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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/delegating_renderer.h" | 5 #include "cc/delegating_renderer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 63 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); | 63 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); |
| 64 | 64 |
| 65 if (!context3d) { | 65 if (!context3d) { |
| 66 // Software compositing. | 66 // Software compositing. |
| 67 return true; | 67 return true; |
| 68 } | 68 } |
| 69 | 69 |
| 70 if (!context3d->makeContextCurrent()) | 70 if (!context3d->makeContextCurrent()) |
| 71 return false; | 71 return false; |
| 72 | 72 |
| 73 context3d->setContextLostCallback(this); | |
| 74 context3d->pushGroupMarkerEXT("CompositorContext"); | 73 context3d->pushGroupMarkerEXT("CompositorContext"); |
| 75 | 74 |
| 76 std::string extensionsString = | 75 std::string extensionsString = |
| 77 UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); | 76 UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); |
| 78 | 77 |
| 79 std::vector<std::string> extensions; | 78 std::vector<std::string> extensions; |
| 80 base::SplitString(extensionsString, ' ', &extensions); | 79 base::SplitString(extensionsString, ' ', &extensions); |
| 81 | 80 |
| 82 // TODO(danakj): We need non-GPU-specific paths for these things. This | 81 // TODO(danakj): We need non-GPU-specific paths for these things. This |
| 83 // renderer shouldn't need to use context3d extensions directly. | 82 // renderer shouldn't need to use context3d extensions directly. |
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| 114 capabilities_.usingSetVisibility = hasSetVisibility; | 113 capabilities_.usingSetVisibility = hasSetVisibility; |
| 115 | 114 |
| 116 // TODO(danakj): Support GpuMemoryManager. | 115 // TODO(danakj): Support GpuMemoryManager. |
| 117 capabilities_.usingGpuMemoryManager = false; | 116 capabilities_.usingGpuMemoryManager = false; |
| 118 | 117 |
| 119 capabilities_.usingEglImage = hasEGLImage; | 118 capabilities_.usingEglImage = hasEGLImage; |
| 120 | 119 |
| 121 return true; | 120 return true; |
| 122 } | 121 } |
| 123 | 122 |
| 124 DelegatingRenderer::~DelegatingRenderer() { | 123 DelegatingRenderer::~DelegatingRenderer() {} |
| 125 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); | |
| 126 if (context3d) | |
| 127 context3d->setContextLostCallback(NULL); | |
| 128 } | |
| 129 | 124 |
| 130 const RendererCapabilities& DelegatingRenderer::capabilities() const { | 125 const RendererCapabilities& DelegatingRenderer::capabilities() const { |
| 131 return capabilities_; | 126 return capabilities_; |
| 132 } | 127 } |
| 133 | 128 |
| 134 static ResourceProvider::ResourceId AppendToArray( | 129 static ResourceProvider::ResourceId AppendToArray( |
| 135 ResourceProvider::ResourceIdArray* array, | 130 ResourceProvider::ResourceIdArray* array, |
| 136 ResourceProvider::ResourceId id) { | 131 ResourceProvider::ResourceId id) { |
| 137 array->push_back(id); | 132 array->push_back(id); |
| 138 return id; | 133 return id; |
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| 170 } | 165 } |
| 171 | 166 |
| 172 void DelegatingRenderer::getFramebufferPixels(void *pixels, | 167 void DelegatingRenderer::getFramebufferPixels(void *pixels, |
| 173 const gfx::Rect& rect) { | 168 const gfx::Rect& rect) { |
| 174 NOTIMPLEMENTED(); | 169 NOTIMPLEMENTED(); |
| 175 } | 170 } |
| 176 | 171 |
| 177 void DelegatingRenderer::receiveCompositorFrameAck( | 172 void DelegatingRenderer::receiveCompositorFrameAck( |
| 178 const CompositorFrameAck& ack) { | 173 const CompositorFrameAck& ack) { |
| 179 resource_provider_->ReceiveFromParent(ack.resources); | 174 resource_provider_->ReceiveFromParent(ack.resources); |
| 180 if (m_client->hasImplThread()) | |
| 181 m_client->onSwapBuffersComplete(); | |
| 182 } | 175 } |
| 183 | 176 |
| 184 | |
| 185 bool DelegatingRenderer::isContextLost() { | 177 bool DelegatingRenderer::isContextLost() { |
| 186 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); | 178 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); |
| 187 if (!context3d) | 179 if (!context3d) |
| 188 return false; | 180 return false; |
| 189 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; | 181 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; |
| 190 } | 182 } |
| 191 | 183 |
| 192 void DelegatingRenderer::setVisible(bool visible) { | 184 void DelegatingRenderer::setVisible(bool visible) { |
| 193 visible_ = visible; | 185 visible_ = visible; |
| 194 } | 186 } |
| 195 | 187 |
| 196 void DelegatingRenderer::onContextLost() { | |
| 197 m_client->didLoseOutputSurface(); | |
| 198 } | |
| 199 | |
| 200 } // namespace cc | 188 } // namespace cc |
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