| Index: Source/modules/webaudio/AudioScheduledSourceNode.h
|
| diff --git a/Source/modules/webaudio/AudioScheduledSourceNode.h b/Source/modules/webaudio/AudioScheduledSourceNode.h
|
| index 11c3e5196ff65c116e8ad6e1ebc1b4e48cf37065..752cf51e5c60596c875bd7b05d4f807f12e11e72 100644
|
| --- a/Source/modules/webaudio/AudioScheduledSourceNode.h
|
| +++ b/Source/modules/webaudio/AudioScheduledSourceNode.h
|
| @@ -103,6 +103,33 @@ protected:
|
|
|
| void notifyEnded();
|
|
|
| + // Both |m_startTime| and |m_endTime| are accessed from both the main thread and the audio
|
| + // thread. Use the setters and getters to protect the access to these!
|
| +
|
| + double startTime() const
|
| + {
|
| + return acquireLoad(&m_startTime);
|
| + }
|
| +
|
| + void setStartTime(double newStartTime)
|
| + {
|
| + releaseStore(&m_startTime, newStartTime);
|
| + }
|
| +
|
| + double endTime() const
|
| + {
|
| + return acquireLoad(&m_endTime);
|
| + }
|
| +
|
| + void setEndTime(double newEndTime)
|
| + {
|
| + releaseStore(&m_endTime, newEndTime);
|
| + }
|
| +
|
| + bool m_hasEndedListener;
|
| +
|
| + static const double UnknownTime;
|
| +private:
|
| // m_startTime is the time to start playing based on the context's timeline (0 or a time less than the context's current time means "now").
|
| double m_startTime; // in seconds
|
|
|
| @@ -111,10 +138,6 @@ protected:
|
| // has been reached.
|
| double m_endTime; // in seconds
|
|
|
| - bool m_hasEndedListener;
|
| -
|
| - static const double UnknownTime;
|
| -private:
|
| // This is accessed by both the main thread and audio thread. Use the setter and getter to
|
| // protect the access to this!
|
| int m_playbackState;
|
|
|