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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 5 #ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
6 #define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 6 #define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
7 | 7 |
8 #include "base/timer/timer.h" | 8 #include "base/timer/timer.h" |
9 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h" | 9 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h" |
10 #include "ui/gfx/animation/animation_delegate.h" | 10 #include "ui/gfx/animation/animation_delegate.h" |
11 #include "ui/gfx/geometry/point.h" | 11 #include "ui/gfx/geometry/point.h" |
12 #include "url/gurl.h" | 12 #include "url/gurl.h" |
13 | 13 |
14 class ExclusiveAccessManager; | 14 class ExclusiveAccessManager; |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 class Rect; | 17 class Rect; |
18 } | 18 } |
19 | 19 |
20 // Bubble that informs the user when an exclusive access state is in effect and | 20 // Bubble that informs the user when an exclusive access state is in effect and |
21 // as to how to exit out of the state. Currently there are two exclusive access | 21 // as to how to exit out of the state. Currently there are two exclusive access |
22 // state, namely fullscreen and mouse lock. | 22 // state, namely fullscreen and mouse lock. |
| 23 // |
| 24 // Notification display design note: if the #simplified-fullscreen-ui flag is |
| 25 // enabled, the bubble has the following behaviour: |
| 26 // - Upon taking exclusive access, wait kDebounceNotificationsTimeMs, then for |
| 27 // user input, before displaying the bubble. |
| 28 // - The bubble is shown for kIdleTimeMs, then hides. |
| 29 // - After a bubble has been shown, notifications are suppressed for |
| 30 // kSnoozeNotificationsTimeMs, to avoid bothering the user. After this time |
| 31 // has elapsed, the next user input re-displays the bubble. |
23 class ExclusiveAccessBubble : public gfx::AnimationDelegate { | 32 class ExclusiveAccessBubble : public gfx::AnimationDelegate { |
24 public: | 33 public: |
25 explicit ExclusiveAccessBubble(ExclusiveAccessManager* manager, | 34 explicit ExclusiveAccessBubble(ExclusiveAccessManager* manager, |
26 const GURL& url, | 35 const GURL& url, |
27 ExclusiveAccessBubbleType bubble_type); | 36 ExclusiveAccessBubbleType bubble_type); |
28 ~ExclusiveAccessBubble() override; | 37 ~ExclusiveAccessBubble() override; |
29 | 38 |
30 protected: | 39 protected: |
31 static const int kPaddingPx; // Amount of padding around the link | 40 static const int kPaddingPx; // Amount of padding around the link |
32 static const int kInitialDelayMs; // Initial time bubble remains onscreen | 41 static const int kInitialDelayMs; // Initial time bubble remains onscreen |
33 static const int kIdleTimeMs; // Time before mouse idle triggers hide | 42 static const int kIdleTimeMs; // Time before mouse idle triggers hide |
| 43 // See notification display design note above. |
| 44 static const int kDebounceNotificationsTimeMs; |
| 45 static const int kSnoozeNotificationsTimeMs; |
34 static const int kPositionCheckHz; // How fast to check the mouse position | 46 static const int kPositionCheckHz; // How fast to check the mouse position |
35 static const int kSlideInRegionHeightPx; | 47 static const int kSlideInRegionHeightPx; |
36 // Height of region triggering | 48 // Height of region triggering |
37 // slide-in | 49 // slide-in |
38 static const int kPopupTopPx; // Space between the popup and the top | 50 static const int kPopupTopPx; // Space between the popup and the top |
39 // of the screen. | 51 // of the screen. |
40 static const int kSlideInDurationMs; // Duration of slide-in animation | 52 static const int kSlideInDurationMs; // Duration of slide-in animation |
41 static const int kSlideOutDurationMs; // Duration of slide-out animation | 53 static const int kSlideOutDurationMs; // Duration of slide-out animation |
42 | 54 |
43 // Returns the current desirable rect for the popup window. If | 55 // Returns the current desirable rect for the popup window. If |
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88 // The Manager associated with this bubble. | 100 // The Manager associated with this bubble. |
89 ExclusiveAccessManager* const manager_; | 101 ExclusiveAccessManager* const manager_; |
90 | 102 |
91 // The host the bubble is for, can be empty. | 103 // The host the bubble is for, can be empty. |
92 GURL url_; | 104 GURL url_; |
93 | 105 |
94 // The type of the bubble; controls e.g. which buttons to show. | 106 // The type of the bubble; controls e.g. which buttons to show. |
95 ExclusiveAccessBubbleType bubble_type_; | 107 ExclusiveAccessBubbleType bubble_type_; |
96 | 108 |
97 private: | 109 private: |
98 // Timer to delay before allowing the bubble to hide after it's initially | 110 // When this timer is active, prevent the bubble from hiding. This ensures it |
99 // shown. | 111 // will be displayed for a minimum amount of time (which can be extended by |
100 base::OneShotTimer<ExclusiveAccessBubble> initial_delay_; | 112 // the user moving the mouse to the top of the screen and holding it there). |
| 113 base::OneShotTimer<ExclusiveAccessBubble> hide_timeout_; |
101 | 114 |
102 // Timer to see how long the mouse has been idle. | 115 // Timer to see how long the mouse has been idle. |
103 base::OneShotTimer<ExclusiveAccessBubble> idle_timeout_; | 116 base::OneShotTimer<ExclusiveAccessBubble> idle_timeout_; |
104 | 117 |
| 118 // When this timer has elapsed, on the next mouse input, we will notify the |
| 119 // user about any currently active exclusive access. This is used to enact |
| 120 // both the initial debounce period, and the snooze period before re-notifying |
| 121 // the user (see notification display design note above). |
| 122 base::OneShotTimer<ExclusiveAccessBubble> suppress_notify_timeout_; |
| 123 |
105 // Timer to poll the current mouse position. We can't just listen for mouse | 124 // Timer to poll the current mouse position. We can't just listen for mouse |
106 // events without putting a non-empty HWND onscreen (or hooking Windows, which | 125 // events without putting a non-empty HWND onscreen (or hooking Windows, which |
107 // has other problems), so instead we run a low-frequency poller to see if the | 126 // has other problems), so instead we run a low-frequency poller to see if the |
108 // user has moved in or out of our show/hide regions. | 127 // user has moved in or out of our show/hide regions. |
109 base::RepeatingTimer<ExclusiveAccessBubble> mouse_position_checker_; | 128 base::RepeatingTimer<ExclusiveAccessBubble> mouse_position_checker_; |
110 | 129 |
111 // The most recently seen mouse position, in screen coordinates. Used to see | 130 // The most recently seen mouse position, in screen coordinates. Used to see |
112 // if the mouse has moved since our last check. | 131 // if the mouse has moved since our last check. |
113 gfx::Point last_mouse_pos_; | 132 gfx::Point last_mouse_pos_; |
114 | 133 |
115 DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubble); | 134 DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubble); |
116 }; | 135 }; |
117 | 136 |
118 #endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 137 #endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
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