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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "../../include/pdfwindow/PDFWindow.h" | 7 #include "../../include/pdfwindow/PDFWindow.h" |
8 #include "../../include/pdfwindow/PWL_Wnd.h" | 8 #include "../../include/pdfwindow/PWL_Wnd.h" |
9 #include "../../include/pdfwindow/PWL_Button.h" | 9 #include "../../include/pdfwindow/PWL_Button.h" |
10 #include "../../include/pdfwindow/PWL_Utils.h" | 10 #include "../../include/pdfwindow/PWL_Utils.h" |
11 | 11 |
12 /* ------------------------------- CPWL_Button ---------------------------------
- */ | 12 /* ------------------------------- CPWL_Button ---------------------------------
- */ |
13 | 13 |
14 CPWL_Button::CPWL_Button() : | 14 CPWL_Button::CPWL_Button() : |
15 » m_bMouseDown(FALSE) | 15 » m_bMouseDown(false) |
16 { | 16 { |
17 } | 17 } |
18 | 18 |
19 CPWL_Button::~CPWL_Button() | 19 CPWL_Button::~CPWL_Button() |
20 { | 20 { |
21 // PWL_TRACE("~CPWL_Button\n"); | 21 // PWL_TRACE("~CPWL_Button\n"); |
22 } | 22 } |
23 | 23 |
24 CFX_ByteString CPWL_Button::GetClassName() const | 24 CFX_ByteString CPWL_Button::GetClassName() const |
25 { | 25 { |
26 return "CPWL_Button"; | 26 return "CPWL_Button"; |
27 } | 27 } |
28 | 28 |
29 void CPWL_Button::OnCreate(PWL_CREATEPARAM & cp) | 29 void CPWL_Button::OnCreate(PWL_CREATEPARAM & cp) |
30 { | 30 { |
31 cp.eCursorType = FXCT_HAND; | 31 cp.eCursorType = FXCT_HAND; |
32 } | 32 } |
33 | 33 |
34 FX_BOOL CPWL_Button::OnLButtonDown(const CPDF_Point & point, FX_DWORD nFlag) | 34 bool CPWL_Button::OnLButtonDown(const CPDF_Point & point, FX_DWORD nFlag) |
35 { | 35 { |
36 CPWL_Wnd::OnLButtonDown(point, nFlag); | 36 CPWL_Wnd::OnLButtonDown(point, nFlag); |
37 | 37 |
38 » m_bMouseDown = TRUE; | 38 » m_bMouseDown = true; |
39 SetCapture(); | 39 SetCapture(); |
40 | 40 |
41 » return TRUE; | 41 » return true; |
42 } | 42 } |
43 | 43 |
44 FX_BOOL CPWL_Button::OnLButtonUp(const CPDF_Point & point, FX_DWORD nFlag) | 44 bool CPWL_Button::OnLButtonUp(const CPDF_Point & point, FX_DWORD nFlag) |
45 { | 45 { |
46 CPWL_Wnd::OnLButtonUp(point, nFlag); | 46 CPWL_Wnd::OnLButtonUp(point, nFlag); |
47 | 47 |
48 ReleaseCapture(); | 48 ReleaseCapture(); |
49 » m_bMouseDown = FALSE; | 49 » m_bMouseDown = false; |
50 | 50 |
51 » return TRUE; | 51 » return true; |
52 } | 52 } |
53 | 53 |
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