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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_SURFACE_H_ |
6 #define CC_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_SURFACE_H_ |
7 | 7 |
8 #define USE_CC_OUTPUT_SURFACE // TODO(danakj): Remove this. | 8 #define USE_CC_OUTPUT_SURFACE // TODO(danakj): Remove this. |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "cc/cc_export.h" | 12 #include "cc/cc_export.h" |
13 #include "cc/software_output_device.h" | 13 #include "cc/software_output_device.h" |
14 #include "third_party/WebKit/Source/Platform/chromium/public/WebCompositorOutput Surface.h" | 14 #include "third_party/WebKit/Source/Platform/chromium/public/WebCompositorOutput Surface.h" |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" | 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" |
16 | 16 |
17 namespace gfx { | 17 namespace gfx { |
18 class Rect; | 18 class Rect; |
19 class Size; | 19 class Size; |
20 } | 20 } |
21 | 21 |
22 namespace cc { | 22 namespace cc { |
23 | 23 |
24 class CompositorFrame; | 24 class CompositorFrame; |
25 class OutputSurfaceClient; | 25 class OutputSurfaceClient; |
26 class OutputSurfaceCallbacks; | |
26 | 27 |
27 // Represents the output surface for a compositor. The compositor owns | 28 // Represents the output surface for a compositor. The compositor owns |
28 // and manages its destruction. Its lifetime is: | 29 // and manages its destruction. Its lifetime is: |
29 // 1. Created on the main thread by the LayerTreeHost through its client. | 30 // 1. Created on the main thread by the LayerTreeHost through its client. |
30 // 2. Passed to the compositor thread and bound to a client via BindToClient. | 31 // 2. Passed to the compositor thread and bound to a client via BindToClient. |
31 // From here on, it will only be used on the compositor thread. | 32 // From here on, it will only be used on the compositor thread. |
32 // 3. If the 3D context is lost, then the compositor will delete the output | 33 // 3. If the 3D context is lost, then the compositor will delete the output |
33 // surface (on the compositor thread) and go back to step 1. | 34 // surface (on the compositor thread) and go back to step 1. |
34 class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { | 35 class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { |
35 public: | 36 public: |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
90 // processing should be stopped, or lowered in priority. | 91 // processing should be stopped, or lowered in priority. |
91 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} | 92 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} |
92 | 93 |
93 protected: | 94 protected: |
94 OutputSurfaceClient* client_; | 95 OutputSurfaceClient* client_; |
95 struct cc::OutputSurface::Capabilities capabilities_; | 96 struct cc::OutputSurface::Capabilities capabilities_; |
96 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; | 97 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; |
97 scoped_ptr<cc::SoftwareOutputDevice> software_device_; | 98 scoped_ptr<cc::SoftwareOutputDevice> software_device_; |
98 bool has_gl_discard_backbuffer_; | 99 bool has_gl_discard_backbuffer_; |
99 | 100 |
101 scoped_ptr<OutputSurfaceCallbacks> callbacks_; | |
piman
2013/03/08 05:11:56
nit: we probably want to have the callbacks outliv
| |
102 | |
100 private: | 103 private: |
101 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 104 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
102 }; | 105 }; |
103 | 106 |
104 } // namespace cc | 107 } // namespace cc |
105 | 108 |
106 #endif // CC_OUTPUT_SURFACE_H_ | 109 #endif // CC_OUTPUT_SURFACE_H_ |
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