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Side by Side Diff: cc/layers/layer_impl.h

Issue 12552004: Support bottom-right anchored fixed-position elements during a pinch gesture (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: correct translate order. move math to a separate function. Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_IMPL_H_ 5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_ 6 #define CC_LAYERS_LAYER_IMPL_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/values.h" 12 #include "base/values.h"
13 #include "cc/animation/layer_animation_controller.h" 13 #include "cc/animation/layer_animation_controller.h"
14 #include "cc/animation/layer_animation_value_observer.h" 14 #include "cc/animation/layer_animation_value_observer.h"
15 #include "cc/base/cc_export.h" 15 #include "cc/base/cc_export.h"
16 #include "cc/base/region.h" 16 #include "cc/base/region.h"
17 #include "cc/base/scoped_ptr_vector.h" 17 #include "cc/base/scoped_ptr_vector.h"
18 #include "cc/input/input_handler.h" 18 #include "cc/input/input_handler.h"
19 #include "cc/layers/draw_properties.h" 19 #include "cc/layers/draw_properties.h"
20 #include "cc/layers/layer_position_constraint.h"
20 #include "cc/layers/render_surface_impl.h" 21 #include "cc/layers/render_surface_impl.h"
21 #include "cc/quads/render_pass.h" 22 #include "cc/quads/render_pass.h"
22 #include "cc/quads/shared_quad_state.h" 23 #include "cc/quads/shared_quad_state.h"
23 #include "cc/resources/resource_provider.h" 24 #include "cc/resources/resource_provider.h"
24 #include "skia/ext/refptr.h" 25 #include "skia/ext/refptr.h"
25 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations .h" 26 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations .h"
26 #include "third_party/skia/include/core/SkColor.h" 27 #include "third_party/skia/include/core/SkColor.h"
27 #include "third_party/skia/include/core/SkImageFilter.h" 28 #include "third_party/skia/include/core/SkImageFilter.h"
28 #include "third_party/skia/include/core/SkPicture.h" 29 #include "third_party/skia/include/core/SkPicture.h"
29 #include "ui/gfx/rect.h" 30 #include "ui/gfx/rect.h"
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 void SetPosition(gfx::PointF position); 156 void SetPosition(gfx::PointF position);
156 gfx::PointF position() const { return position_; } 157 gfx::PointF position() const { return position_; }
157 158
158 void SetIsContainerForFixedPositionLayers(bool container) { 159 void SetIsContainerForFixedPositionLayers(bool container) {
159 is_container_for_fixed_position_layers_ = container; 160 is_container_for_fixed_position_layers_ = container;
160 } 161 }
161 bool is_container_for_fixed_position_layers() const { 162 bool is_container_for_fixed_position_layers() const {
162 return is_container_for_fixed_position_layers_; 163 return is_container_for_fixed_position_layers_;
163 } 164 }
164 165
165 void SetFixedToContainerLayer(bool fixed) { 166 void SetFixedContainerSizeDelta(const gfx::Vector2dF& delta) {
166 fixed_to_container_layer_ = fixed; 167 fixed_container_size_delta_ = delta;
167 } 168 }
168 bool fixed_to_container_layer() const { return fixed_to_container_layer_; } 169 const gfx::Vector2dF& fixed_container_size_delta() const {
170 return fixed_container_size_delta_;
171 }
172
173 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
174 position_constraint_ = constraint;
175 }
176 const LayerPositionConstraint& position_constraint() const {
177 return position_constraint_;
178 }
169 179
170 void SetPreserves3d(bool preserves_3d); 180 void SetPreserves3d(bool preserves_3d);
171 bool preserves_3d() const { return preserves_3d_; } 181 bool preserves_3d() const { return preserves_3d_; }
172 182
173 void SetUseParentBackfaceVisibility(bool use) { 183 void SetUseParentBackfaceVisibility(bool use) {
174 use_parent_backface_visibility_ = use; 184 use_parent_backface_visibility_ = use;
175 } 185 }
176 bool use_parent_backface_visibility() const { 186 bool use_parent_backface_visibility() const {
177 return use_parent_backface_visibility_; 187 return use_parent_backface_visibility_;
178 } 188 }
(...skipping 289 matching lines...) Expand 10 before | Expand all | Expand 10 after
468 bool use_parent_backface_visibility_; 478 bool use_parent_backface_visibility_;
469 bool draw_checkerboard_for_missing_tiles_; 479 bool draw_checkerboard_for_missing_tiles_;
470 gfx::Transform sublayer_transform_; 480 gfx::Transform sublayer_transform_;
471 gfx::Transform transform_; 481 gfx::Transform transform_;
472 482
473 bool draws_content_; 483 bool draws_content_;
474 bool force_render_surface_; 484 bool force_render_surface_;
475 485
476 // Set for the layer that other layers are fixed to. 486 // Set for the layer that other layers are fixed to.
477 bool is_container_for_fixed_position_layers_; 487 bool is_container_for_fixed_position_layers_;
478 // This is true if the layer should be fixed to the closest ancestor 488 // This property is effective when m_isContainerForFixedPositionLayers == true ,
Sami 2013/03/25 11:41:37 s/m_isContainerForFixedPositionLayers/is_container
trchen 2013/03/26 01:45:28 Done.
479 // container. 489 gfx::Vector2dF fixed_container_size_delta_;
480 bool fixed_to_container_layer_; 490
491 LayerPositionConstraint position_constraint_;
481 492
482 gfx::Vector2dF scroll_delta_; 493 gfx::Vector2dF scroll_delta_;
483 gfx::Vector2d sent_scroll_delta_; 494 gfx::Vector2d sent_scroll_delta_;
484 gfx::Vector2d max_scroll_offset_; 495 gfx::Vector2d max_scroll_offset_;
485 gfx::Transform impl_transform_; 496 gfx::Transform impl_transform_;
486 gfx::Vector2dF last_scroll_offset_; 497 gfx::Vector2dF last_scroll_offset_;
487 498
488 // The global depth value of the center of the layer. This value is used 499 // The global depth value of the center of the layer. This value is used
489 // to sort layers from back to front. 500 // to sort layers from back to front.
490 float draw_depth_; 501 float draw_depth_;
(...skipping 28 matching lines...) Expand all
519 // Group of properties that need to be computed based on the layer tree 530 // Group of properties that need to be computed based on the layer tree
520 // hierarchy before layers can be drawn. 531 // hierarchy before layers can be drawn.
521 DrawProperties<LayerImpl, RenderSurfaceImpl> draw_properties_; 532 DrawProperties<LayerImpl, RenderSurfaceImpl> draw_properties_;
522 533
523 DISALLOW_COPY_AND_ASSIGN(LayerImpl); 534 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
524 }; 535 };
525 536
526 } 537 }
527 538
528 #endif // CC_LAYERS_LAYER_IMPL_H_ 539 #endif // CC_LAYERS_LAYER_IMPL_H_
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