| Index: src/gpu/gl/GrGLEffectMatrix.cpp
|
| ===================================================================
|
| --- src/gpu/gl/GrGLEffectMatrix.cpp (revision 8005)
|
| +++ src/gpu/gl/GrGLEffectMatrix.cpp (working copy)
|
| @@ -93,20 +93,20 @@
|
| switch (fUniType) {
|
| case kVoid_GrSLType:
|
| GrAssert(kVec2f_GrSLType == varyingType);
|
| - builder->fVSCode.appendf("\t%s = %s;\n", vsVaryingName, vertexCoords);
|
| + builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, vertexCoords);
|
| break;
|
| case kVec2f_GrSLType:
|
| GrAssert(kVec2f_GrSLType == varyingType);
|
| - builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords);
|
| + builder->vsCodeAppendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords);
|
| break;
|
| case kMat33f_GrSLType: {
|
| GrAssert(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| if (kVec2f_GrSLType == varyingType) {
|
| - builder->fVSCode.appendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
|
| - vsVaryingName, uniName, vertexCoords);
|
| + builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
|
| + vsVaryingName, uniName, vertexCoords);
|
| } else {
|
| - builder->fVSCode.appendf("\t%s = %s * vec3(%s, 1);\n",
|
| - vsVaryingName, uniName, vertexCoords);
|
| + builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
|
| + vsVaryingName, uniName, vertexCoords);
|
| }
|
| break;
|
| }
|
| @@ -150,8 +150,8 @@
|
| suffixedCoordName.append(suffix);
|
| coordName = suffixedCoordName.c_str();
|
| }
|
| - builder->fFSCode.appendf("\tvec2 %s = %s.xy / %s.z;",
|
| - coordName, fsVaryingName, fsVaryingName);
|
| + builder->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;",
|
| + coordName, fsVaryingName, fsVaryingName);
|
| if (NULL != fsCoordName) {
|
| *fsCoordName = coordName;
|
| }
|
|
|