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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_GL_RENDERER_H_ |
| 6 #define CC_GL_RENDERER_H_ | 6 #define CC_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
| 9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
| 10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 | 24 |
| 25 class OutputSurface; | 25 class OutputSurface; |
| 26 class ScopedResource; | 26 class ScopedResource; |
| 27 class StreamVideoDrawQuad; | 27 class StreamVideoDrawQuad; |
| 28 class TextureDrawQuad; | 28 class TextureDrawQuad; |
| 29 class GeometryBinding; | 29 class GeometryBinding; |
| 30 class ScopedEnsureFramebufferAllocation; | 30 class ScopedEnsureFramebufferAllocation; |
| 31 | 31 |
| 32 // Class that handles drawing of composited render layers using GL. | 32 // Class that handles drawing of composited render layers using GL. |
| 33 class CC_EXPORT GLRenderer : public DirectRenderer, | 33 class CC_EXPORT GLRenderer : public DirectRenderer, |
| 34 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM), | 34 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM) { |
| 35 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM), | |
| 36 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsContextLostCallback) { | |
| 37 public: | 35 public: |
| 38 static scoped_ptr<GLRenderer> create(RendererClient*, OutputSurface*, Resour
ceProvider*); | 36 static scoped_ptr<GLRenderer> create(RendererClient*, OutputSurface*, Resour
ceProvider*); |
| 39 | 37 |
| 40 virtual ~GLRenderer(); | 38 virtual ~GLRenderer(); |
| 41 | 39 |
| 42 virtual const RendererCapabilities& capabilities() const OVERRIDE; | 40 virtual const RendererCapabilities& capabilities() const OVERRIDE; |
| 43 | 41 |
| 44 WebKit::WebGraphicsContext3D* context(); | 42 WebKit::WebGraphicsContext3D* context(); |
| 45 | 43 |
| 46 virtual void viewportChanged() OVERRIDE; | 44 virtual void viewportChanged() OVERRIDE; |
| 47 | 45 |
| 48 virtual void receiveCompositorFrameAck(const CompositorFrameAck& ack) OVERRI
DE; | |
| 49 | |
| 50 // waits for rendering to finish | 46 // waits for rendering to finish |
| 51 virtual void finish() OVERRIDE; | 47 virtual void finish() OVERRIDE; |
| 52 | 48 |
| 53 virtual void doNoOp() OVERRIDE; | 49 virtual void doNoOp() OVERRIDE; |
| 54 // puts backbuffer onscreen | 50 // puts backbuffer onscreen |
| 55 virtual bool swapBuffers() OVERRIDE; | 51 virtual bool swapBuffers() OVERRIDE; |
| 56 | 52 |
| 57 virtual void getFramebufferPixels(void *pixels, const gfx::Rect&) OVERRIDE; | 53 virtual void getFramebufferPixels(void *pixels, const gfx::Rect&) OVERRIDE; |
| 58 | 54 |
| 59 virtual bool isContextLost() OVERRIDE; | 55 virtual bool isContextLost() OVERRIDE; |
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| 117 | 113 |
| 118 void copyTextureToFramebuffer(const DrawingFrame&, int textureId, const gfx:
:Rect&, const gfx::Transform& drawMatrix); | 114 void copyTextureToFramebuffer(const DrawingFrame&, int textureId, const gfx:
:Rect&, const gfx::Transform& drawMatrix); |
| 119 | 115 |
| 120 bool useScopedTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect&
viewportRect); | 116 bool useScopedTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect&
viewportRect); |
| 121 | 117 |
| 122 bool makeContextCurrent(); | 118 bool makeContextCurrent(); |
| 123 | 119 |
| 124 bool initializeSharedObjects(); | 120 bool initializeSharedObjects(); |
| 125 void cleanupSharedObjects(); | 121 void cleanupSharedObjects(); |
| 126 | 122 |
| 127 // WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROM
IUM implementation. | |
| 128 virtual void onSwapBuffersComplete() OVERRIDE; | |
| 129 | |
| 130 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC
HROMIUM implementation. | 123 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC
HROMIUM implementation. |
| 131 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation)
OVERRIDE; | 124 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation)
OVERRIDE; |
| 132 void discardBackbuffer(); | 125 void discardBackbuffer(); |
| 133 void ensureBackbuffer(); | 126 void ensureBackbuffer(); |
| 134 void enforceMemoryPolicy(); | 127 void enforceMemoryPolicy(); |
| 135 | 128 |
| 136 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation. | |
| 137 virtual void onContextLost() OVERRIDE; | |
| 138 | |
| 139 RendererCapabilities m_capabilities; | 129 RendererCapabilities m_capabilities; |
| 140 | 130 |
| 141 unsigned m_offscreenFramebufferId; | 131 unsigned m_offscreenFramebufferId; |
| 142 | 132 |
| 143 scoped_ptr<GeometryBinding> m_sharedGeometry; | 133 scoped_ptr<GeometryBinding> m_sharedGeometry; |
| 144 gfx::QuadF m_sharedGeometryQuad; | 134 gfx::QuadF m_sharedGeometryQuad; |
| 145 | 135 |
| 146 // This block of bindings defines all of the programs used by the compositor
itself. | 136 // This block of bindings defines all of the programs used by the compositor
itself. |
| 147 | 137 |
| 148 // Tiled layer shaders. | 138 // Tiled layer shaders. |
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| 247 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 237 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 248 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) | 238 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) |
| 249 #else | 239 #else |
| 250 #define GLC(context, x) (x) | 240 #define GLC(context, x) (x) |
| 251 #endif | 241 #endif |
| 252 | 242 |
| 253 | 243 |
| 254 } | 244 } |
| 255 | 245 |
| 256 #endif // CC_GL_RENDERER_H_ | 246 #endif // CC_GL_RENDERER_H_ |
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