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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/serviceworkers/WaitUntilObserver.h" | 6 #include "modules/serviceworkers/WaitUntilObserver.h" |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptFunction.h" | 8 #include "bindings/core/v8/ScriptFunction.h" |
| 9 #include "bindings/core/v8/ScriptPromise.h" | 9 #include "bindings/core/v8/ScriptPromise.h" |
| 10 #include "bindings/core/v8/ScriptValue.h" | 10 #include "bindings/core/v8/ScriptValue.h" |
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| 100 } | 100 } |
| 101 | 101 |
| 102 void WaitUntilObserver::didDispatchEvent(bool errorOccurred) | 102 void WaitUntilObserver::didDispatchEvent(bool errorOccurred) |
| 103 { | 103 { |
| 104 if (errorOccurred) | 104 if (errorOccurred) |
| 105 m_hasError = true; | 105 m_hasError = true; |
| 106 decrementPendingActivity(); | 106 decrementPendingActivity(); |
| 107 m_eventDispatched = true; | 107 m_eventDispatched = true; |
| 108 } | 108 } |
| 109 | 109 |
| 110 void WaitUntilObserver::waitUntil(ScriptState* scriptState, const ScriptValue& v
alue, ExceptionState& exceptionState) | 110 void WaitUntilObserver::waitUntil(ScriptState* scriptState, ScriptPromise script
Promise, ExceptionState& exceptionState) |
| 111 { | 111 { |
| 112 if (m_eventDispatched) { | 112 if (m_eventDispatched) { |
| 113 exceptionState.throwDOMException(InvalidStateError, "The event handler i
s already finished."); | 113 exceptionState.throwDOMException(InvalidStateError, "The event handler i
s already finished."); |
| 114 return; | 114 return; |
| 115 } | 115 } |
| 116 | 116 |
| 117 if (!executionContext()) | 117 if (!executionContext()) |
| 118 return; | 118 return; |
| 119 | 119 |
| 120 // When handling a notificationclick event, we want to allow one window to | 120 // When handling a notificationclick event, we want to allow one window to |
| 121 // be focused or opened. See comments in ::willDispatchEvent(). When | 121 // be focused or opened. See comments in ::willDispatchEvent(). When |
| 122 // waitUntil() is being used, opening or closing a window must happen in a | 122 // waitUntil() is being used, opening or closing a window must happen in a |
| 123 // timeframe specified by windowInteractionTimeout(), otherwise the calls | 123 // timeframe specified by windowInteractionTimeout(), otherwise the calls |
| 124 // will fail. | 124 // will fail. |
| 125 if (m_type == NotificationClick) | 125 if (m_type == NotificationClick) |
| 126 m_consumeWindowInteractionTimer.startOneShot(windowInteractionTimeout(),
FROM_HERE); | 126 m_consumeWindowInteractionTimer.startOneShot(windowInteractionTimeout(),
FROM_HERE); |
| 127 | 127 |
| 128 incrementPendingActivity(); | 128 incrementPendingActivity(); |
| 129 ScriptPromise::cast(scriptState, value).then( | 129 scriptPromise.then( |
| 130 ThenFunction::createFunction(scriptState, this, ThenFunction::Fulfilled)
, | 130 ThenFunction::createFunction(scriptState, this, ThenFunction::Fulfilled)
, |
| 131 ThenFunction::createFunction(scriptState, this, ThenFunction::Rejected))
; | 131 ThenFunction::createFunction(scriptState, this, ThenFunction::Rejected))
; |
| 132 } | 132 } |
| 133 | 133 |
| 134 WaitUntilObserver::WaitUntilObserver(ExecutionContext* context, EventType type,
int eventID) | 134 WaitUntilObserver::WaitUntilObserver(ExecutionContext* context, EventType type,
int eventID) |
| 135 : ContextLifecycleObserver(context) | 135 : ContextLifecycleObserver(context) |
| 136 , m_type(type) | 136 , m_type(type) |
| 137 , m_eventID(eventID) | 137 , m_eventID(eventID) |
| 138 , m_pendingActivity(0) | 138 , m_pendingActivity(0) |
| 139 , m_hasError(false) | 139 , m_hasError(false) |
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| 191 return; | 191 return; |
| 192 executionContext()->consumeWindowInteraction(); | 192 executionContext()->consumeWindowInteraction(); |
| 193 } | 193 } |
| 194 | 194 |
| 195 DEFINE_TRACE(WaitUntilObserver) | 195 DEFINE_TRACE(WaitUntilObserver) |
| 196 { | 196 { |
| 197 ContextLifecycleObserver::trace(visitor); | 197 ContextLifecycleObserver::trace(visitor); |
| 198 } | 198 } |
| 199 | 199 |
| 200 } // namespace blink | 200 } // namespace blink |
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