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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <set> | 9 #include <set> |
| 10 | 10 |
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| 492 const WGC3Dbyte* mailbox); | 492 const WGC3Dbyte* mailbox); |
| 493 virtual void consumeTextureCHROMIUM(WGC3Denum target, | 493 virtual void consumeTextureCHROMIUM(WGC3Denum target, |
| 494 const WGC3Dbyte* mailbox); | 494 const WGC3Dbyte* mailbox); |
| 495 | 495 |
| 496 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | 496 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
| 497 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | 497 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
| 498 | 498 |
| 499 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); | 499 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); |
| 500 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); | 500 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); |
| 501 | 501 |
| 502 virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs); |
| 503 |
| 502 protected: | 504 protected: |
| 503 virtual GrGLInterface* onCreateGrGLInterface(); | 505 virtual GrGLInterface* onCreateGrGLInterface(); |
| 504 | 506 |
| 505 private: | 507 private: |
| 506 bool Initialize(Attributes attributes); | 508 bool Initialize(Attributes attributes); |
| 507 | 509 |
| 508 // ANGLE related. | 510 // ANGLE related. |
| 509 struct ShaderSourceEntry; | 511 struct ShaderSourceEntry; |
| 510 | 512 |
| 511 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; | 513 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; |
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| 572 ShaderSourceMap shader_source_map_; | 574 ShaderSourceMap shader_source_map_; |
| 573 | 575 |
| 574 ShHandle fragment_compiler_; | 576 ShHandle fragment_compiler_; |
| 575 ShHandle vertex_compiler_; | 577 ShHandle vertex_compiler_; |
| 576 }; | 578 }; |
| 577 | 579 |
| 578 } // namespace gpu | 580 } // namespace gpu |
| 579 } // namespace webkit | 581 } // namespace webkit |
| 580 | 582 |
| 581 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 583 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
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