Chromium Code Reviews| Index: src/gpu/gl/GrGLGpu.cpp |
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
| index 784a62fa27db057459bc986323c4b5a36d8b2959..0b7663847067b3b97d80296c007c2b3bf70c396c 100644 |
| --- a/src/gpu/gl/GrGLGpu.cpp |
| +++ b/src/gpu/gl/GrGLGpu.cpp |
| @@ -267,28 +267,6 @@ void GrGLGpu::contextAbandoned() { |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| -GrPixelConfig GrGLGpu::preferredReadPixelsConfig(GrPixelConfig readConfig, |
| - GrPixelConfig surfaceConfig) const { |
| - if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig) { |
| - return kBGRA_8888_GrPixelConfig; |
| - } else if (kMesa_GrGLDriver == this->glContext().driver() && |
| - GrBytesPerPixel(readConfig) == 4 && |
| - GrPixelConfigSwapRAndB(readConfig) == surfaceConfig) { |
| - // Mesa 3D takes a slow path on when reading back BGRA from an RGBA surface and vice-versa. |
| - // Perhaps this should be guarded by some compiletime or runtime check. |
| - return surfaceConfig; |
| - } else if (readConfig == kBGRA_8888_GrPixelConfig |
| - && !this->glCaps().readPixelsSupported( |
| - this->glInterface(), |
| - GR_GL_BGRA, |
| - GR_GL_UNSIGNED_BYTE, |
| - surfaceConfig |
| - )) { |
| - return kRGBA_8888_GrPixelConfig; |
| - } else { |
| - return readConfig; |
| - } |
| -} |
| GrPixelConfig GrGLGpu::preferredWritePixelsConfig(GrPixelConfig writeConfig, |
| GrPixelConfig surfaceConfig) const { |
| @@ -322,10 +300,6 @@ bool GrGLGpu::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcC |
| } |
| } |
| -bool GrGLGpu::fullReadPixelsIsFasterThanPartial() const { |
| - return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL); |
| -} |
| - |
| void GrGLGpu::onResetContext(uint32_t resetBits) { |
| // we don't use the zb at all |
| if (resetBits & kMisc_GrGLBackendState) { |
| @@ -1651,7 +1625,6 @@ void GrGLGpu::discard(GrRenderTarget* renderTarget) { |
| renderTarget->flagAsResolved(); |
| } |
| - |
| void GrGLGpu::clearStencil(GrRenderTarget* target) { |
| if (NULL == target) { |
| return; |
| @@ -1705,35 +1678,88 @@ void GrGLGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bo |
| fHWStencilSettings.invalidate(); |
| } |
| -bool GrGLGpu::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, |
| - int left, int top, |
| - int width, int height, |
| - GrPixelConfig config, |
| - size_t rowBytes) const { |
| - // If this rendertarget is aready TopLeft, we don't need to flip. |
| +static bool read_pixels_pays_for_y_flip(GrRenderTarget* renderTarget, const GrGLCaps& caps, |
| + int width, int height, GrPixelConfig config, |
| + size_t rowBytes) { |
| + // If this render target is already TopLeft, we don't need to flip. |
| if (kTopLeft_GrSurfaceOrigin == renderTarget->origin()) { |
| return false; |
| } |
| // if GL can do the flip then we'll never pay for it. |
| - if (this->glCaps().packFlipYSupport()) { |
| + if (caps.packFlipYSupport()) { |
| return false; |
| } |
| // If we have to do memcpy to handle non-trim rowBytes then we |
| // get the flip for free. Otherwise it costs. |
| - if (this->glCaps().packRowLengthSupport()) { |
| - return true; |
| + // Note that we're assuming that 0 rowBytes has already been handled and that the width has been |
| + // clipped. |
| + return caps.packRowLengthSupport() || GrBytesPerPixel(config) * width == rowBytes; |
| +} |
| + |
| +void elevate_draw_preference(GrGpu::DrawPreference* preference, GrGpu::DrawPreference elevation) { |
| + GR_STATIC_ASSERT(GrGpu::kCallerPrefersDraw_DrawPreference > GrGpu::kNoDraw_DrawPreference); |
| + GR_STATIC_ASSERT(GrGpu::kGpuPrefersDraw_DrawPreference > |
| + GrGpu::kCallerPrefersDraw_DrawPreference); |
| + GR_STATIC_ASSERT(GrGpu::kRequireDraw_DrawPreference > GrGpu::kGpuPrefersDraw_DrawPreference); |
| + *preference = SkTMax(*preference, elevation); |
| +} |
| + |
| +bool GrGLGpu::getReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes, |
| + GrPixelConfig readConfig, DrawPreference* drawPreference, |
| + ReadPixelTempDrawInfo* tempDrawInfo) { |
| + SkASSERT(drawPreference); |
| + SkASSERT(tempDrawInfo); |
| + SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference); |
| + tempDrawInfo->fSwapRAndB = false; |
| + |
| + // These settings we will always want if a temp draw is performed. The config is set below |
| + // depending on whether we want to do a R/B swap or not. |
| + tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
| + tempDrawInfo->fTempSurfaceDesc.fWidth = width; |
| + tempDrawInfo->fTempSurfaceDesc.fHeight = height; |
| + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; |
| + tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. |
| + tempDrawInfo->fUseExactScratch = SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL); |
| + |
|
robertphillips
2015/07/23 13:04:23
Mv this to the top ?
bsalomon
2015/07/23 13:43:59
Done.
|
| + if (GrPixelConfigIsCompressed(readConfig)) { |
| + return false; |
| } |
| - // If we have to do memcpys to handle rowBytes then y-flip is free |
| - // Note the rowBytes might be tight to the passed in data, but if data |
| - // gets clipped in x to the target the rowBytes will no longer be tight. |
| - if (left >= 0 && (left + width) < renderTarget->width()) { |
| - return 0 == rowBytes || |
| - GrBytesPerPixel(config) * width == rowBytes; |
| - } else { |
| + |
| + GrPixelConfig srcConfig = srcSurface->config(); |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig; |
| + |
| + if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig) { |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = kBGRA_8888_GrPixelConfig; |
| + } else if (kMesa_GrGLDriver == this->glContext().driver() && |
| + GrBytesPerPixel(readConfig) == 4 && |
| + GrPixelConfigSwapRAndB(readConfig) == srcConfig) { |
| + // Mesa 3D takes a slow path on when reading back BGRA from an RGBA surface and vice-versa. |
| + // Better to do a draw with a R/B swap and then read as the original config. |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; |
| + tempDrawInfo->fSwapRAndB = true; |
| + elevate_draw_preference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + } else if (readConfig == kBGRA_8888_GrPixelConfig && |
| + !this->glCaps().readPixelsSupported(this->glInterface(), GR_GL_BGRA, |
| + GR_GL_UNSIGNED_BYTE, srcConfig)) { |
| + tempDrawInfo->fTempSurfaceDesc.fConfig = kRGBA_8888_GrPixelConfig; |
| + tempDrawInfo->fSwapRAndB = true; |
| + elevate_draw_preference(drawPreference, kRequireDraw_DrawPreference); |
| + } |
| + |
| + GrRenderTarget* srcAsRT = srcSurface->asRenderTarget(); |
| + if (!srcAsRT) { |
| + elevate_draw_preference(drawPreference, kRequireDraw_DrawPreference); |
| + } else if (read_pixels_pays_for_y_flip(srcAsRT, this->glCaps(), width, height, readConfig, |
| + rowBytes)) { |
| + elevate_draw_preference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| + } |
| + |
| + if (kRequireDraw_DrawPreference == *drawPreference && !srcSurface->asTexture()) { |
| return false; |
| } |
| + return true; |
| } |
| bool GrGLGpu::onReadPixels(GrRenderTarget* target, |
| @@ -1742,6 +1768,8 @@ bool GrGLGpu::onReadPixels(GrRenderTarget* target, |
| GrPixelConfig config, |
| void* buffer, |
| size_t rowBytes) { |
| + SkASSERT(target); |
| + |
| // We cannot read pixels into a compressed buffer |
| if (GrPixelConfigIsCompressed(config)) { |
| return false; |