Index: gpu/command_buffer/service/memory_tracking.h |
diff --git a/gpu/command_buffer/service/memory_tracking.h b/gpu/command_buffer/service/memory_tracking.h |
index a7447e4e5d5dbe5ec8226fe63d68c13b64a15fef..c9b3ce6ce8d1ba9471e975b8c051373ae43ed150 100644 |
--- a/gpu/command_buffer/service/memory_tracking.h |
+++ b/gpu/command_buffer/service/memory_tracking.h |
@@ -30,6 +30,13 @@ class MemoryTracker : public base::RefCounted<MemoryTracker> { |
// Ensure a certain amount of GPU memory is free. Returns true on success. |
virtual bool EnsureGPUMemoryAvailable(size_t size_needed) = 0; |
+ // Tracing id which identifies the GPU client for whom memory is being |
+ // allocated. |
+ virtual uint64_t ClientTracingId() = 0; |
petrcermak
2015/07/29 16:13:35
I think this should be const.
ericrk
2015/07/29 18:46:47
Done.
|
+ |
+ // Raw ID identifying the GPU client for whom memory is being allocated. |
+ virtual int ClientId() = 0; |
petrcermak
2015/07/29 16:13:35
ditto
ericrk
2015/07/29 18:46:46
Done.
|
+ |
protected: |
friend class base::RefCounted<MemoryTracker>; |
MemoryTracker() {} |