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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "tools/gn/ninja_build_writer.h" | 5 #include "tools/gn/ninja_build_writer.h" |
6 | 6 |
7 #include <fstream> | 7 #include <fstream> |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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145 out_ << " description = Regenerating ninja files\n"; | 145 out_ << " description = Regenerating ninja files\n"; |
146 out_ << " restat = 1\n\n"; | 146 out_ << " restat = 1\n\n"; |
147 | 147 |
148 // This rule will regenerate the ninja files when any input file has changed, | 148 // This rule will regenerate the ninja files when any input file has changed, |
149 // or is missing. | 149 // or is missing. |
150 out_ << "build build.ninja"; | 150 out_ << "build build.ninja"; |
151 | 151 |
152 // Other files read by the build. | 152 // Other files read by the build. |
153 EscapeOptions path_escaping; | 153 EscapeOptions path_escaping; |
154 path_escaping.mode = ESCAPE_NINJA_COMMAND; | 154 path_escaping.mode = ESCAPE_NINJA_COMMAND; |
155 | |
155 std::vector<SourceFile> written_files = g_scheduler->GetWrittenFiles(); | 156 std::vector<SourceFile> written_files = g_scheduler->GetWrittenFiles(); |
156 for (const auto& written_file : written_files) | 157 for (const auto& written_file : written_files) { |
157 out_ << " " << | 158 Err err; |
158 EscapeString(FilePathToUTF8(build_settings_->GetFullPath(written_file)), | 159 base::FilePath::StringType fileref = ComputeStringInOutputDir( |
brettw
2015/07/31 23:36:55
I think RebasePath in filesystem_utils.h will hand
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159 path_escaping, nullptr); | 160 build_settings_->build_dir(), written_file, &err); |
161 out_ << " "; | |
162 if (!err.has_error()) | |
163 EscapeStringToStream(out_, FilePathToUTF8(fileref), path_escaping); | |
164 else | |
165 EscapeStringToStream(out_, | |
166 written_file.Resolve(build_settings_->root_path()), path_escaping); | |
Peter Mayo
2015/07/31 19:08:07
Oops, forgot to change to UTF8.
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167 } | |
160 | 168 |
161 out_ << ": gn\n" | 169 out_ << ": gn\n" |
162 << " generator = 1\n" | 170 << " generator = 1\n" |
163 << " depfile = build.ninja.d\n"; | 171 << " depfile = build.ninja.d\n"; |
164 | 172 |
165 // Input build files. These go in the ".d" file. If we write them as | 173 // Input build files. These go in the ".d" file. If we write them as |
166 // dependencies in the .ninja file itself, ninja will expect the files to | 174 // dependencies in the .ninja file itself, ninja will expect the files to |
167 // exist and will error if they don't. When files are listed in a depfile, | 175 // exist and will error if they don't. When files are listed in a depfile, |
168 // missing files are ignored. | 176 // missing files are ignored. |
169 dep_out_ << "build.ninja:"; | 177 dep_out_ << "build.ninja:"; |
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325 EscapeOptions ninja_escape; | 333 EscapeOptions ninja_escape; |
326 ninja_escape.mode = ESCAPE_NINJA; | 334 ninja_escape.mode = ESCAPE_NINJA; |
327 | 335 |
328 // Escape for special chars Ninja will handle. | 336 // Escape for special chars Ninja will handle. |
329 std::string escaped = EscapeString(phony_name, ninja_escape, nullptr); | 337 std::string escaped = EscapeString(phony_name, ninja_escape, nullptr); |
330 | 338 |
331 out_ << "build " << escaped << ": phony "; | 339 out_ << "build " << escaped << ": phony "; |
332 path_output_.WriteFile(out_, target_file); | 340 path_output_.WriteFile(out_, target_file); |
333 out_ << std::endl; | 341 out_ << std::endl; |
334 } | 342 } |
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