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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkPoint3_DEFINED | 8 #ifndef SkPoint3_DEFINED |
| 9 #define SkPoint3_DEFINED | 9 #define SkPoint3_DEFINED |
| 10 | 10 |
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 90 } | 90 } |
| 91 | 91 |
| 92 /** Returns a new point whose coordinates are the sum of a and b (a + b) | 92 /** Returns a new point whose coordinates are the sum of a and b (a + b) |
| 93 */ | 93 */ |
| 94 friend SkPoint3 operator+(const SkPoint3& a, const SkPoint3& b) { | 94 friend SkPoint3 operator+(const SkPoint3& a, const SkPoint3& b) { |
| 95 SkPoint3 v; | 95 SkPoint3 v; |
| 96 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ); | 96 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ); |
| 97 return v; | 97 return v; |
| 98 } | 98 } |
| 99 | 99 |
| 100 /** Add v's coordinates to the point's |
| 101 */ |
| 102 void operator+=(const SkPoint3& v) { |
| 103 fX += v.fX; |
| 104 fY += v.fY; |
| 105 fZ += v.fZ; |
| 106 } |
| 107 |
| 108 /** Subtract v's coordinates from the point's |
| 109 */ |
| 110 void operator-=(const SkPoint3& v) { |
| 111 fX -= v.fX; |
| 112 fY -= v.fY; |
| 113 fZ -= v.fZ; |
| 114 } |
| 115 |
| 100 /** Returns the dot product of a and b, treating them as 3D vectors | 116 /** Returns the dot product of a and b, treating them as 3D vectors |
| 101 */ | 117 */ |
| 102 static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) { | 118 static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) { |
| 103 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; | 119 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; |
| 104 } | 120 } |
| 105 | 121 |
| 106 SkScalar dot(const SkPoint3& vec) const { | 122 SkScalar dot(const SkPoint3& vec) const { |
| 107 return DotProduct(*this, vec); | 123 return DotProduct(*this, vec); |
| 108 } | 124 } |
| 109 }; | 125 }; |
| 110 | 126 |
| 111 typedef SkPoint3 SkVector3; | 127 typedef SkPoint3 SkVector3; |
| 112 typedef SkPoint3 SkColor3f; | 128 typedef SkPoint3 SkColor3f; |
| 113 | 129 |
| 114 #endif | 130 #endif |
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