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Side by Side Diff: Source/wtf/TreeNode.h

Issue 125503002: We should unify various forms of tree traversal in DOM (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix the comments in TreeNode.h to be more descriptive Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 // FIXME: lifetime management could be parameterized so that ref counted impl ementations can be used. 43 // FIXME: lifetime management could be parameterized so that ref counted impl ementations can be used.
44 // * It ASSERT()s invalid input. The callers have to ensure that given paramete r is sound. 44 // * It ASSERT()s invalid input. The callers have to ensure that given paramete r is sound.
45 // * There is no branch-leaf difference. Every node can be a parent of other no de. 45 // * There is no branch-leaf difference. Every node can be a parent of other no de.
46 // 46 //
47 template <class T> 47 template <class T>
48 class TreeNode { 48 class TreeNode {
49 public: 49 public:
50 typedef T NodeType; 50 typedef T NodeType;
51 51
52 TreeNode() 52 TreeNode()
53 : m_next(0) 53 : m_nextSibling(0)
54 , m_previous(0) 54 , m_previousSibling(0)
55 , m_parent(0) 55 , m_parent(0)
56 , m_firstChild(0) 56 , m_firstChild(0)
57 , m_lastChild(0) 57 , m_lastChild(0)
58 { 58 {
59 } 59 }
60 60
61 NodeType* next() const { return m_next; } 61 NodeType* nextSibling() const { return m_nextSibling; }
62 NodeType* previous() const { return m_previous; } 62 NodeType* previousSibling() const { return m_previousSibling; }
63 NodeType* parent() const { return m_parent; } 63 NodeType* parent() const { return m_parent; }
64 NodeType* firstChild() const { return m_firstChild; } 64 NodeType* firstChild() const { return m_firstChild; }
65 NodeType* lastChild() const { return m_lastChild; } 65 NodeType* lastChild() const { return m_lastChild; }
66 NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*> (this)); } 66 NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*> (this)); }
67 67
68 bool orphan() const { return !m_parent && !m_next && !m_previous && !m_first Child && !m_lastChild; } 68 bool orphan() const { return !m_parent && !m_nextSibling && !m_previousSibli ng && !m_firstChild && !m_lastChild; }
69 bool hasChildren() const { return m_firstChild; } 69 bool hasChildren() const { return m_firstChild; }
70 70
71 void insertBefore(NodeType* newChild, NodeType* refChild) 71 void insertBefore(NodeType* newChild, NodeType* refChild)
72 { 72 {
73 ASSERT(!newChild->parent()); 73 ASSERT(!newChild->parent());
74 ASSERT(!newChild->next()); 74 ASSERT(!newChild->nextSibling());
75 ASSERT(!newChild->previous()); 75 ASSERT(!newChild->previousSibling());
76 76
77 ASSERT(!refChild || this == refChild->parent()); 77 ASSERT(!refChild || this == refChild->parent());
78 78
79 if (!refChild) { 79 if (!refChild) {
80 appendChild(newChild); 80 appendChild(newChild);
81 return; 81 return;
82 } 82 }
83 83
84 NodeType* newPrevious = refChild->previous(); 84 NodeType* newPrevious = refChild->previousSibling();
85 newChild->m_parent = here(); 85 newChild->m_parent = here();
86 newChild->m_next = refChild; 86 newChild->m_nextSibling = refChild;
87 newChild->m_previous = newPrevious; 87 newChild->m_previousSibling = newPrevious;
88 refChild->m_previous = newChild; 88 refChild->m_previousSibling = newChild;
89 if (newPrevious) 89 if (newPrevious)
90 newPrevious->m_next = newChild; 90 newPrevious->m_nextSibling = newChild;
91 else 91 else
92 m_firstChild = newChild; 92 m_firstChild = newChild;
93 } 93 }
94 94
95 void appendChild(NodeType* child) 95 void appendChild(NodeType* child)
96 { 96 {
97 ASSERT(!child->parent()); 97 ASSERT(!child->parent());
98 ASSERT(!child->next()); 98 ASSERT(!child->nextSibling());
99 ASSERT(!child->previous()); 99 ASSERT(!child->previousSibling());
100 100
101 child->m_parent = here(); 101 child->m_parent = here();
102 102
103 if (!m_lastChild) { 103 if (!m_lastChild) {
104 ASSERT(!m_firstChild); 104 ASSERT(!m_firstChild);
105 m_lastChild = m_firstChild = child; 105 m_lastChild = m_firstChild = child;
106 return; 106 return;
107 } 107 }
108 108
109 ASSERT(!m_lastChild->m_next); 109 ASSERT(!m_lastChild->m_nextSibling);
110 NodeType* oldLast = m_lastChild; 110 NodeType* oldLast = m_lastChild;
111 m_lastChild = child; 111 m_lastChild = child;
112 112
113 child->m_previous = oldLast; 113 child->m_previousSibling = oldLast;
114 oldLast->m_next = child; 114 oldLast->m_nextSibling = child;
115 } 115 }
116 116
117 NodeType* removeChild(NodeType* child) 117 NodeType* removeChild(NodeType* child)
118 { 118 {
119 ASSERT(child->parent() == this); 119 ASSERT(child->parent() == this);
120 120
121 if (m_firstChild == child) 121 if (m_firstChild == child)
122 m_firstChild = child->next(); 122 m_firstChild = child->nextSibling();
123 if (m_lastChild == child) 123 if (m_lastChild == child)
124 m_lastChild = child->previous(); 124 m_lastChild = child->previousSibling();
125 125
126 NodeType* oldNext = child->next(); 126 NodeType* oldNext = child->nextSibling();
127 NodeType* oldPrevious = child->previous(); 127 NodeType* oldPrevious = child->previousSibling();
128 child->m_parent = child->m_next = child->m_previous = 0; 128 child->m_parent = child->m_nextSibling = child->m_previousSibling = 0;
129 129
130 if (oldNext) 130 if (oldNext)
131 oldNext->m_previous = oldPrevious; 131 oldNext->m_previousSibling = oldPrevious;
132 if (oldPrevious) 132 if (oldPrevious)
133 oldPrevious->m_next = oldNext; 133 oldPrevious->m_nextSibling = oldNext;
134 134
135 return child; 135 return child;
136 } 136 }
137 137
138 private: 138 private:
139 NodeType* m_next; 139 NodeType* m_nextSibling;
140 NodeType* m_previous; 140 NodeType* m_previousSibling;
141 NodeType* m_parent; 141 NodeType* m_parent;
142 NodeType* m_firstChild; 142 NodeType* m_firstChild;
143 NodeType* m_lastChild; 143 NodeType* m_lastChild;
144 }; 144 };
145 145
146 template<class T> 146 /* non-recursive pre-order traversal */
147 inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) 147 template<class NodeType, class ContainerType>
Inactive 2014/01/08 03:08:01 BTW, I am not a big fan of the NodeType / Containe
148 inline NodeType* traverseNext(const ContainerType& current)
148 { 149 {
149 if (typename TreeNode<T>::NodeType* next = current->firstChild()) 150 if (NodeType* firstChild = current.firstChild())
150 return next; 151 return firstChild;
151 if (current == stayWithin) 152 if (NodeType* nextSibling = current.nextSibling())
152 return 0; 153 return nextSibling;
153 if (typename TreeNode<T>::NodeType* next = current->next()) 154 for (NodeType* parent = current.parent(); parent; parent = parent->parent()) {
154 return next; 155 if (NodeType* nextSibling = parent->nextSibling())
155 for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; par ent = parent->parent()) { 156 return nextSibling;
156 if (parent == stayWithin)
157 return 0;
158 if (typename TreeNode<T>::NodeType* next = parent->next())
159 return next;
160 } 157 }
161 158
162 return 0; 159 return 0;
163 } 160 }
164 161
165 template<class T> 162 template<class ContainerType>
166 inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current) 163 inline ContainerType* traverseNext(const ContainerType& current)
164 { return traverseNext<ContainerType, ContainerType>(current); }
165
166 template<class NodeType, class ContainerType>
167 inline NodeType* traverseNext(const ContainerType& current, const NodeType* stay Within)
167 { 168 {
168 typename TreeNode<T>::NodeType* first = current->here(); 169 if (NodeType* firstChild = current.firstChild())
170 return firstChild;
171 if (&current == stayWithin)
172 return 0;
173 if (NodeType* nextSibling = current.nextSibling())
174 return nextSibling;
175 for (NodeType* parent = current.parent(); parent; parent = parent->parent()) {
176 if (parent == stayWithin)
177 return 0;
178 if (NodeType* nextSibling = parent->nextSibling())
179 return nextSibling;
180 }
181
182 return 0;
183 }
184
185 template<class ContainerType>
186 inline ContainerType* traverseNext(const ContainerType& current, const Container Type* stayWithin)
187 { return traverseNext<ContainerType, ContainerType>(current, stayWithin); }
188
189 /* non-recursive post-order traversal */
190 template<class NodeType, class ContainerType>
191 inline NodeType* traverseFirstPostOrder(const ContainerType& current)
192 {
193 NodeType* first = current.here();
169 while (first->firstChild()) 194 while (first->firstChild())
170 first = first->firstChild(); 195 first = first->firstChild();
171 return first; 196 return first;
172 } 197 }
173 198
174 template<class T> 199 template<class ContainerType>
175 inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) 200 inline ContainerType* traverseFirstPostOrder(const ContainerType& current)
201 { return traverseFirstPostOrder<ContainerType, ContainerType>(current); }
202
203 template<class NodeType, class ContainerType>
204 inline NodeType* traverseNextPostOrder(const ContainerType& current)
205 {
206 NodeType* nextSibling = current.nextSibling();
207 if (!nextSibling)
208 return current.parent();
209 while (nextSibling->firstChild())
210 nextSibling = nextSibling->firstChild();
211 return nextSibling;
212 }
213
214 template<class ContainerType>
215 inline ContainerType* traverseNextPostOrder(const ContainerType& current)
216 { return traverseNextPostOrder<ContainerType, ContainerType>(current); }
217
218 template<class NodeType, class ContainerType>
219 inline NodeType* traverseNextPostOrder(const ContainerType& current, const NodeT ype* stayWithin)
220 {
221 if (&current == stayWithin)
222 return 0;
223
224 NodeType* nextSibling = current.nextSibling();
225 if (!nextSibling)
226 return current.parent();
227 while (nextSibling->firstChild())
228 nextSibling = nextSibling->firstChild();
229 return nextSibling;
230 }
231
232 template<class ContainerType>
233 inline ContainerType* traverseNextPostOrder(const ContainerType& current, const ContainerType* stayWithin)
234 { return traverseNextPostOrder<ContainerType, ContainerType>(current, stayWithin ); }
235
236 /* non-recursive traversal skipping children */
237 template <class NodeType, class ContainerType>
238 inline NodeType* traverseNextSkippingChildren(const ContainerType& current)
239 {
240 if (current.nextSibling())
241 return current.nextSibling();
242 for (NodeType* parent = current.parent(); parent; parent = parent->parent()) {
243 if (NodeType* nextSibling = parent->nextSibling())
244 return nextSibling;
245 }
246
247 return 0;
248 }
249
250 template <class ContainerType>
251 inline ContainerType* traverseNextSkippingChildren(const ContainerType& current)
252 { return traverseNextSkippingChildren<ContainerType, ContainerType>(current); }
253
254 template <class NodeType, class ContainerType>
255 inline NodeType* traverseNextSkippingChildren(const ContainerType& current, cons t NodeType* stayWithin)
176 { 256 {
177 if (current == stayWithin) 257 if (current == stayWithin)
178 return 0; 258 return 0;
259 if (current.nextSibling())
260 return current.nextSibling();
261 for (NodeType* parent = current.parent(); parent; parent = parent->parent()) {
262 if (parent == stayWithin)
263 return 0;
264 if (NodeType* nextSibling = parent->nextSibling())
265 return nextSibling;
266 }
179 267
180 typename TreeNode<T>::NodeType* next = current->next(); 268 return 0;
181 if (!next)
182 return current->parent();
183 while (next->firstChild())
184 next = next->firstChild();
185 return next;
186 } 269 }
187 270
188 } 271 template <class ContainerType>
272 inline ContainerType* traverseNextSkippingChildren(const ContainerType& current, const ContainerType* stayWithin)
273 { return traverseNextSkippingChildren<ContainerType, ContainerType>(current, sta yWithin); }
274
275 } // namespace WTF
189 276
190 using WTF::TreeNode; 277 using WTF::TreeNode;
191 using WTF::traverseNext; 278 using WTF::traverseNext;
279 using WTF::traverseFirstPostOrder;
192 using WTF::traverseNextPostOrder; 280 using WTF::traverseNextPostOrder;
281 using WTF::traverseNextSkippingChildren;
193 282
194 #endif 283 #endif // TreeNode_h
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