/chromecast/public/media/media_pipeline_device_params.h |
| similarity index 61% |
| rename from chromecast/media/cma/backend/media_pipeline_device_params.h |
| rename to chromecast/public/media/media_pipeline_device_params.h |
| index d13e4e3a188b948829e4886b96f1e0d7c2baba6c..d0165b76e106adbe32968ebe855b0b0e1b7287b8 100644 |
| --- a/chromecast/media/cma/backend/media_pipeline_device_params.h |
| +++ b/chromecast/public/media/media_pipeline_device_params.h |
| @@ -2,16 +2,16 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#ifndef CHROMECAST_MEDIA_CMA_BACKEND_MEDIA_PIPELINE_DEVICE_PARAMS_H_ |
| -#define CHROMECAST_MEDIA_CMA_BACKEND_MEDIA_PIPELINE_DEVICE_PARAMS_H_ |
| +#ifndef CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_DEVICE_PARAMS_H_ |
| +#define CHROMECAST_PUBLIC_MEDIA_MEDIA_PIPELINE_DEVICE_PARAMS_H_ |
| -#include "base/macros.h" |
| +#include "task_runner.h" |
| namespace chromecast { |
| namespace media { |
| -class MediaPipelineDeviceParams { |
| - public: |
| +// Supplies creation parameters to platform-specific pipeline backend. |
| +struct MediaPipelineDeviceParams { |
| enum MediaSyncType { |
| // Default operation, synchronize playback using PTS with higher latency. |
| kModeSyncPts = 0, |
| @@ -27,10 +27,16 @@ class MediaPipelineDeviceParams { |
| kModeIgnorePtsAndVSync = 2, |
| }; |
| - MediaPipelineDeviceParams(); |
| - ~MediaPipelineDeviceParams(); |
| + MediaPipelineDeviceParams(TaskRunner* task_runner_in) |
| + : sync_type(kModeSyncPts), task_runner(task_runner_in) {} |
| MediaSyncType sync_type; |
|
byungchul
2015/07/29 20:32:23
const?
halliwell
2015/07/29 22:39:27
Done (and added another constructor).
|
| + |
| + // task_runner allows backend implementations to post tasks to the media |
| + // thread. Since all calls from cast_shell into the backend are made on |
| + // the media thread, this may simplify thread management and safety for |
| + // some backends. |
| + TaskRunner* const task_runner; |
| }; |
| } // namespace media |