| Index: core/src/fxcrt/fx_basic_coords.cpp
|
| diff --git a/core/src/fxcrt/fx_basic_coords.cpp b/core/src/fxcrt/fx_basic_coords.cpp
|
| index 2e830809b8351d21c6ff49d291cf8405850c689a..22b9bd471566aa936f1fedf2f3e538c031eb3696 100644
|
| --- a/core/src/fxcrt/fx_basic_coords.cpp
|
| +++ b/core/src/fxcrt/fx_basic_coords.cpp
|
| @@ -45,15 +45,15 @@ void FX_RECT::Union(const FX_RECT& other_rect)
|
| bottom = bottom > other.bottom ? bottom : other.bottom;
|
| top = top < other.top ? top : other.top;
|
| }
|
| -FX_BOOL GetIntersection(FX_FLOAT low1, FX_FLOAT high1, FX_FLOAT low2, FX_FLOAT high2,
|
| +bool GetIntersection(FX_FLOAT low1, FX_FLOAT high1, FX_FLOAT low2, FX_FLOAT high2,
|
| FX_FLOAT& interlow, FX_FLOAT& interhigh)
|
| {
|
| if (low1 >= high2 || low2 >= high1) {
|
| - return FALSE;
|
| + return false;
|
| }
|
| interlow = low1 > low2 ? low1 : low2;
|
| interhigh = high1 > high2 ? high2 : high1;
|
| - return TRUE;
|
| + return true;
|
| }
|
| extern "C" int FXSYS_round(FX_FLOAT d)
|
| {
|
| @@ -198,18 +198,18 @@ FX_RECT CFX_FloatRect::GetClosestRect() const
|
| rect.Normalize();
|
| return rect;
|
| }
|
| -FX_BOOL CFX_FloatRect::Contains(const CFX_FloatRect& other_rect) const
|
| +bool CFX_FloatRect::Contains(const CFX_FloatRect& other_rect) const
|
| {
|
| CFX_FloatRect n1 = *this;
|
| n1.Normalize();
|
| CFX_FloatRect n2 = other_rect;
|
| n2.Normalize();
|
| if (n2.left >= n1.left && n2.right <= n1.right && n2.bottom >= n1.bottom && n2.top <= n1.top) {
|
| - return TRUE;
|
| + return true;
|
| }
|
| - return FALSE;
|
| + return false;
|
| }
|
| -FX_BOOL CFX_FloatRect::Contains(FX_FLOAT x, FX_FLOAT y) const
|
| +bool CFX_FloatRect::Contains(FX_FLOAT x, FX_FLOAT y) const
|
| {
|
| CFX_FloatRect n1 = *this;
|
| n1.Normalize();
|
| @@ -299,13 +299,13 @@ static void FXCRT_Matrix_Concat(CFX_Matrix &m, const CFX_Matrix &m1, const CFX_M
|
| FX_FLOAT ff = m1.e * m2.b + m1.f * m2.d + m2.f;
|
| m.a = aa, m.b = bb, m.c = cc, m.d = dd, m.e = ee, m.f = ff;
|
| }
|
| -void CFX_Matrix::Concat(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Concat(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, bool bPrepended)
|
| {
|
| CFX_Matrix m;
|
| m.Set(a, b, c, d, e, f);
|
| Concat(m, bPrepended);
|
| }
|
| -void CFX_Matrix::Concat(const CFX_Matrix &m, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Concat(const CFX_Matrix &m, bool bPrepended)
|
| {
|
| if (bPrepended) {
|
| FXCRT_Matrix_Concat(*this, m, *this);
|
| @@ -313,25 +313,25 @@ void CFX_Matrix::Concat(const CFX_Matrix &m, FX_BOOL bPrepended)
|
| FXCRT_Matrix_Concat(*this, *this, m);
|
| }
|
| }
|
| -void CFX_Matrix::ConcatInverse(const CFX_Matrix& src, FX_BOOL bPrepended)
|
| +void CFX_Matrix::ConcatInverse(const CFX_Matrix& src, bool bPrepended)
|
| {
|
| CFX_Matrix m;
|
| m.SetReverse(src);
|
| Concat(m, bPrepended);
|
| }
|
| -FX_BOOL CFX_Matrix::IsInvertible() const
|
| +bool CFX_Matrix::IsInvertible() const
|
| {
|
| return FXSYS_fabs(a * d - b * c) >= 0.0001f;
|
| }
|
| -FX_BOOL CFX_Matrix::Is90Rotated() const
|
| +bool CFX_Matrix::Is90Rotated() const
|
| {
|
| return FXSYS_fabs(a * 1000) < FXSYS_fabs(b) && FXSYS_fabs(d * 1000) < FXSYS_fabs(c);
|
| }
|
| -FX_BOOL CFX_Matrix::IsScaled() const
|
| +bool CFX_Matrix::IsScaled() const
|
| {
|
| return FXSYS_fabs(b * 1000) < FXSYS_fabs(a) && FXSYS_fabs(c * 1000) < FXSYS_fabs(d);
|
| }
|
| -void CFX_Matrix::Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Translate(FX_FLOAT x, FX_FLOAT y, bool bPrepended)
|
| {
|
| if (bPrepended) {
|
| e += x * a + y * c;
|
| @@ -340,7 +340,7 @@ void CFX_Matrix::Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended)
|
| e += x, f += y;
|
| }
|
| }
|
| -void CFX_Matrix::Scale(FX_FLOAT sx, FX_FLOAT sy, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Scale(FX_FLOAT sx, FX_FLOAT sy, bool bPrepended)
|
| {
|
| a *= sx, d *= sy;
|
| if (bPrepended) {
|
| @@ -353,7 +353,7 @@ void CFX_Matrix::Scale(FX_FLOAT sx, FX_FLOAT sy, FX_BOOL bPrepended)
|
| f *= sy;
|
| }
|
| }
|
| -void CFX_Matrix::Rotate(FX_FLOAT fRadian, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Rotate(FX_FLOAT fRadian, bool bPrepended)
|
| {
|
| FX_FLOAT cosValue = FXSYS_cos(fRadian);
|
| FX_FLOAT sinValue = FXSYS_sin(fRadian);
|
| @@ -365,13 +365,13 @@ void CFX_Matrix::Rotate(FX_FLOAT fRadian, FX_BOOL bPrepended)
|
| FXCRT_Matrix_Concat(*this, *this, m);
|
| }
|
| }
|
| -void CFX_Matrix::RotateAt(FX_FLOAT fRadian, FX_FLOAT dx, FX_FLOAT dy, FX_BOOL bPrepended)
|
| +void CFX_Matrix::RotateAt(FX_FLOAT fRadian, FX_FLOAT dx, FX_FLOAT dy, bool bPrepended)
|
| {
|
| Translate(dx, dy, bPrepended);
|
| Rotate(fRadian, bPrepended);
|
| Translate(-dx, -dy, bPrepended);
|
| }
|
| -void CFX_Matrix::Shear(FX_FLOAT fAlphaRadian, FX_FLOAT fBetaRadian, FX_BOOL bPrepended)
|
| +void CFX_Matrix::Shear(FX_FLOAT fAlphaRadian, FX_FLOAT fBetaRadian, bool bPrepended)
|
| {
|
| CFX_Matrix m;
|
| m.Set(1, FXSYS_tan(fAlphaRadian), FXSYS_tan(fBetaRadian), 1, 0, 0);
|
|
|