| Index: ui/views/bubble/bubble_frame_view_unittest.cc
|
| diff --git a/ui/views/bubble/bubble_frame_view_unittest.cc b/ui/views/bubble/bubble_frame_view_unittest.cc
|
| index 602d79f9de45a60cdcd131538db1cbfceff12aaa..b90615a6a5e81d2bde999e6307b264e59496f9af 100644
|
| --- a/ui/views/bubble/bubble_frame_view_unittest.cc
|
| +++ b/ui/views/bubble/bubble_frame_view_unittest.cc
|
| @@ -228,6 +228,44 @@ TEST_F(BubbleFrameViewTest, GetUpdatedWindowBoundsMirroringFails) {
|
| EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow_location());
|
| }
|
|
|
| +TEST_F(BubbleFrameViewTest, TestMirroringForCenteredArrow) {
|
| + TestBubbleFrameView frame;
|
| +
|
| + // Test bubble not fitting above the anchor.
|
| + frame.bubble_border()->set_arrow_location(BubbleBorder::BOTTOM_CENTER);
|
| + gfx::Rect window_bounds = frame.GetUpdatedWindowBounds(
|
| + gfx::Rect(100, 100, 50, 50), // |anchor_rect|
|
| + gfx::Size(500, 700), // |client_size|
|
| + true); // |adjust_if_offscreen|
|
| + EXPECT_EQ(BubbleBorder::TOP_CENTER, frame.bubble_border()->arrow_location());
|
| +
|
| + // Test bubble not fitting below the anchor.
|
| + frame.bubble_border()->set_arrow_location(BubbleBorder::TOP_CENTER);
|
| + window_bounds = frame.GetUpdatedWindowBounds(
|
| + gfx::Rect(300, 800, 50, 50), // |anchor_rect|
|
| + gfx::Size(500, 200), // |client_size|
|
| + true); // |adjust_if_offscreen|
|
| + EXPECT_EQ(BubbleBorder::BOTTOM_CENTER,
|
| + frame.bubble_border()->arrow_location());
|
| +
|
| + // Test bubble not fitting to the right of the anchor.
|
| + frame.bubble_border()->set_arrow_location(BubbleBorder::LEFT_CENTER);
|
| + window_bounds = frame.GetUpdatedWindowBounds(
|
| + gfx::Rect(800, 300, 50, 50), // |anchor_rect|
|
| + gfx::Size(200, 500), // |client_size|
|
| + true); // |adjust_if_offscreen|
|
| + EXPECT_EQ(BubbleBorder::RIGHT_CENTER,
|
| + frame.bubble_border()->arrow_location());
|
| +
|
| + // Test bubble not fitting to the left of the anchor.
|
| + frame.bubble_border()->set_arrow_location(BubbleBorder::RIGHT_CENTER);
|
| + window_bounds = frame.GetUpdatedWindowBounds(
|
| + gfx::Rect(100, 300, 50, 50), // |anchor_rect|
|
| + gfx::Size(500, 500), // |client_size|
|
| + true); // |adjust_if_offscreen|
|
| + EXPECT_EQ(BubbleBorder::LEFT_CENTER, frame.bubble_border()->arrow_location());
|
| +}
|
| +
|
| // Test that the arrow will not be mirrored when |adjust_if_offscreen| is false.
|
| TEST_F(BubbleFrameViewTest, GetUpdatedWindowBoundsDontTryMirror) {
|
| TestBubbleFrameView frame;
|
|
|