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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble.h" | 5 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble.h" |
| 6 | 6 |
| 7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
| 8 #include "chrome/app/chrome_command_ids.h" | 8 #include "chrome/app/chrome_command_ids.h" |
| 9 #include "chrome/browser/profiles/profile.h" | 9 #include "chrome/browser/profiles/profile.h" |
| 10 #include "chrome/browser/ui/exclusive_access/exclusive_access_context.h" | 10 #include "chrome/browser/ui/exclusive_access/exclusive_access_context.h" |
| 11 #include "chrome/browser/ui/exclusive_access/exclusive_access_manager.h" | 11 #include "chrome/browser/ui/exclusive_access/exclusive_access_manager.h" |
| 12 #include "chrome/browser/ui/exclusive_access/fullscreen_controller.h" | 12 #include "chrome/browser/ui/exclusive_access/fullscreen_controller.h" |
| 13 #include "chrome/grit/generated_resources.h" | 13 #include "chrome/grit/generated_resources.h" |
| 14 #include "extensions/browser/extension_registry.h" | 14 #include "extensions/browser/extension_registry.h" |
| 15 #include "ui/base/l10n/l10n_util.h" | 15 #include "ui/base/l10n/l10n_util.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 16 #include "ui/gfx/geometry/rect.h" |
| 17 #include "ui/strings/grit/ui_strings.h" | 17 #include "ui/strings/grit/ui_strings.h" |
| 18 | 18 |
| 19 // NOTE(koz): Linux doesn't use the thick shadowed border, so we add padding | 19 // NOTE(koz): Linux doesn't use the thick shadowed border, so we add padding |
| 20 // here. | 20 // here. |
| 21 #if defined(OS_LINUX) | 21 #if defined(OS_LINUX) |
| 22 const int ExclusiveAccessBubble::kPaddingPx = 8; | 22 const int ExclusiveAccessBubble::kPaddingPx = 8; |
| 23 #else | 23 #else |
| 24 const int ExclusiveAccessBubble::kPaddingPx = 15; | 24 const int ExclusiveAccessBubble::kPaddingPx = 15; |
| 25 #endif | 25 #endif |
| 26 const int ExclusiveAccessBubble::kInitialDelayMs = 3800; | 26 const int ExclusiveAccessBubble::kInitialDelayMs = 3800; |
| 27 const int ExclusiveAccessBubble::kIdleTimeMs = 2300; | 27 const int ExclusiveAccessBubble::kIdleTimeMs = 2300; |
| 28 const int ExclusiveAccessBubble::kInitialDebounceTimeMs = 500; | |
|
msw
2015/08/04 18:21:50
nit: rename this |kInitialNotifyTimeMs| to match |
Matt Giuca
2015/08/05 03:27:20
Since scheib told me to rename kRenotifyTimeMs, I'
| |
| 29 const int ExclusiveAccessBubble::kRenotifyTimeMs = 60000; // 1 minute. | |
| 28 const int ExclusiveAccessBubble::kPositionCheckHz = 10; | 30 const int ExclusiveAccessBubble::kPositionCheckHz = 10; |
| 29 const int ExclusiveAccessBubble::kSlideInRegionHeightPx = 4; | 31 const int ExclusiveAccessBubble::kSlideInRegionHeightPx = 4; |
| 30 const int ExclusiveAccessBubble::kSlideInDurationMs = 350; | 32 const int ExclusiveAccessBubble::kSlideInDurationMs = 350; |
| 31 const int ExclusiveAccessBubble::kSlideOutDurationMs = 700; | 33 const int ExclusiveAccessBubble::kSlideOutDurationMs = 700; |
| 32 const int ExclusiveAccessBubble::kPopupTopPx = 15; | 34 const int ExclusiveAccessBubble::kPopupTopPx = 15; |
| 33 | 35 |
| 34 ExclusiveAccessBubble::ExclusiveAccessBubble( | 36 ExclusiveAccessBubble::ExclusiveAccessBubble( |
| 35 ExclusiveAccessManager* manager, | 37 ExclusiveAccessManager* manager, |
| 36 const GURL& url, | 38 const GURL& url, |
| 37 ExclusiveAccessBubbleType bubble_type) | 39 ExclusiveAccessBubbleType bubble_type) |
| 38 : manager_(manager), url_(url), bubble_type_(bubble_type) { | 40 : manager_(manager), url_(url), bubble_type_(bubble_type) { |
| 39 DCHECK_NE(EXCLUSIVE_ACCESS_BUBBLE_TYPE_NONE, bubble_type_); | 41 DCHECK_NE(EXCLUSIVE_ACCESS_BUBBLE_TYPE_NONE, bubble_type_); |
| 42 | |
| 43 // Wait for a short time to let the user stop moving the mouse. After this | |
| 44 // time elapses, we will notify the user upon the next mouse/keyboard input. | |
|
msw
2015/08/04 18:21:51
nit: no keyboard...
Matt Giuca
2015/08/05 03:27:20
Done.
| |
| 45 if (ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled()) { | |
| 46 aggressive_notify_timeout_.Start( | |
| 47 FROM_HERE, base::TimeDelta::FromMilliseconds(kInitialDebounceTimeMs), | |
| 48 this, &ExclusiveAccessBubble::CheckMousePosition); | |
| 49 } | |
| 40 } | 50 } |
| 41 | 51 |
| 42 ExclusiveAccessBubble::~ExclusiveAccessBubble() { | 52 ExclusiveAccessBubble::~ExclusiveAccessBubble() { |
| 43 } | 53 } |
| 44 | 54 |
| 45 void ExclusiveAccessBubble::StartWatchingMouse() { | 55 void ExclusiveAccessBubble::StartWatchingMouse() { |
| 46 // Start the initial delay timer and begin watching the mouse. | 56 // Start the initial delay timer and begin watching the mouse. |
|
msw
2015/08/04 18:21:50
nit: update comment ('initial delay')?
Matt Giuca
2015/08/05 03:27:19
I think this comment is OK (we are using hide_time
| |
| 47 initial_delay_.Start(FROM_HERE, | 57 if (!ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled()) { |
| 48 base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, | 58 hide_timeout_.Start(FROM_HERE, |
| 49 &ExclusiveAccessBubble::CheckMousePosition); | 59 base::TimeDelta::FromMilliseconds(kInitialDelayMs), |
| 60 this, &ExclusiveAccessBubble::CheckMousePosition); | |
| 61 } | |
| 50 gfx::Point cursor_pos = GetCursorScreenPoint(); | 62 gfx::Point cursor_pos = GetCursorScreenPoint(); |
| 51 last_mouse_pos_ = cursor_pos; | 63 last_mouse_pos_ = cursor_pos; |
| 52 mouse_position_checker_.Start( | 64 mouse_position_checker_.Start( |
| 53 FROM_HERE, base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), | 65 FROM_HERE, base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), |
| 54 this, &ExclusiveAccessBubble::CheckMousePosition); | 66 this, &ExclusiveAccessBubble::CheckMousePosition); |
| 55 } | 67 } |
| 56 | 68 |
| 57 void ExclusiveAccessBubble::StopWatchingMouse() { | 69 void ExclusiveAccessBubble::StopWatchingMouse() { |
| 58 initial_delay_.Stop(); | 70 hide_timeout_.Stop(); |
| 59 idle_timeout_.Stop(); | 71 idle_timeout_.Stop(); |
| 60 mouse_position_checker_.Stop(); | 72 mouse_position_checker_.Stop(); |
| 61 } | 73 } |
| 62 | 74 |
| 63 bool ExclusiveAccessBubble::IsWatchingMouse() const { | 75 bool ExclusiveAccessBubble::IsWatchingMouse() const { |
| 64 return mouse_position_checker_.IsRunning(); | 76 return mouse_position_checker_.IsRunning(); |
| 65 } | 77 } |
| 66 | 78 |
| 67 void ExclusiveAccessBubble::CheckMousePosition() { | 79 void ExclusiveAccessBubble::CheckMousePosition() { |
| 68 // Desired behavior: | 80 // Desired behavior: |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 87 | 99 |
| 88 gfx::Point cursor_pos = GetCursorScreenPoint(); | 100 gfx::Point cursor_pos = GetCursorScreenPoint(); |
| 89 | 101 |
| 90 // Check to see whether the mouse is idle. | 102 // Check to see whether the mouse is idle. |
| 91 if (cursor_pos != last_mouse_pos_) { | 103 if (cursor_pos != last_mouse_pos_) { |
| 92 // The mouse moved; reset the idle timer. | 104 // The mouse moved; reset the idle timer. |
| 93 idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. | 105 idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. |
| 94 idle_timeout_.Start(FROM_HERE, | 106 idle_timeout_.Start(FROM_HERE, |
| 95 base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, | 107 base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, |
| 96 &ExclusiveAccessBubble::CheckMousePosition); | 108 &ExclusiveAccessBubble::CheckMousePosition); |
| 109 | |
| 110 if (ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled()) { | |
| 111 // If the aggressive notification timer has elapsed, show the notification | |
| 112 // regardless of where the mouse is on the screen. | |
| 113 if (!aggressive_notify_timeout_.IsRunning()) { | |
| 114 Show(); | |
| 115 // Do not allow the notification to hide for a few seconds. | |
| 116 hide_timeout_.Start(FROM_HERE, | |
| 117 base::TimeDelta::FromMilliseconds(kIdleTimeMs), | |
| 118 this, &ExclusiveAccessBubble::CheckMousePosition); | |
| 119 // Do not aggressively show the notification again until a long time has | |
|
msw
2015/08/04 18:21:50
nit: remove 'aggressively', maybe rephrase to some
Matt Giuca
2015/08/05 03:27:19
Done.
| |
| 120 // elapsed. | |
| 121 aggressive_notify_timeout_.Start( | |
| 122 FROM_HERE, base::TimeDelta::FromMilliseconds(kRenotifyTimeMs), this, | |
| 123 &ExclusiveAccessBubble::CheckMousePosition); | |
| 124 return; | |
| 125 } else { | |
| 126 // The timer has not elapsed, but the user moved the mouse. Reset the | |
| 127 // timer. (We only want to re-show the message after a period of | |
| 128 // inactivity.) | |
| 129 aggressive_notify_timeout_.Reset(); | |
| 130 } | |
| 131 } | |
| 97 } | 132 } |
| 98 last_mouse_pos_ = cursor_pos; | 133 last_mouse_pos_ = cursor_pos; |
| 99 | 134 |
| 100 if (!IsWindowActive() || !WindowContainsPoint(cursor_pos) || | 135 if (!IsWindowActive() || !WindowContainsPoint(cursor_pos) || |
| 101 (cursor_pos.y() >= GetPopupRect(true).bottom()) || | 136 (cursor_pos.y() >= GetPopupRect(true).bottom()) || |
| 102 !idle_timeout_.IsRunning()) { | 137 !idle_timeout_.IsRunning()) { |
| 103 // The cursor is offscreen, in the slide-out region, or idle. | 138 // The cursor is offscreen, in the slide-out region, or idle. |
| 104 if (!initial_delay_.IsRunning()) { | 139 if (!hide_timeout_.IsRunning()) { |
| 105 Hide(); | 140 Hide(); |
| 106 } | 141 } |
| 107 } else if (cursor_pos.y() < kSlideInRegionHeightPx && | 142 } else if (cursor_pos.y() < kSlideInRegionHeightPx && |
| 108 CanMouseTriggerSlideIn()) { | 143 CanMouseTriggerSlideIn()) { |
| 109 Show(); | 144 Show(); |
| 110 } else if (IsAnimating()) { | 145 } else if (IsAnimating()) { |
| 111 // The cursor is not idle and either it's in the slide-in region or it's in | 146 // The cursor is not idle and either it's in the slide-in region or it's in |
| 112 // the neutral region and we're sliding in or out. | 147 // the neutral region and we're sliding in or out. |
| 113 Show(); | 148 Show(); |
| 114 } | 149 } |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 137 } | 172 } |
| 138 | 173 |
| 139 base::string16 ExclusiveAccessBubble::GetCurrentAllowButtonText() const { | 174 base::string16 ExclusiveAccessBubble::GetCurrentAllowButtonText() const { |
| 140 return exclusive_access_bubble::GetAllowButtonTextForType(bubble_type_, url_); | 175 return exclusive_access_bubble::GetAllowButtonTextForType(bubble_type_, url_); |
| 141 } | 176 } |
| 142 | 177 |
| 143 base::string16 ExclusiveAccessBubble::GetInstructionText() const { | 178 base::string16 ExclusiveAccessBubble::GetInstructionText() const { |
| 144 return l10n_util::GetStringFUTF16(IDS_FULLSCREEN_PRESS_ESC_TO_EXIT, | 179 return l10n_util::GetStringFUTF16(IDS_FULLSCREEN_PRESS_ESC_TO_EXIT, |
| 145 l10n_util::GetStringUTF16(IDS_APP_ESC_KEY)); | 180 l10n_util::GetStringUTF16(IDS_APP_ESC_KEY)); |
| 146 } | 181 } |
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