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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "cc/base/cc_export.h" | 8 #include "cc/base/cc_export.h" |
9 #include "cc/output/direct_renderer.h" | 9 #include "cc/output/direct_renderer.h" |
10 #include "cc/output/gl_renderer_draw_cache.h" | 10 #include "cc/output/gl_renderer_draw_cache.h" |
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28 class StreamVideoDrawQuad; | 28 class StreamVideoDrawQuad; |
29 class TextureDrawQuad; | 29 class TextureDrawQuad; |
30 class GeometryBinding; | 30 class GeometryBinding; |
31 class ScopedEnsureFramebufferAllocation; | 31 class ScopedEnsureFramebufferAllocation; |
32 | 32 |
33 // Class that handles drawing of composited render layers using GL. | 33 // Class that handles drawing of composited render layers using GL. |
34 class CC_EXPORT GLRenderer : | 34 class CC_EXPORT GLRenderer : |
35 public DirectRenderer, | 35 public DirectRenderer, |
36 public NON_EXPORTED_BASE( | 36 public NON_EXPORTED_BASE( |
37 WebKit::WebGraphicsContext3D:: | 37 WebKit::WebGraphicsContext3D:: |
38 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM), | 38 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM) { |
39 public NON_EXPORTED_BASE( | |
40 WebKit::WebGraphicsContext3D:: | |
41 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM), | |
42 public NON_EXPORTED_BASE( | |
43 WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback) { | |
44 public: | 39 public: |
45 static scoped_ptr<GLRenderer> Create(RendererClient* client, | 40 static scoped_ptr<GLRenderer> Create(RendererClient* client, |
46 OutputSurface* output_surface, | 41 OutputSurface* output_surface, |
47 ResourceProvider* resource_provider); | 42 ResourceProvider* resource_provider); |
48 | 43 |
49 virtual ~GLRenderer(); | 44 virtual ~GLRenderer(); |
50 | 45 |
51 virtual const RendererCapabilities& Capabilities() const OVERRIDE; | 46 virtual const RendererCapabilities& Capabilities() const OVERRIDE; |
52 | 47 |
53 WebKit::WebGraphicsContext3D* Context(); | 48 WebKit::WebGraphicsContext3D* Context(); |
54 | 49 |
55 virtual void ViewportChanged() OVERRIDE; | 50 virtual void ViewportChanged() OVERRIDE; |
56 | 51 |
57 virtual void ReceiveCompositorFrameAck(const CompositorFrameAck& ack) | |
58 OVERRIDE; | |
59 | |
60 // Waits for rendering to finish. | 52 // Waits for rendering to finish. |
61 virtual void Finish() OVERRIDE; | 53 virtual void Finish() OVERRIDE; |
62 | 54 |
63 virtual void DoNoOp() OVERRIDE; | 55 virtual void DoNoOp() OVERRIDE; |
64 // Puts backbuffer onscreen. | 56 // Puts backbuffer onscreen. |
65 virtual bool SwapBuffers() OVERRIDE; | 57 virtual bool SwapBuffers() OVERRIDE; |
66 | 58 |
67 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) OVERRIDE; | 59 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) OVERRIDE; |
68 | 60 |
69 virtual bool IsContextLost() OVERRIDE; | 61 virtual bool IsContextLost() OVERRIDE; |
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169 bool UseScopedTexture(DrawingFrame& frame, | 161 bool UseScopedTexture(DrawingFrame& frame, |
170 const ScopedResource* resource, | 162 const ScopedResource* resource, |
171 gfx::Rect viewport_rect); | 163 gfx::Rect viewport_rect); |
172 | 164 |
173 bool MakeContextCurrent(); | 165 bool MakeContextCurrent(); |
174 | 166 |
175 bool InitializeSharedObjects(); | 167 bool InitializeSharedObjects(); |
176 void CleanupSharedObjects(); | 168 void CleanupSharedObjects(); |
177 | 169 |
178 // WebKit:: | 170 // WebKit:: |
179 // WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM | |
180 // implementation. | |
181 virtual void onSwapBuffersComplete() OVERRIDE; | |
182 | |
183 // WebKit:: | |
184 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM | 171 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM |
185 // implementation. | 172 // implementation. |
186 virtual void onMemoryAllocationChanged( | 173 virtual void onMemoryAllocationChanged( |
187 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; | 174 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; |
188 void DiscardBackbuffer(); | 175 void DiscardBackbuffer(); |
189 void EnsureBackbuffer(); | 176 void EnsureBackbuffer(); |
190 void EnforceMemoryPolicy(); | 177 void EnforceMemoryPolicy(); |
191 | 178 |
192 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation. | |
193 virtual void onContextLost() OVERRIDE; | |
194 | |
195 RendererCapabilities capabilities_; | 179 RendererCapabilities capabilities_; |
196 | 180 |
197 unsigned offscreen_framebuffer_id_; | 181 unsigned offscreen_framebuffer_id_; |
198 | 182 |
199 scoped_ptr<GeometryBinding> shared_geometry_; | 183 scoped_ptr<GeometryBinding> shared_geometry_; |
200 gfx::QuadF shared_geometry_quad_; | 184 gfx::QuadF shared_geometry_quad_; |
201 | 185 |
202 // This block of bindings defines all of the programs used by the compositor | 186 // This block of bindings defines all of the programs used by the compositor |
203 // itself. Add any new programs here to GLRendererShaderTest. | 187 // itself. Add any new programs here to GLRendererShaderTest. |
204 | 188 |
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331 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 315 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
332 #define GLC(context, x) \ | 316 #define GLC(context, x) \ |
333 (x, GLRenderer::DebugGLCall (&* context, #x, __FILE__, __LINE__)) | 317 (x, GLRenderer::DebugGLCall (&* context, #x, __FILE__, __LINE__)) |
334 #else | 318 #else |
335 #define GLC(context, x) (x) | 319 #define GLC(context, x) (x) |
336 #endif | 320 #endif |
337 | 321 |
338 } | 322 } |
339 | 323 |
340 #endif // CC_OUTPUT_GL_RENDERER_H_ | 324 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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