| Index: src/core/SkRecords.h
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| diff --git a/src/core/SkRecords.h b/src/core/SkRecords.h
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| deleted file mode 100644
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| index eefb83d82af919a853005430bfedca5e59322714..0000000000000000000000000000000000000000
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| --- a/src/core/SkRecords.h
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| +++ /dev/null
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| @@ -1,384 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkRecords_DEFINED
|
| -#define SkRecords_DEFINED
|
| -
|
| -#include "SkCanvas.h"
|
| -#include "SkDrawable.h"
|
| -#include "SkMatrix.h"
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| -#include "SkPicture.h"
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| -#include "SkRSXform.h"
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| -#include "SkTextBlob.h"
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| -
|
| -namespace SkRecords {
|
| -
|
| -// A list of all the types of canvas calls we can record.
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| -// Each of these is reified into a struct below.
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| -//
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| -// (We're using the macro-of-macro trick here to do several different things with the same list.)
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| -//
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| -// We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords
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| -// types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.)
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| -//
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| -// Order doesn't technically matter here, but the compiler can generally generate better code if
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| -// you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0.
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| -#define SK_RECORD_TYPES(M) \
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| - M(NoOp) \
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| - M(Restore) \
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| - M(Save) \
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| - M(SaveLayer) \
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| - M(SetMatrix) \
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| - M(ClipPath) \
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| - M(ClipRRect) \
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| - M(ClipRect) \
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| - M(ClipRegion) \
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| - M(DrawBitmap) \
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| - M(DrawBitmapNine) \
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| - M(DrawBitmapRect) \
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| - M(DrawBitmapRectFast) \
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| - M(DrawBitmapRectFixedSize) \
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| - M(DrawDrawable) \
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| - M(DrawImage) \
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| - M(DrawImageRect) \
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| - M(DrawImageNine) \
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| - M(DrawDRRect) \
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| - M(DrawOval) \
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| - M(DrawPaint) \
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| - M(DrawPath) \
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| - M(DrawPatch) \
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| - M(DrawPicture) \
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| - M(DrawPoints) \
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| - M(DrawPosText) \
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| - M(DrawPosTextH) \
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| - M(DrawText) \
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| - M(DrawTextOnPath) \
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| - M(DrawRRect) \
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| - M(DrawRect) \
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| - M(DrawSprite) \
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| - M(DrawTextBlob) \
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| - M(DrawAtlas) \
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| - M(DrawVertices)
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| -
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| -// Defines SkRecords::Type, an enum of all record types.
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| -#define ENUM(T) T##_Type,
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| -enum Type { SK_RECORD_TYPES(ENUM) };
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| -#undef ENUM
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| -
|
| -// Macros to make it easier to define a record for a draw call with 0 args, 1 args, 2 args, etc.
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| -// These should be clearer when you look at their use below.
|
| -#define RECORD0(T) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| -};
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| -
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| -// Instead of requring the exact type A here, we take any type Z which implicitly casts to A.
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| -// This lets our wrappers like ImmutableBitmap work seamlessly.
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| -
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| -#define RECORD1(T, A, a) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z> \
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| - T(const Z& a) : a(a) {} \
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| - A a; \
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| -};
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| -
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| -#define RECORD2(T, A, a, B, b) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z, typename Y> \
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| - T(const Z& a, const Y& b) : a(a), b(b) {} \
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| - A a; B b; \
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| -};
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| -
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| -#define RECORD3(T, A, a, B, b, C, c) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z, typename Y, typename X> \
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| - T(const Z& a, const Y& b, const X& c) : a(a), b(b), c(c) {} \
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| - A a; B b; C c; \
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| -};
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| -
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| -#define RECORD4(T, A, a, B, b, C, c, D, d) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z, typename Y, typename X, typename W> \
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| - T(const Z& a, const Y& b, const X& c, const W& d) : a(a), b(b), c(c), d(d) {} \
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| - A a; B b; C c; D d; \
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| -};
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| -
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| -#define RECORD5(T, A, a, B, b, C, c, D, d, E, e) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z, typename Y, typename X, typename W, typename V> \
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| - T(const Z& a, const Y& b, const X& c, const W& d, const V& e) \
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| - : a(a), b(b), c(c), d(d), e(e) {} \
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| - A a; B b; C c; D d; E e; \
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| -};
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| -
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| -#define RECORD8(T, A, a, B, b, C, c, D, d, E, e, F, f, G, g, H, h) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - T() {} \
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| - template <typename Z, typename Y, typename X, typename W, \
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| - typename V, typename U, typename S, typename R> \
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| - T(const Z& a, const Y& b, const X& c, const W& d, \
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| - const V& e, const U& f, const S& g, const R& h) \
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| - : a(a), b(b), c(c), d(d), e(e), f(f), g(g), h(h) {} \
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| - A a; B b; C c; D d; E e; F f; G g; H h; \
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| -};
|
| -
|
| -#define ACT_AS_PTR(ptr) \
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| - operator T*() const { return ptr; } \
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| - T* operator->() const { return ptr; }
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| -
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| -template <typename T>
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| -class RefBox : SkNoncopyable {
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| -public:
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| - RefBox() {}
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| - RefBox(T* obj) : fObj(SkSafeRef(obj)) {}
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| - ~RefBox() { SkSafeUnref(fObj); }
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| -
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| - ACT_AS_PTR(fObj);
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| -
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| -private:
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| - T* fObj;
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| -};
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| -
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| -// An Optional doesn't own the pointer's memory, but may need to destroy non-POD data.
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| -template <typename T>
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| -class Optional : SkNoncopyable {
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| -public:
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| - Optional() : fPtr(nullptr) {}
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| - Optional(T* ptr) : fPtr(ptr) {}
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| - ~Optional() { if (fPtr) fPtr->~T(); }
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| -
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| - ACT_AS_PTR(fPtr);
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| -private:
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| - T* fPtr;
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| -};
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| -
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| -// Like Optional, but ptr must not be NULL.
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| -template <typename T>
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| -class Adopted : SkNoncopyable {
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| -public:
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| - Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); }
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| - Adopted(Adopted* source) {
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| - // Transfer ownership from source to this.
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| - fPtr = source->fPtr;
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| - source->fPtr = NULL;
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| - }
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| - ~Adopted() { if (fPtr) fPtr->~T(); }
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| -
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| - ACT_AS_PTR(fPtr);
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| -private:
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| - T* fPtr;
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| -};
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| -
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| -// PODArray doesn't own the pointer's memory, and we assume the data is POD.
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| -template <typename T>
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| -class PODArray {
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| -public:
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| - PODArray() {}
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| - PODArray(T* ptr) : fPtr(ptr) {}
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| - // Default copy and assign.
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| -
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| - ACT_AS_PTR(fPtr);
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| -private:
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| - T* fPtr;
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| -};
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| -
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| -#undef ACT_AS_PTR
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| -
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| -// Like SkBitmap, but deep copies pixels if they're not immutable.
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| -// Using this, we guarantee the immutability of all bitmaps we record.
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| -class ImmutableBitmap : SkNoncopyable {
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| -public:
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| - ImmutableBitmap() {}
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| - explicit ImmutableBitmap(const SkBitmap& bitmap);
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| -
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| - int width() const { return fBitmap.width(); }
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| - int height() const { return fBitmap.height(); }
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| -
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| - // While the pixels are immutable, SkBitmap itself is not thread-safe, so return a copy.
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| - SkBitmap shallowCopy() const { return fBitmap; }
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| -private:
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| - SkBitmap fBitmap;
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| -};
|
| -
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| -// SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context.
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| -// SkPath::cheapComputeDirection() is similar.
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| -// Recording is a convenient time to cache these, or we can delay it to between record and playback.
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| -struct PreCachedPath : public SkPath {
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| - PreCachedPath() {}
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| - explicit PreCachedPath(const SkPath& path);
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| -};
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| -
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| -// Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it.
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| -// This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader).
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| -struct TypedMatrix : public SkMatrix {
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| - TypedMatrix() {}
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| - explicit TypedMatrix(const SkMatrix& matrix);
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| -};
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| -
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| -RECORD0(NoOp);
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| -
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| -RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix);
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| -RECORD0(Save);
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| -RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas::SaveFlags, flags);
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| -
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| -RECORD1(SetMatrix, TypedMatrix, matrix);
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| -
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| -struct RegionOpAndAA {
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| - RegionOpAndAA() {}
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| - RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {}
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| - SkRegion::Op op : 31; // This really only needs to be 3, but there's no win today to do so.
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| - unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call this an unsigned.
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| -};
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| -SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize);
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| -
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| -RECORD3(ClipPath, SkIRect, devBounds, PreCachedPath, path, RegionOpAndAA, opAA);
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| -RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opAA);
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| -RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opAA);
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| -RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op);
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| -
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| -// While not strictly required, if you have an SkPaint, it's fastest to put it first.
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| -RECORD4(DrawBitmap, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - SkScalar, left,
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| - SkScalar, top);
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| -RECORD4(DrawBitmapNine, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - SkIRect, center,
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| - SkRect, dst);
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| -RECORD4(DrawBitmapRect, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - Optional<SkRect>, src,
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| - SkRect, dst);
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| -RECORD4(DrawBitmapRectFast, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - Optional<SkRect>, src,
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| - SkRect, dst);
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| -RECORD5(DrawBitmapRectFixedSize, SkPaint, paint,
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| - ImmutableBitmap, bitmap,
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| - SkRect, src,
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| - SkRect, dst,
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| - SkCanvas::SrcRectConstraint, constraint);
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| -RECORD3(DrawDRRect, SkPaint, paint, SkRRect, outer, SkRRect, inner);
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| -RECORD3(DrawDrawable, Optional<SkMatrix>, matrix, SkRect, worstCaseBounds, int32_t, index);
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| -RECORD4(DrawImage, Optional<SkPaint>, paint,
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| - RefBox<const SkImage>, image,
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| - SkScalar, left,
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| - SkScalar, top);
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| -RECORD5(DrawImageRect, Optional<SkPaint>, paint,
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| - RefBox<const SkImage>, image,
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| - Optional<SkRect>, src,
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| - SkRect, dst,
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| - SkCanvas::SrcRectConstraint, constraint);
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| -RECORD4(DrawImageNine, Optional<SkPaint>, paint,
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| - RefBox<const SkImage>, image,
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| - SkIRect, center,
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| - SkRect, dst);
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| -RECORD2(DrawOval, SkPaint, paint, SkRect, oval);
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| -RECORD1(DrawPaint, SkPaint, paint);
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| -RECORD2(DrawPath, SkPaint, paint, PreCachedPath, path);
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| -RECORD3(DrawPicture, Optional<SkPaint>, paint,
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| - RefBox<const SkPicture>, picture,
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| - TypedMatrix, matrix);
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| -RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count, SkPoint*, pts);
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| -RECORD4(DrawPosText, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - PODArray<SkPoint>, pos);
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| -RECORD5(DrawPosTextH, SkPaint, paint,
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| - PODArray<char>, text,
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| - unsigned, byteLength,
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| - SkScalar, y,
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| - PODArray<SkScalar>, xpos);
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| -RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect);
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| -RECORD2(DrawRect, SkPaint, paint, SkRect, rect);
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| -RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left, int, top);
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| -RECORD5(DrawText, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - SkScalar, x,
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| - SkScalar, y);
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| -RECORD4(DrawTextBlob, SkPaint, paint,
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| - RefBox<const SkTextBlob>, blob,
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| - SkScalar, x,
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| - SkScalar, y);
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| -RECORD5(DrawTextOnPath, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - PreCachedPath, path,
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| - TypedMatrix, matrix);
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| -
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| -RECORD5(DrawPatch, SkPaint, paint,
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| - PODArray<SkPoint>, cubics,
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| - PODArray<SkColor>, colors,
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| - PODArray<SkPoint>, texCoords,
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| - RefBox<SkXfermode>, xmode);
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| -
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| -RECORD8(DrawAtlas, Optional<SkPaint>, paint,
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| - RefBox<const SkImage>, atlas,
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| - PODArray<SkRSXform>, xforms,
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| - PODArray<SkRect>, texs,
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| - PODArray<SkColor>, colors,
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| - int, count,
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| - SkXfermode::Mode, mode,
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| - Optional<SkRect>, cull);
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| -
|
| -// This guy is so ugly we just write it manually.
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| -struct DrawVertices {
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| - static const Type kType = DrawVertices_Type;
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| -
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| - DrawVertices(const SkPaint& paint,
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| - SkCanvas::VertexMode vmode,
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| - int vertexCount,
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| - SkPoint* vertices,
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| - SkPoint* texs,
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| - SkColor* colors,
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| - SkXfermode* xmode,
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| - uint16_t* indices,
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| - int indexCount)
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| - : paint(paint)
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| - , vmode(vmode)
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| - , vertexCount(vertexCount)
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| - , vertices(vertices)
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| - , texs(texs)
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| - , colors(colors)
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| - , xmode(SkSafeRef(xmode))
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| - , indices(indices)
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| - , indexCount(indexCount) {}
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| -
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| - SkPaint paint;
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| - SkCanvas::VertexMode vmode;
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| - int vertexCount;
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| - PODArray<SkPoint> vertices;
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| - PODArray<SkPoint> texs;
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| - PODArray<SkColor> colors;
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| - SkAutoTUnref<SkXfermode> xmode;
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| - PODArray<uint16_t> indices;
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| - int indexCount;
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| -};
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| -
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| -#undef RECORD0
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| -#undef RECORD1
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| -#undef RECORD2
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| -#undef RECORD3
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| -#undef RECORD4
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| -#undef RECORD5
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| -#undef RECORD8
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| -
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| -} // namespace SkRecords
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| -
|
| -#endif//SkRecords_DEFINED
|
|
|